• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

What if Zelda received a moveset more based on the current games?

Dededekage Kira

Smash Rookie
Joined
Apr 18, 2024
Messages
11
We know that Zelda still maintains practically the same moveset that she had since Meele with some changes throughout the games (with her now having her own Down Special summoning Phantom since she is now separated from Sheik and can no longer transform ) but what would it be like if she had been updated and based more on modern games (Breath of Wild, Age of Camality and Tears of the Kingdom), what ideas would you have for her moveset?
 

Quillion

Smash Hero
Joined
Sep 17, 2014
Messages
5,937
We know that Zelda still maintains practically the same moveset that she had since Meele with some changes throughout the games (with her now having her own Down Special summoning Phantom since she is now separated from Sheik and can no longer transform ) but what would it be like if she had been updated and based more on modern games (Breath of Wild, Age of Camality and Tears of the Kingdom), what ideas would you have for her moveset?
All I'd really have her do is reincorporate her Light Bow into her regular moveset.

If it needs to be a special, then they should move Nayru's Love to Down-B and make Light Bow neutral-B.

If the Phantom needs to stick around, then they should make the Light Bow a projectile F-Smash a la Mega Man currently. Just don't go overboard with the projectile normals.
 
Top Bottom