sunshade
Smash Ace
- Joined
- Jun 12, 2009
- Messages
- 863
The ice climbers are incredibly hard to approach when using desynced blizzard and ice blocks. They can put very effective walls down to maintain a lead once it is gained. Why have Ice climber mains not begun using time outs as a means of victory?
Hobbling takes a very long time to rack damage. If the Ice climbers hold the opponent in their grab without pummeling or throwing him until the last moment I am sure they could burn 2-3 (maybe even more) minutes before they get to 300%.
Doing this will demoralize your opponent and give you a large lead. If an opponent think you are going to time him out he will feel more forced to approach. The psychological blow will cause the opponent to be easier to predict, and punish, thus opening more chances to grab. Players are already afraid of getting near the ice climbers. Make them all their options seem terrible by making offensive and defensive options both seem dangerous.
Why should you try to get 3 grabs when you only need 1-2?
Hobbling takes a very long time to rack damage. If the Ice climbers hold the opponent in their grab without pummeling or throwing him until the last moment I am sure they could burn 2-3 (maybe even more) minutes before they get to 300%.
Doing this will demoralize your opponent and give you a large lead. If an opponent think you are going to time him out he will feel more forced to approach. The psychological blow will cause the opponent to be easier to predict, and punish, thus opening more chances to grab. Players are already afraid of getting near the ice climbers. Make them all their options seem terrible by making offensive and defensive options both seem dangerous.
Why should you try to get 3 grabs when you only need 1-2?