Nika
Smash Cadet
- Joined
- Jun 9, 2015
- Messages
- 74
I always hear people ask why you would play Lucina in a competitive situation over Marth. I've been playing her since the beginning of the year with some success, and I've tried switching to Marth several times but it never sticks. So I wanted to explain my personal reasons for staying with her.
Let's get two things out of the way. First, it's not out of a personal attachment to Lucina as a FE character. Second, I am not saying that Lucina is objectively better than Marth, or even equally good. I agree that she's worse, and all the reasons listed below are subjective. That said, I don't think she's that much worse, or that she's competitively non-viable, and you can see the "In case Lucina doesn't get patched" thread for a bit of my reasoning, but that's not really the point of this.
So, here goes:
1) More fluid play style. Marth's tipper freeze frame throws off my timing and flow. Lucina's hits never pause the game, so it feels easier to time things consistently and precisely. She just feels way better to play.
2) Simpler. With Marth, you need to constantly be making tiny adjustments to your spacing to ensure the optimal attack. There's this constant question of "Am I going to tipper?" in the back of your head, taking up a bit of mental energy that would otherwise be used just for focusing on your opponent. With Lucina, as long as they're in range, you're good to go.
3) Visual consistency. Maybe this is just an illusion or something, but Marth's sword looks bigger than it is. Every time I play him, I whiff attacks that look like they should have hit. Lucina's sword actually matches her hitbox. Not being able to trust my senses is a significant detriment.
These are why I find Lucina more fun to play, and why Marth has always felt uncomfortable. I've stuck with her competitively because of that, and because I've been reasonably successful with her and think there's still tons of room to improve. If I felt I'd maxed out her potential and could only get better with Marth, I'd switch, but I'm not even close to that level.
Let's get two things out of the way. First, it's not out of a personal attachment to Lucina as a FE character. Second, I am not saying that Lucina is objectively better than Marth, or even equally good. I agree that she's worse, and all the reasons listed below are subjective. That said, I don't think she's that much worse, or that she's competitively non-viable, and you can see the "In case Lucina doesn't get patched" thread for a bit of my reasoning, but that's not really the point of this.
So, here goes:
1) More fluid play style. Marth's tipper freeze frame throws off my timing and flow. Lucina's hits never pause the game, so it feels easier to time things consistently and precisely. She just feels way better to play.
2) Simpler. With Marth, you need to constantly be making tiny adjustments to your spacing to ensure the optimal attack. There's this constant question of "Am I going to tipper?" in the back of your head, taking up a bit of mental energy that would otherwise be used just for focusing on your opponent. With Lucina, as long as they're in range, you're good to go.
3) Visual consistency. Maybe this is just an illusion or something, but Marth's sword looks bigger than it is. Every time I play him, I whiff attacks that look like they should have hit. Lucina's sword actually matches her hitbox. Not being able to trust my senses is a significant detriment.
These are why I find Lucina more fun to play, and why Marth has always felt uncomfortable. I've stuck with her competitively because of that, and because I've been reasonably successful with her and think there's still tons of room to improve. If I felt I'd maxed out her potential and could only get better with Marth, I'd switch, but I'm not even close to that level.
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