Finkledoodoo
Smash Cadet
- Joined
- Mar 29, 2008
- Messages
- 31
This is for the competitive community, if you don't want to compete or think brawl should be left alone, take your lack of heart somewhere else. If you flame me, I don't care, I go to tourney's, where worse has been said. Besides, nobody knows finkledoodoo because I just use my real name in smash tourney's.
I hear that the competitive aspect of the game doesn't really suit some of the hardcore competitors. (which is important, since they will keep the game alive years after it's time, if that happens) Most people believe that tournaments are becoming a battle of camping and well, I think it's going to be true. Heck, when I play mk to win, I don't leave the edge, it's where my best advantage is.
So the topic of this thread is the question I want to ask our competitive community...
I've tested it out and I think that it's the way to go. Here are some of the complaints I here and some of the reasons fast mode benefits players.
1.Brawl is slow/well now it's fast...
2.Fight's are long and boring to watch/fast mode is definately intense and fun. I've fought my brother, the cpu and had the cpu fight itself at all difficulties. The result was always very quick matches that were exciting to watch.
3.Matches are boring to watch/fast brawl is always entertaining, someone is going to get dominated, flat out, and it's going to look especially fancy
4.People live too long/you won't even notice that you're at 250% when you die. Damage stacks very quickly.
5.no advanced moves/being good at fast brawl is hard enough. melee did require skill, but also speed. I think that with the focus of auto everything in brawl, we the players should than focus our skills on the speed.
6.no true combos/though combos are not true, when in fast mode, combination attacks require alot more skill to avoid. Defensive aspects happen so fast that timing them is much harder (DI, air dodges, side steps, ect...) Psuedo combos will connect and this can bring a whole new level of defensive skill requirements to the scene...
7.the skill requirements for tourney brawl is too low/fast brawl ups the ante with the emphasis on good reflexes and reaction time. in fact, the many unsafe moves that are just plain good (like picking Ike, lol) are harder to punish correctly and of course safe moves are still safe, but those also require more skill in just purely spamming them since you might just have too much time in between inputs and get punished. Heck, at that speed, we over here have SD'd a couple too many times just because we haven't been playing long enough like this.
All in all, I think that playing the game at the fastest possible speed is what the tourney scene needs. Street fighter 2 is only played on turbo2 because of it's speed and it's lasted 20 years!
I guess I'll hear some complaints so I'll anticipate what I'm gonna get...
1. you are a brawl hater, die...
wrong, I want to see brawl live as long as melee did, so I'm suggesting something that might make it more intense...
2.who do you think you are...
finkledoodoo...
3.nobody knows you...
most people do, I know m2k, cactuar, velocity, scar and other east coast players... I just post very rarely...
4.i know you, you're bad at melee...
and your point is? I supported melee by going to tourney's and paying entry fees. sorry but i'm a real fan even if i'm not a pro...
5.why do you think you know what brawl needs...
Don't think it needs anything, it's just a suggestion. I go to alot of tourney's and play all fighting games. When a slow game comes out, (if there is a turbo option) people just up the speed, it's almost standard...
6.why you gotta change the game...
Some people suggest heavy brawl for combos, but that actually does change the game and renders some characters unplayable. I just suggested a speed change, nothing else has changed, it's just faster and all the characters are still playable...
7.well, won't people just spam sidestep and roll...
the game will be faster, players won't be made stupid. good kids will punish that very well, do you think you have the skill to deal with it?...
8.good characters will just be too good...
welcome to the tourney scene my friend, in melee we have fox/falco on top, ggxxac has eddie slayer testament, third strike has chun-li, Marvel vs Capcom 2 has sentinel storm magneto cable and so on. but in the end, characters are only as good as the people who play them, some people's skills just disreguard tier lists...
9.tripping blah blah blah...
melee had battle field, and it was a common counter pick stage. many top players lost matches because of that stage. the ungrab-able edge, oh the nightmeres...
10.i hate you and your "suggestion"...
ok...
11.(random flame)...
random mom joke...
12.(wrong person posts)...
you aren't a competitive player, go play with your little sister...
13.I like your idea...
I own you now...
I hear that the competitive aspect of the game doesn't really suit some of the hardcore competitors. (which is important, since they will keep the game alive years after it's time, if that happens) Most people believe that tournaments are becoming a battle of camping and well, I think it's going to be true. Heck, when I play mk to win, I don't leave the edge, it's where my best advantage is.
So the topic of this thread is the question I want to ask our competitive community...
I've tested it out and I think that it's the way to go. Here are some of the complaints I here and some of the reasons fast mode benefits players.
1.Brawl is slow/well now it's fast...
2.Fight's are long and boring to watch/fast mode is definately intense and fun. I've fought my brother, the cpu and had the cpu fight itself at all difficulties. The result was always very quick matches that were exciting to watch.
3.Matches are boring to watch/fast brawl is always entertaining, someone is going to get dominated, flat out, and it's going to look especially fancy
4.People live too long/you won't even notice that you're at 250% when you die. Damage stacks very quickly.
5.no advanced moves/being good at fast brawl is hard enough. melee did require skill, but also speed. I think that with the focus of auto everything in brawl, we the players should than focus our skills on the speed.
6.no true combos/though combos are not true, when in fast mode, combination attacks require alot more skill to avoid. Defensive aspects happen so fast that timing them is much harder (DI, air dodges, side steps, ect...) Psuedo combos will connect and this can bring a whole new level of defensive skill requirements to the scene...
7.the skill requirements for tourney brawl is too low/fast brawl ups the ante with the emphasis on good reflexes and reaction time. in fact, the many unsafe moves that are just plain good (like picking Ike, lol) are harder to punish correctly and of course safe moves are still safe, but those also require more skill in just purely spamming them since you might just have too much time in between inputs and get punished. Heck, at that speed, we over here have SD'd a couple too many times just because we haven't been playing long enough like this.
All in all, I think that playing the game at the fastest possible speed is what the tourney scene needs. Street fighter 2 is only played on turbo2 because of it's speed and it's lasted 20 years!
I guess I'll hear some complaints so I'll anticipate what I'm gonna get...
1. you are a brawl hater, die...
wrong, I want to see brawl live as long as melee did, so I'm suggesting something that might make it more intense...
2.who do you think you are...
finkledoodoo...
3.nobody knows you...
most people do, I know m2k, cactuar, velocity, scar and other east coast players... I just post very rarely...
4.i know you, you're bad at melee...
and your point is? I supported melee by going to tourney's and paying entry fees. sorry but i'm a real fan even if i'm not a pro...
5.why do you think you know what brawl needs...
Don't think it needs anything, it's just a suggestion. I go to alot of tourney's and play all fighting games. When a slow game comes out, (if there is a turbo option) people just up the speed, it's almost standard...
6.why you gotta change the game...
Some people suggest heavy brawl for combos, but that actually does change the game and renders some characters unplayable. I just suggested a speed change, nothing else has changed, it's just faster and all the characters are still playable...
7.well, won't people just spam sidestep and roll...
the game will be faster, players won't be made stupid. good kids will punish that very well, do you think you have the skill to deal with it?...
8.good characters will just be too good...
welcome to the tourney scene my friend, in melee we have fox/falco on top, ggxxac has eddie slayer testament, third strike has chun-li, Marvel vs Capcom 2 has sentinel storm magneto cable and so on. but in the end, characters are only as good as the people who play them, some people's skills just disreguard tier lists...
9.tripping blah blah blah...
melee had battle field, and it was a common counter pick stage. many top players lost matches because of that stage. the ungrab-able edge, oh the nightmeres...
10.i hate you and your "suggestion"...
ok...
11.(random flame)...
random mom joke...
12.(wrong person posts)...
you aren't a competitive player, go play with your little sister...
13.I like your idea...
I own you now...