this is a great guide. It cover about 80% of the tactics i already knew prior to reading this. One thing i would like to share with you and all other Duck Hunt mains out there is that when you are edgeguarding, you can throw out a can to bait out an air dodge if they are colse to the ledge. If you can succesfully read an air dodge after throwing out a can, you can punish it with a meteor and send your opponent hurtling down into the abyss. another good combo is clay pigeon> F-air> F-air> Clay Pigeon> F-air> F-air. I did this combo against a mewtwo once on 1v1 FG and i got him one side of the stage to the other. Had I taken him to the edge I could have done a D-air for a very sick Ken combo.