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The playful Goddess of Skyworld: Lady Palutena

The playful Goddess of Skyworld: Lady Palutena

Damn Amazing
This review is absolutely amazing! It has helped me improve my palutena greatly.
Thank you.
It's amazing that there's such a great Palutena guide this early in the game. One small gripe tho, it seems that this guide kinda neglects the more passive playstyle that Palutena can have. You talk about Autoreticle to interrupt charges, but less to bully from far away. You talk about Explosive Flame for punishing approaches at high percents, but stuff like the further variant of Explosive Flame in neutral can also force approaches at low %s, as combos like Explosive Flame to Autoreticle do ungodly amounts of damage from faraway. You should also add how dashing in with Explosive Flame, or using it in juggle situations are great ways to use this move. But then again, I'm not the best Palutena main, so maybe Explosive Flame does suck. So yeah, adding a section differentiating between this more aggressive playstyle that this guide emphasizes (seen in Palutenas like Nairo's) vs the more campy playstyle (seen in Palutenas like Dabuz's), along with considering moves like Autoreticle and Explosive Flame in context of that playstyle would definitely make this a 5 star guide. Also, maybe add that she can have trouble killing at high percents, as she has to sometimes commit hard to get that kill. Another piece of advice, you should mention that when you go offstage, try and face towards the stage, as not only is back air usually better than forward air at edgeguarding, but down air lands more reliably to the side of you when use the back hitbox.

Sidenote: When I provide examples of Palutena's campier playstyle, I don't mean that all you should do as her is play that way, because other characters can play the camp game much better. I just mean that alternating between her campy playstyle when you're in the lead to her more aggressive playstyle when you feel like you need to push your advantage can be another strategy she can use.
BelChydru
BelChydru
Thanks for the feedback. I didn't cover the campy playstyle simply because I stated that Palutena's game was to Bait and Punish. She's not a fully fleshed projectile character; it only works under certain circumstances and it's not her general gameplan at all. As good as Explosive Flame might seem, it's really, really punishable. I said in the guide that you can use it but have to be careful around faster characters since they can start a combo on you after a missplaced Explosive Flame. Also, I did state that Autoreticle is good from far away but it suffers a decent amount of ending lag so you can be punished by aware opponents. Those are more suited to attack slow characters. Maybe could have added a little more insight on those moves, though. The fun fact here is that this guide reached the 50,000 character limit so I had to shave some things off and make it more concise. Yes, it DID surpass the 50,000 characters... I'm so proud of myself HAHAH. Trying to add the campy playstyle would have been entirely impossible for this alone. It also didn't suit the whole theme of the guide (the ^, __ and especially the * options) as this text is intended to teach you how to play Bait and Punish specifically. Still, I'm going to add an update containing advanced techniques, some of the more important matchups and maybe I can cover some of the campy playstyle for people who like to play her as such. Yeah, that sounds like an idea. Good stuff, dude. Thanks for the support!
Thoroughly covers kit, strats, and frame data. What else is there? Great job :)
I’m absolutely amazed by the amount of time and effort you put into this guide. This is the best tool we palu mains could possibly dream of. Thank you so much, you’re amazing !
Made this account just to say thank you, really helpful guide and helped improve in the game in general, can’t wait for updates or more guides from you
BelChydru
BelChydru
Wow, thanks! I'm happy you liked this guide so much you created an account to post this! And yes, I'll be adding updates soon because there're things I couldn't cover here like Advanced techniques, for example. See you around and Happy New Year!
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