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Asdioh
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  • It's roughly even. Maybe... 5 points either characters favor. It's surprisingly one of the more even matchups in Brawl.
    I think she is kinda lower than she should be. I think she can be 2 MAYBE 3 spots higher. She should NEVER be out of LT though.
    Asked my mom, and she'll definitely be letting me have a smashfest Friday.
    But she set a cap, so depending on who Day's going with and how many people there are with her, you can't go. I'd rather have her here than you.
    Doubt you'd go, but the option's possibly open.
    Why do I care what happens neck.
    ^
    Was supposed to be "next?"
    That is a major typo.

    Anyway
    I never even started reading the manga/watching the anime. But I sorta want to know what happens. ;_;
    I guess I just care about a few of the characters and not the whole story.

    Ban MK.
    Meh, I believe Assassination was PvP, but it's been a while since I have looked at Rogues...

    Avenging Wrath indeed was nerfed + buffed, and IMO it's pretty nice.
    The main reasons Paladins are OP:
    Protection Pallys: Are considered some of the best tanks in the game. Ardent Defender: "Damage that takes you below 35% health is reduced by 20%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min." They could survive a 1,000,000 damage attack and heal themselves...

    Holy Pallys: Are considered some of the best healers in the game. Beacon of Light: "The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min."

    Retribution Pallys: Can do amazing DPS and burst DPS if geared properly. Divine Storm: "An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused." Along with Consecration and Holy Wrath (in cases of undead or demon), Ret AoEs are great...
    Depends whether you want to go PvE or PvP.
    I, personally, like PvE.

    That's a lovely combo-thing you have going with your Rogue. Sadly, I know even less about Rogues. Thus far, I like Assassination spec because of the damage-dealing capabilities, but Assassination is likely for PvP.

    As a Retribution Paladin, who have been OP'd since the release of WotLK, I prefer to use this little combo here:
    Seal of Vengeance (Adds a stack, up to 5, on a target that deals Holy DoT and increases the damage dealt by your Judgement for however many stacks you have) -> Judgement of Light (heals you and party/raid members) -> Consecration (AoE Holy damage over time) -> Divine Storm (Deals 110% weapon damage to all enemies, striking up to three, and then heals you and party/raid members for a percent of the damage dealt) -> Hammer of Wrath (Amazing finishing move).

    To increase DPS by an amazing percent for a short amount of time, I use:
    <Fury> activates from Banner of Victory, increasing attack power by 1008 for 10 seconds, then I use Mark of Supremacy, which increases attack power by 1024 for 10 seconds as well, along with Avenging Wrath, increase all damage and healing done by 20%. This sudden outburst of DPS + Heroism (30% haste increase) leads to massive amounts of damage. My Hammer of Wrath and Judgement (with 5 stacks of Vengeance) have dealt up to 10k-11k instant damage with this.

    Simply amazing.

    Too bad we're discussing about two different classes. :ohwell:
    Meh.

    Paladins are OP, so I go with them. I have a 41 Mage, but I've just never had the true motivation to level him. Frost is easy, Fire is mana-consuming, and Arcane is mana-saving.
    Specifically how DKs and Mages are played, I don't really know.

    How is it painstakingly slow? If anything, Northrend makes leveling faster.
    Took me about 3 weeks-1 month to get to 80 from 70, and that was kind of on-and-off playing.

    Either way, Wrath of the Lich King has so much to offer...

    But lore-wise, I'm glad to see another who I can potentially discuss things with.
    Melee Hunter = Ewwwwww.

    With Death Knights... Frost is a tanking spec, Blood and Unholy are damage-dealing specs mostly. Their runic power system is much like a Warrior's rage or a Rogue's energy system, to put it simply. I'd recommend being a Blood DK, but that's my opinion. Either way, I don't like Death Knights as much as Paladins, Priests, or Mages.

    With Mages, Fire is a great damage-dealing spec to go when you hit 80, as you can get up to 10-11k+ DPS if you're geared well. Frost is honestly just a good leveling spec, and Arcane can mix well with Fire at 80 to make something called a 'Deepfire' spec.

    Mostly, I don't know excessive amounts about DKs or Mages; I'm a Paladin person.

    Warcraft Lore wise, I know copious amounts of Warcraft Lore.
    Meta Knight players are very skilled and deserve the money they win at tournaments.
    ☆ Someday I will play a better Fox main, as you say there's little to no good Fox mains in Midwest. >.< ☆

    ☆ I might take on your challenge once I get in a tourney mood again. ☆
    Well crap I was gonna say something since you asked about it earlier, but forgot exactly how I was gonna word it.
    I'd say go to fb BUT WE'RE NOT FRIENDS ON IT LOLOLOL
    Yeah, two weeks.
    VaMP's going <_<
    BRING YOUR KIRBY PLUSH TO NOPE'S :mad:
    and only Melee is today. Brawl is being done tomorrow. According to the thread.
    I said I wanted to MM you at VGBC, but I don't think I'll have any spare money after paying the spec fee D:
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