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  • Bowyer. You know how you say Green Greens is such a good CP for Jigglypuff against G&W. I was wondering why that is, because its considered a good CP for G&W if the opponent doesn't have projectiles, which Jigglypuff doesn't.....
    You made an error in your first statement which confused me for a while, but the following sentences made it clear what you meant. The best ZSS player says it's even with MK, though. It works out on paper, too, if you know the ways the moves can punish MK.

    So your reason is: "the metagame isn't evolved enough for a ban on MK to be proven necessary?" Or do you think having no bad matchups is OK if there are even ones?
    L
    can i battle u my code is 1590 6541 6142
    Ah, so you're the explanation for Levitas' recent posts.


    That's actually pretty clever. Good job.
    hey boywer...i'ver asked you some questions b4 and your advices really helped my overall game playand i was wondering how do you go against a camping snake? and what i mean by camping is he runs away spams projectiles(grenades, nikita, mines , etc) and when i get close he spams Utilt or the AAA combo >.< i know you'r retired but i believe that you still got some tips in ya
    oh i see. also what about Uair, does that have any real uses? other than throwning what else is safe to do while on the ground?
    Hi Bowyer. in your guide about JP you said space Bairs until about 30% singularly before trying to follow up with more after that. could Fair also be used instead of just Bair? also can pound be spaced to avoid shield grabs?
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