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Recent content by IReidYou

  1. IReidYou

    3DS Community Patch Notes v1.0.4 -- Engine Changes to DI

    Dog was able to produce another can after villager pocketed one. Had an extensive set with a good villager before the patch dropped and definitely remembered this tidbit
  2. IReidYou

    3DS Community Patch Notes v1.0.4 -- Engine Changes to DI

    Jr. feels to have 1% more sass. Also sonic appears to have another scuff mark on his left shoe. Game changers if you ask me.
  3. IReidYou

    Rosalina's 1.0.4 Patch Change Impressions

    I can agree that this was early, but you gotta remember smash's fanbase is huge so the cries could be heard sooner. That and the chances of them making some balance changes in time for wii u were extremely high. Hopefully balances changes don't happen to often after that though Not really a...
  4. IReidYou

    Rosalina's 1.0.4 Patch Change Impressions

    Ah well if you're arguing about what was advertised, well that's always bound to change especially in this digital age lol. A long time ago phoenix wright was announced in ultimate marvel vs capcom 3. The PR kept hyping up his invincible assist and even glorified it in the book with the frame...
  5. IReidYou

    Rosalina's 1.0.4 Patch Change Impressions

    Arguing canon in fighters is never a good idea lol. Regardless I never felt like she needed to be nerfed because it was always interesting fighting her, but can see the reasons behind the nerfing. She shut down a majority of throws from the cast because of luma. From a developing standpoint...
  6. IReidYou

    Data Moveset Thread - [COMPLETE]

    That's kinda akin to brawl where you were locked out your double jump in a SDR after you shield canceled after double jumping. You can say it got 'buffed' in this version because they put more limitations on double jump usage after SDRs for some asinine reason. We just have to be extra aware...
  7. IReidYou

    Worst Thing about Duck Hunt Dog?

    I'll have to test angling it upwards because I usually don't angle yet they still pop out after the first hit. For gunmen I always use the quick ones since it's a fast wall you can get out. That and they disappear quickly so you can keep pumping them out. Would think the mega ones would be good...
  8. IReidYou

    Social Defend the Title - Little Mac Main Social Thread

    Anyone know the frame data on his jab and ftilt/dtilt? I swear jab is at most 2 frame startup and tilts are pretty quick too
  9. IReidYou

    Meta The Charizard Metagame Discussion Topic

    That explains a lot lol. I found Rob to be more akin to brawl zard but will still end up using the lizard every now and then. Thanks bud.
  10. IReidYou

    Bowser Jr. Videos thread

    Had a first to 3 with NinjaLink's megaman recently http://www.twitch.tv/ninjalink/b/581931148?t=1h55m43s Ends at around 2h21m. Remember this is online and game 3 was straight underwater matrix haha, but if you're interested you can check it out
  11. IReidYou

    Most Used Koopaling

    Jr with a side of lemmy, but mostly came here to get my 10th post so I can finally post links ffs
  12. IReidYou

    Meta The Charizard Metagame Discussion Topic

    Anyone can tell me how good they think zard is in this game? Imo he got heavily nerfed from brawl with a big reduction in overall speed/mobility for slightly more power. That and I can never get used to the grab range nerf lol. Wanted to hear your opinions cause maybe I'm missing some things
  13. IReidYou

    Worst Thing about Duck Hunt Dog?

    Smashes being iffy when opponent's over 100% + lack of kill moves + rage mechanic against you + being light. This character's fun as hell but damn his obstacles are annoying
  14. IReidYou

    Q&A [Q&A + FAQ] Clown Car 101 - Bowser Jr and The Koopalings

    Some people were speculating it can be how early you get hit outta your up b, but it mostly feels relative to weak-kockback moves crippling him. Mash airdodge when you can
  15. IReidYou

    Competitive Viability

    Remember you can catch the mechs as well if they toss them at you lol. I usually try to have one out at all times if there's some space between me and the opponent. Tend to tone it down against people who can reflect them back though. Was also seriously looking into Rob and didn't even notice...
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