noobslayer
Smash Apprentice
100 Things Great Ikes Do
Hello all, I'm a long time SmashBoards lurker and finally decided to get into posting a bit.
However, every time I visit the Ike boards, I see a hand full of stupid and/or senseless topics such as "IKE IS OVEPOWARD!!!!111!!!!!" or "GRAND VIPER UNSTOPPABLE" etc. Let's put an end to that and create a more intellegent forum. If all of you are as tired as I am of NOOB Ikes asking NOOB questions, let's compile a list of how the pros play. Post something to do/ not to do as an Ike player, and by the end we'll have have a pinned "Anti-Scrub" topic of enlightenment so we can have more threads made of win and less made of epic fail.
I'll start off with #1.
Learn to space effectively.
One of the worst things that new Ikes do is aggressively attack inside of Ike's full range. Due to the laggy and telegraphic nature of his attacks, he gets shield/dodged quite easily and quickly punished. However, aiming to hit with the end of Ike's massive sword ensures that it's very hard to punish Ike after a missed attack. This is crucial to not being brutally mauled by some of the faster characters.
Your turn.
Edit: I'll add the tips onto this page as they come in until we get a nice 100-list (or as many as we can think of
)
THE LIST
1. Use Ike's range to your advantage. There's a reason he's got a two-hander.
2.Jab more. Ike's jabs are fast and damaging, a staple ability in his arsenal.
3. Time your attacks. Whiffing big moves as Ike will leave you ripe for punishment.
4.Use tilts rather than smashes. Ike's tilts are slow but strong, almost like a faster character's smashes. Mix them into your repertoire!
5.Spike with Ike. Ike has several killer spikes, but don't try too hard and screw your recovery.
6.RAR (Reverse Aerial Rush). Ike's RAR is an effective approach and kill move, but is often overlooked.
7.Don't spam F-Airs. Although commonly known as one of Ike's best attacks, don't abuse and become too predictable.
8.Take advantage of Super Armor frames. Eruption and Aether are great for halting enemy aggression.
9.Use Ike's N-air. Often overlooked by beginners, Ike's N-air has great coverage, and can be auto-canceled - Solid and safe for approach game.
10.Mix up your jab combo. Adding unexpected attacks after the first or second jab, or simply stopping outright is great for mind games.
11.Double-jump mind games. Use unorthodox movement to try and get opponents to run into your attacks.
12.Approach with aerials. Ike's aerials are often the best method of approaching, and are far more versatile and less punishable than his Quick Draw.
13.Learn defensive play. Opponents with projectiles can force Ike to close aggressively, but stay calm and punish melee-range pressure.
14.Powershield projectiles. Power shielding is vastly easier in Brawl, and projectiles will be abused against Ike.
15.Predict Movement. The key to landing Ike's slowest, most devastating moves is all about mind games and staying one step ahead.
16.Mix-up landings with Eruption. Eruption while falling will catch many overaggressive opponents, but don't abuse it or you'll be punished.
17.Own those platforms. Many of Ike's attack have enough range to hit platforms above, including F-Smash and U-Smash.
18.Learn Quick Draw's range. A Quick Draw which stops just short of an opponent will let you follow up with zero lag.
19.Eruption is good for edge-guarding. With Eruption's huge hit box and super armor, you can destroy recovering opponents with good timing.
Waiting for more posts!
Hello all, I'm a long time SmashBoards lurker and finally decided to get into posting a bit.

I'll start off with #1.
Learn to space effectively.
One of the worst things that new Ikes do is aggressively attack inside of Ike's full range. Due to the laggy and telegraphic nature of his attacks, he gets shield/dodged quite easily and quickly punished. However, aiming to hit with the end of Ike's massive sword ensures that it's very hard to punish Ike after a missed attack. This is crucial to not being brutally mauled by some of the faster characters.
Your turn.
Edit: I'll add the tips onto this page as they come in until we get a nice 100-list (or as many as we can think of
THE LIST
1. Use Ike's range to your advantage. There's a reason he's got a two-hander.
2.Jab more. Ike's jabs are fast and damaging, a staple ability in his arsenal.
3. Time your attacks. Whiffing big moves as Ike will leave you ripe for punishment.
4.Use tilts rather than smashes. Ike's tilts are slow but strong, almost like a faster character's smashes. Mix them into your repertoire!
5.Spike with Ike. Ike has several killer spikes, but don't try too hard and screw your recovery.
6.RAR (Reverse Aerial Rush). Ike's RAR is an effective approach and kill move, but is often overlooked.
7.Don't spam F-Airs. Although commonly known as one of Ike's best attacks, don't abuse and become too predictable.
8.Take advantage of Super Armor frames. Eruption and Aether are great for halting enemy aggression.
9.Use Ike's N-air. Often overlooked by beginners, Ike's N-air has great coverage, and can be auto-canceled - Solid and safe for approach game.
10.Mix up your jab combo. Adding unexpected attacks after the first or second jab, or simply stopping outright is great for mind games.
11.Double-jump mind games. Use unorthodox movement to try and get opponents to run into your attacks.
12.Approach with aerials. Ike's aerials are often the best method of approaching, and are far more versatile and less punishable than his Quick Draw.
13.Learn defensive play. Opponents with projectiles can force Ike to close aggressively, but stay calm and punish melee-range pressure.
14.Powershield projectiles. Power shielding is vastly easier in Brawl, and projectiles will be abused against Ike.
15.Predict Movement. The key to landing Ike's slowest, most devastating moves is all about mind games and staying one step ahead.
16.Mix-up landings with Eruption. Eruption while falling will catch many overaggressive opponents, but don't abuse it or you'll be punished.
17.Own those platforms. Many of Ike's attack have enough range to hit platforms above, including F-Smash and U-Smash.
18.Learn Quick Draw's range. A Quick Draw which stops just short of an opponent will let you follow up with zero lag.
19.Eruption is good for edge-guarding. With Eruption's huge hit box and super armor, you can destroy recovering opponents with good timing.
Waiting for more posts!