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Why would Bowser's weight affect his disadvantage negatively? His size would be a problem, but living longer could never really hurt. And all of Bowser's aerials pack a decent punch, I think comparing them is slightly hyperbolic.The problem with Bowser is that despite his impressive grab game his disadvantage is still some of the worst in the game. AsGreward mentioned a few pages back, the utility of Bowser's aerials in disadvantage is actually comparable to Little Mac's. Combine this with his weight and size and Bowser's poor matchups pre-patch are still almost as bad post-patch, even if more neutral/advantageous matchups have been improved.
dejavu.......Yea, but with some characters (yoshi...) you can land a bunch of grabs and not really make too much progress, if your opponent chooses the right escape options to your coverage options....
Or vs some characters you just die. Bowser is one of the latter. And if he isn't landing grabs he is trying, his game is probably failing pretty hard IMO. I mean, yea this basically applies to everyone, but Bowser makes it really evident. Fundamentals heavy?
Just wanted to make a quick correction: It's Ike's up throw that's dangerous, not down throw. Dthrow doesn't have a lot of follow ups at mid-high percents.Ike's down throw combos
In regards to this, I wasn't going to say anything but "[Link's] D-throw to Uair doesn't work on Pikachu" - actually yes it does. It totally does. I think a lot of people don't quite understand how Link's D-throw follow-ups work. It's very character specific, ranging from not working at all to having everything work. http://smashboards.com/threads/link...-found-in-the-op.379659/page-35#post-20457552Esam released the final video in his pikachu matchup list
To be accurate, it is still quite large though and one of the biggest in the game.Ok ok, but it's not a full sword length of disjoint. That is what I was referring to. It's not like when Mewtwo uses Dtilt or Ftilt his whole tail is disjointed. That is what I meant. Though he has the range, of course a real disjointed hitbox can still counteract this. That is what I was referring to.
Dair should still be unsafe, just ideally I'd make it like 2-4 frames less unsafe, so it's still punishable, but perhaps not quite as punishable. Bowser should generally have risky landing options, but you could afford to make them slightly less laggy without really making them safe.Bowser's not going to do BAir outside of edgeguarding, showtime followup, and AC BAir. DAir being unsafe as it is makes sense. You want a divekick that powerful to be that safe?
Difference between Mac's and Bowser's aerials is that Bowser's are actually scary.The problem with Bowser is that despite his impressive grab game his disadvantage is still some of the worst in the game. AsGreward mentioned a few pages back, the utility of Bowser's aerials in disadvantage is actually comparable to Little Mac's. Combine this with his weight and size and Bowser's poor matchups pre-patch are still almost as bad post-patch, even if more neutral/advantageous matchups have been improved.
Yup, I know very much of that site. But Stacked was on the 17th, and as far as I know there were no AUS tourney on the 16th (which is what that sheet tracks)juddy96 We don't update our SB thread anymore but if you're interested in Aus scene results (as I notice Ireland and Chile in there
) for your excel list we update this place pretty regularly: http://qldsmash.com/Results
It includes the data for Stacked! This last weekend as well as other series. You're also able to check individual player performance which is pretty neat.
Marth is beginning to pull in results more and more. It's... Nice.
That is one heck of a beautiful top 8. No top tiers aside from Mario and Cloud. Both Bowsers AND a Shulk?I haven't seen anyone post the results for ConComics earlier today, but pardon if it already was posted.
ConComics 2016 (239 entrants)
1) Ally
2) Hyuga
3) Sergy
4) Regi
5) Kub4444
5)Pollo
7)Kevin21
7)FuerzaDON
https://smash.gg/tournament/concomics-2016/brackets/10981/3656/11810
If we're actually going to be discussing Falco of all characters as a potential bottom tier, you know this thread is scraping the bottom of the barrel.I think that if a bottom tier has to be made it would have. Roy lacks any result whatsoever (even Zelda and Jiggs have better reaults) and these two are just flawed characters. Other candidates could be
but I think they have good qualities to keep them out of bottom tier.
Interesting. I knew there was a bit, but not quite like that.To be accurate, it is still quite large though and one of the biggest in the game.
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The black box in the first picture shows how much of his tail is intangible (ie; disjointed) and the second picture shows a similar story, you cant hurt his tail. You would be surprised by how much Marth and other sword fighters extend their own hurtbox during attacks. That length of disjoint is significant and for the record, is a larger disjoint than Marths sword although this was prior to marths slight range buff. I would imagine the disjoint on mewtwos tail and marts sword is almost identical now, in the past I could out-disjoint every single one of marths attacks except uair and fsmash.
In fact, the only moves that lack these intangibility bubbles are Shield Breaker, Dtilt and Usmash. Even the ledge attacks and getup attacks etc have these intangibility bubbles.I never knew that, but it doesnt appear on dtilt?
I find that interesting since when I was doing those disjoint comparisons I tested dtilt primarily because of how easy it is to stand still while doing it, it would appear the one move I tested is the one normal attack that doesnt have those intangible hitbubbles :/
Actually he already beat Griffith (and pre-patch Sheik !).Elexiao beat Griffith 3-2 for the first time
Elexiao loves to do that :D He does the same at Cannes Winter Clash 2016 (loosing early to Scarhi and then beating everybody in looser bracket).Wow I just looked at the bracket of that French tournament and Elexiao did one hell of a Losers run through it.
Do you think that Zelda and Jigglypuff are on a tier on their own? This is not a rethoric question, I genuinely want to know Your opinion.If we're actually going to be discussing Falco of all characters as a potential bottom tier, you know this thread is scraping the bottom of the barrel.
Also, even if I don't think myself that Roy is a that good of a character, he most definitely has results. He does lack them on a national level, but they are indeed still there.
No. I don't.Do you think that Zelda and Jigglypuff are on a tier on their own? This is not a rethoric question, I genuinely want to know Your opinion.
Also, I don't think Falco is bad at all, in fact I don't think anyone is really bad, but I see him as a bottom 10 character, therefore very close to bottom tier.
So Greninja players are now PR'd 3rd in both France and the Netherlands. That's a really strong European presence. iStudy might be 2nd actually but I think S1-14 is higher now.This tournament had a lot of upsets (Yoren beating Phogos and me beating Elexiao in winner). Plus the fact that the bracket seeding was meh, we got Phogos vs Elexiao for the 9th place (respectevly 1st and 3rd on the french PR).
TBH for a long time whenever people wanted to say X was good they'd point to the mysterious east and somehow that was enough of an explanationI know people love to say Greninja's meta is being pushed in japan, but that cliche is somewhat outdated. Europe is and has been putting out the most work with the frog.
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Just the man I was looking for.TBH for a long time whenever people wanted to say X was good they'd point to the mysterious east and somehow that was enough of an explanation
I kept seeing people point to Yoshi, Greninja, Duck hunt etc getting top 16 in 100-man tourneys as proof of viability when ganons and shulks weren't too far away in placing either
Eh.Greninja players get **** for saying they "win all their MUs" (which isn't even true, we just don't think we lose many) but looking at this thread I don't know why people don't say the same about Ike players. Seems like every MU in the game is 55:45 Ike.