maelstrom218
Smash Lord
DJC = Double Jump Cancel. It's a technique where you jump, then double jump, then perform an aerial in quick succession. Overall, a DJC'd aerial is faster and more effective than a shffl'd aerial. They didn't remove Peach's DJC'd aerials, but they did remove it from Yoshi. Which makes no sense, because Yoshi needs all the help he can get.What's DJC? And if by sweetspotting, you mean like Link's hookahot and Lucas' snake rope, I'm sure that you won't automatically grab the ledge if you're too low from the egde
You don't seem to understand. Or either, what you're saying doesn't make sense to me. It's not the characters that give the game depth, it's the engine, and the associated techniques that give a game depth, like airdodging, wavedashing, DI, %-dependent combos, edgeguarding. . .Yes I have. Your point? Would you still be playing this game, let alone claiming it's as deep, if it only featured original charfacters? I know for a fact that fanboyism for the Nintendo characters can do that.
For example, Guilty Gear is deep because the engine provides you with a lot of freedom in any given situation to be aggressive and/or defensive. There's FRC'ing to cancel lag and increase combo potential, there's guaranteed knockdown moves that can lead to oki (aka pressuring the opponent to block and eat chip damage), there's bursting (to escape combos), there's Dead Angle Attacks (to escape combos), there's air-dashing, there's damage scaling (to prevent excessive damage from extended combos). Guilty Gear is hella deep.
. . .there's a lot of stuff that the engine provides, and it's this stuff that makes the game have depth. Not the fact that there's original characters vs. hidden characters.
And furthermore, this argument about whether or not Brawl is deep is pointless. What we know is that Brawl is NOT Melee, in that a lot of the stuff we know and love has been taken out or dumbed down--wavedashing, jab resetting, DJC'ing (for Yoshi, anyways), manual sweetspotting, etc. But Brawl may have it's share of advanced stuff. E for All just simply wasn't enough time to discover everything.
No they don't. Ever read that Nintendo Power article on competitive SSBM? Half of it was pure garbage.C00P said:NINTENDO KNOWS PEOPLE!!!