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A few differences between Japanese and American Brawl. HUGE UPDATE!!!

TheMuffinMan0311

Smash Apprentice
Joined
Jul 5, 2007
Messages
147
But if they can patch the game, that means if people complain loudly enough they could patch out tripping. ;)
Or, you could stop being a crybaby and deal with it. Tripping was put in for a reason, and it was made completely and absolutely random for a reason: because it's funny. Deal with it.
 

AlphaDragoon2002

Smash Ace
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Or, you could stop being a crybaby and deal with it. Tripping was put in for a reason, and it was made completely and absolutely random for a reason: because it's funny. Deal with it.
Wow, you're totally right because I said I can't stand tripping and....

Oh wait you overassuming moron, I didn't. I said it could be patched and nothing more.
 

rageagainst

Smash Journeyman
Joined
Oct 23, 2007
Messages
257
You guys dont understand HOW MUCH OF A GOOD THING PATCHING IS. What if another completely broken technique showed up that was as bad as say the endless comboes of SSB64? previously we would have to hope that another version was actually printed and hope that nintendo fixed it, but now they can PATCH it as soon as a bunch of ppl email them and tell them about it.

I mean if they are advanced enough to nitpick things like SHDL (in melee we thought they didn't even know about wavedashing, though this is controversial) they have a somewhat good handle of the game (MUCH better than the casuals)


I don't understand how making chars balanced makes the metagame more bland, Falco's SHDL was the move that banned walled stages in tournies in the first place. If falco or anyother char had an awesome move that would make him/her similar to melee fox or melee sheik, well then you would see a BUNCH of those chars in tournys, limiting the variety of styles and matchups you would see, lessening the amount of overall depth. Sure there was a lot of depth in playing fox v fox matches but imagine if a char like mewtwo was as good as fox, completely different playstyle, but it causes fox players to learn/counteract the mewtwo playstyle, furthering the gap between an awsome player and a good player.

Imagine if ALL the characters are relatively equal, if you want to be the best, you have to know the ins and outs of EVERY matchup, also furthering the gap between someone awesome and good.

THERE IS one bad part of patches though, any unintended glitches (I believe wavedashing in melee was intended) in the game that are found out would be removed, though I hope they keep glitches that don't affect the balance of the game and just adds depth (something like wavedashing) but if something like L-canceling comes into brawl, i hope to god they take that out because chars with long recharge times but incredibly powerful moves (ike, snake, dedede) would be INTENSELY broken if they had that in there.

EDIT: I think marths fair shared a slight resemblance to sheiks fair, which would, in effect, make it broken, and ANY nerf to marth is a good thing for balance btw, right now hes a char with VERY few weaknesses.

Falco is now an avg. char(with the huge majority of the cast, other than like marth and TLink), he was above avg with SHDL, now hes avg.

I, however, agree with everyone else that tripping is ****ing retarted, serving no purpose other than to be funny for the 13 year olds play FFA 4 ppl brawl, which is sadly who nintendo is promoting this game to.
 

Emblem Lord

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Well the Marth Fair thing isn't that bad since SHFF aerials aren't that useful in this game anyway.

Dancing Blade is Marth's combo move of choice.

That thing is insane.

^_^
 

mister_subarashi

Smash Cadet
Joined
Oct 19, 2007
Messages
29
Or, you could stop being a crybaby and deal with it. Tripping was put in for a reason, and it was made completely and absolutely random for a reason: because it's funny. Deal with it.
It's funny if you're playing with 4 players and items turned on, but one-on-one without items... Where does the fun go?

At least it would be nice to have an option to switch it on or off, or take out the random part, it should only happen with moves like Lucas's (or was it Ness?) down+A, which were proven to cause tripping.
 

TheMuffinMan0311

Smash Apprentice
Joined
Jul 5, 2007
Messages
147
Wow, you're totally right because I said I can't stand tripping and....

Oh wait you overassuming moron, I didn't. I said it could be patched and nothing more.
Oh yes, I'm a moron, and you use non-existent words such as "overassuming". Now tell me, Sherlock, what is "overassuming"? Perhaps if you weren't so busy crying over "baawww, tripping, patch in Nintendo, baaaww", you could use proper grammar and sentence structure.

And yes, I'm sure there wasn't a shred of bitterness over tripping coming with you, I mean how could anyone thing otherwise with such a calm well-mannered statement such as "They need to get rid of the tripping ****", follow by calling Nintendo "****ing amazing" because they chose to patch things for character balance rather than removing that awful tripping mechanic.
 

Zek

Smash Ace
Joined
Dec 1, 2005
Messages
784
Nice, if this is true they could focus on improving Tether Recover mechanics to be less susceptible to edgeguarding.
I don't know why they would do that when it's obviously an intentional weakness of those characters.

dmbrandon, can you clarify on this? You have an American copy, and it was patched to take back one of the changes from the Japanese version? How was the patch delivered? And what about Marth's Fair?
 

AlphaDragoon2002

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Why would they be releasing US patches when the US game isn't even out yet?!
Because the game's already done and sitting at stores, so if this patch really does exist it's most likely in the disc, waiting for someone to put it in and try to play. Then it activates and patches the game.
 

Zek

Smash Ace
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Messages
784
Because the game's already done and sitting at stores, so if this patch really does exist it's most likely in the disc, waiting for someone to put it in and try to play. Then it activates and patches the game.
That doesn't make any sense, if that was the case they would just make the change without a patch. And the OP wouldn't have gotten to play pre-patch.
 

Emblem Lord

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MuffinMan: What?

I'm the one that was being sarcastic towards Nintendo and said they were ****ing amazing.

FYI I'm not bitter. It's just dumb. Plain and simple.

LOL@confusing me and Alpha cuz of our avatars.
 

AlphaDragoon2002

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Oh yes, I'm a moron, and you use non-existent words such as "overassuming". Now tell me, Sherlock, what is "overassuming"? Perhaps if you weren't so busy crying over "baawww, tripping, patch in Nintendo, baaaww", you could use proper grammar and sentence structure.

And yes, I'm sure there wasn't a shred of bitterness over tripping coming with you, I mean how could anyone thing otherwise with such a calm well-mannered statement such as "They need to get rid of the tripping ****", follow by calling Nintendo "****ing amazing" because they chose to patch things for character balance rather than removing that awful tripping mechanic.
What the hell are you yapping about? Emblem Lord was the person dissing tripping, in case you're too stupid to read the person quoting in my post. I simply told him that they could patch tripping, if it became too much of a problem for the general public.

So yes, you ARE a moron. Who can't read, apparently.
 

TheMuffinMan0311

Smash Apprentice
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147
You seemed to have missed the part where telling you to stop crying about Tripping was a general statement, and not addressing you solely, but the entire 'crying over tripping' thing as a whole.
 

AlphaDragoon2002

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Uhh, yes, that was my entire point. You make a sarcastic remark at Nintendo because instead of "fixing that tripping ****", they instead patched the game for the sake of character balance. Hence my point: baaawwwww, tripping, fix it Nintendo, baawww, why you change my marth's Fair when you should remove tripping, baaawww

Do you not read your own posts?
So then...why did you throw the stupid insults at me when you meant them for Emblem Lord? :laugh:

EDIT: Oh, I see. Probably a good idea to quote HIM, then.
 

Emblem Lord

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Dude.

You were talking to Alpha dragoon as if HE was the one that made that post.

Anyway who gives a ****?

Tripping is stupid in a competitive setting.

You wanna play Brawl and trip all over the place with your family and friends well more power to you.

But when I put 20 bucks down to play in tourney and I trip right into Ike's Eruption...

That's some bull****.
 

TheMuffinMan0311

Smash Apprentice
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147
I admit that I probably messed up quoting you instead of him, so I got confused with the whole "You guys having the same avatar", so I'll concede on that point.

Tripping is stupid in a competitive setting.
Good thing gaming doesn't cater to the competitive then, eh?

But when I put 20 bucks down to play in tourney and I trip right into Ike's Eruption...

That's some bull****.
Who's fault is that then? The game itself, or the people who chose to take a game with such mechanics and then bet money on it? If you're putting money on the table, then that's your problem if you don't want to deal with the mechanics of the game. Perhaps you should play another game, like Guilty Gear or Street Fighter.
 

redgreenblue

Smash Ace
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Slightly north of Toronto, Canada
It just... doesn't make sense to me that Nintendo would make any changes from the Japanese version to the US version when US players will be playing against Japanese players. How does that work out then if a SHDL falco is facing a SHL falco?
 

jwj442

Smash Journeyman
Joined
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Messages
212
I don't play competitively. I use items, though on low with some turned off, and I play on stages like Big Blue. And even I think tripping is really stupid and pointless.
 

Emblem Lord

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I do play those. Just not competitively.

I play Smash cuz it has the biggest scene for a fighting game and competition is readily available.

I know Nintendo is catering towards casuals.

This was evident since the Wii's launch.

But my point still stands. Tripping is silly and adds nothing to the game except randomness. But it doesn't make the game better only worse.

It just sort of....exist and it accomplishes nothing.
 

jwj442

Smash Journeyman
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Messages
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I'm just making the point that it's not only competitive tournament players who think tripping is dumb, Emblem Lord.
 

Zek

Smash Ace
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Messages
784
It just... doesn't make sense to me that Nintendo would make any changes from the Japanese version to the US version when US players will be playing against Japanese players. How does that work out then if a SHDL falco is facing a SHL falco?
Required patching, that's how.

But I still haven't seen any proof that American and Japanese copies of the game can play against eachother.
 

BlueBlue

Smash Rookie
Joined
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Required patching, that's how.

But I still haven't seen any proof that American and Japanese copies of the game can play against eachother.
It seems like if they couldn't, we'd know straight off from the guys with early american copies reporting "online doesn't work at all", since most of the available friend codes are still japanese at this time.
 

boxelder

Smash Apprentice
Joined
Jan 15, 2008
Messages
86
Location
Montreal
At first I found this doom and gloom people a little worrisome - what if they were right? What if Brawl had be stripped of nuance and depth? What if it really was overly slow? What if it is overly defensive? But since then I've watched over 100 videos of the game being played, I watched players learn the new combos and skills, and I noticed knock outs coming at lower and lower percentages, and I've seen that Brawl actually looks better than Melee in many ways. All naysayers complaints were stubborn garbage - the swan song of a cynical hardcore whose game is destined to be phased out. It's the same inevitable whining that happens whenever a new sequel is released, for ANY competetive game in any genre, and as nearly always it is totally worthless and uninformed. Even these few small balance adjustments brings them out to spew their poison.

The game is almost here. Be happy, and don't let a few message board trolls rain on the parade.
 

BlueBlue

Smash Rookie
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Messages
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Starkville, MS
At first I found this doom and gloom people a little worrisome - what if they were right? What if Brawl had be stripped of nuance and depth? What if it really was overly slow? What if it is overly defensive? But since then I've watched over 100 videos of the game being played, I watched players learn the new combos and skills, and I noticed knock outs coming at lower and lower percentages, and I've seen that Brawl actually looks better than Melee in many ways. All naysayers complaints were stubborn garbage - the swan song of a cynical hardcore whose game is destined to be phased out. It's the same inevitable whining that happens whenever a new sequel is released, for ANY competetive game in any genre, and as nearly always it is totally worthless and uninformed. Even these few small balance adjustments brings them out to spew their poison.

The game is almost here. Be happy, and don't let a few message board trolls rain on the parade.
But seriously, tripping sucks.
 

SynikaL

Smash Lord
Joined
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Messages
1,973
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Boynton Beach, FL
At first I found this doom and gloom people a little worrisome - what if they were right? What if Brawl had be stripped of nuance and depth? What if it really was overly slow? What if it is overly defensive? But since then I've watched over 100 videos of the game being played, I watched players learn the new combos and skills, and I noticed knock outs coming at lower and lower percentages, and I've seen that Brawl actually looks better than Melee in many ways. All naysayers complaints were stubborn garbage - the swan song of a cynical hardcore whose game is destined to be phased out. It's the same inevitable whining that happens whenever a new sequel is released, for ANY competetive game in any genre, and as nearly always it is totally worthless and uninformed. Even these few small balance adjustments brings them out to spew their poison.

The game is almost here. Be happy, and don't let a few message board trolls rain on the parade.
HAHAHAHA. Oh, man.

*Wipes tear from eye*

Smashboards is GREAT.


-Kimosabae
 

Xtreme Starfox

Smash Ace
Joined
Dec 12, 2007
Messages
622
Required patching, that's how.

But I still haven't seen any proof that American and Japanese copies of the game can play against eachother.
And the main site doesn't even say Yes or No to playing with other regions, but even so I thought the site leaned towards the fact that it would be like Super Mario Football and not play other regions because of that video talking about lag.... :dizzy:
 

verditude

Smash Journeyman
Joined
Nov 15, 2007
Messages
346
About online: If US and JPN players can indeed play against each other, the JPN players will either be forced to download the patch or just have an advantage. In Pokemon D/P, there is a glitch in the JPN version that, if a pokemon holding a choice item (which normally makes it so that you can't switch moves) used Pursuit on a pokemon switching out, it could choose a new move. This was removed in the US version, but when JPN players play against US players, they can switch moves after using Pursuit on a Pokemon switching out, while the US players can't. So Brawl could be played online, there would be a slight advantage to Japanese players.
 

BlueBlue

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Starkville, MS
Well, even going from a japanese game to japanese game, the lag to japan was so bad we couldn't hold a connection. Though I guess there's still the matter of US players sticking with the jpn version.
 

rageagainst

Smash Journeyman
Joined
Oct 23, 2007
Messages
257
About online: If US and JPN players can indeed play against each other, the JPN players will either be forced to download the patch or just have an advantage. In Pokemon D/P, there is a glitch in the JPN version that, if a pokemon holding a choice item (which normally makes it so that you can't switch moves) used Pursuit on a pokemon switching out, it could choose a new move. This was removed in the US version, but when JPN players play against US players, they can switch moves after using Pursuit on a Pokemon switching out, while the US players can't. So Brawl could be played online, there would be a slight advantage to Japanese players.
ya patching needed to be there if nintendo wanted to update the game AND have ppl from different countries fight eachother,

and PATCHING IS A GOOD THING FOR COMPETITIVE PLAY, why?

http://smashboards.com/showpost.php?p=4062310&postcount=83
 

Xtreme Starfox

Smash Ace
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Dec 12, 2007
Messages
622
Also dunno if the Japan's Netgame server Kaillera is just bad or something, but I can't even connect to them over I get 1000MS. (Talking about N64 Smash Bros online)


Which meaning it probably will be the same for brawl unless brawl's server is way better..... Uber Lag will happen.
 

Frogles

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536
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kuz's house
this is a bunch of crap. those fu¢kers are gonna remove anything good that a char can do and remove any techs and **** that we find. it's bad enough that they had to fu¢king remove everything from melee but now they're gonna patch the game to make sure we dont have any fun with it. i fu¢king hate nintendo sometimes.
 
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