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That would be a very creative way to go about it! For this particular game, transformations are iffy thanks to the much maligned 3DS shortcomings, but I definitely see potential for that in the next game.Hmm...you actually just gave me an idea. Perhaps Corrin could have a "meter" in a somewhat similar fashion to Little Mac with his K.O. punch. The meter would build over the duration of the fight, and when it is complete, Corrin would morph into a dragon form temporarily. While in dragon form, Corrin could run especially fast, and have an extremely high K.O. potential. To counteract this, Corrin's default form would be rather difficult to kill with, and would instead have a very solid neutral game. Thus, Corrin's gameplan in the fight would be to steadily gain ground in the neutral game with solid damage and combo setups but low killing power, and then simply go berserk in dragon form to finish opponents. Maybe Corrin could even have two final smashes depending on the form she/he is currently in. In human form, his/her smash could be a joint attack with all the siblings of both royal houses, similar to Robin and Chrom's double attack, and his/her dragon form it could be more like Ganondorf's final smash.
(P.S. Is there a thread for Sophitia in smash? I would definitely support it with you.)