The_Bookworm
Smash Master
- Joined
- Jan 10, 2018
- Messages
- 3,262
Final Smashes appear once again in the series. They made some aesthetic improvements to the Final Smashes (such as the close up on the eyes). However, they are also focusing on making all Final Smashes fast-paced and bring all players right back to the action. As a result, Final Smash versions granting a controllable transformation are being removed, so players can return to fighting quickly. As a result, many fighters receive new Final Smashes or have returning Final Smashes with altered functionalities.
Here are the Final Smashes of Super Smash Bros Ultimate.
Last Updated: 12/1/18
Here are the Final Smashes of Super Smash Bros Ultimate.
Last Updated: 12/1/18
#1: Mario
#4: Samus
#6: Kirby
#9: Luigi
#11: Captain Falcon
#12: Jigglypuff
Name: Puff Up
Jigglypuff retains it's Final Smash from it's previous incarnations, but it seems to have been buffed even further. It is now faster than the previous games. When it ends, Jigglypuff aesthetically "pops", and then deflates to normal size, mimicking a balloon. It also has an angry expression while inflating, resembling the face the Jigglypuff from the anime makes when someone falls asleep. Additionally, Jigglypuff shrinks much faster at the end. It now has a second, shockwave-like hitbox at the climax of the move. The background is now black with magenta colored spirals, most likely to express angerof being bottom 3 for two games straight.
This Final Smash is seen in gameplay footage and it's character trailer:
https://www.youtube.com/watch?time_continue=11&v=IlojAAwCfoA
#13: Peach
Name: Peach Blossom
Peach retains her Final Smash from her previous incarnations, and it seems to have been improved. The opponents are now kept asleep much longer, which alongside the longer charges on smash attacks, allows Peach to much more easily KO the opponent and heal around 60% of damage. The portraits are now different from SSB4.
This Final Smash is seen only in gameplay footage:
https://youtu.be/nePUMZB1AdI?t=92
#18: Dr. Mario
Name: Doctor Finale
Dr. Mario retains his Final Smash from his previous incarnation, and it is mostly unchanged. Like with Mario's Final Smash, he now much more angrier when unleashing this move. Whether his Final Smash is a superior version of Mario's like in SSB4 remains unknown. The background of the move is very dark red, with blue blurs running from left to right (that might change depending on what direction the doc is facing).
This Final Smash is seen in gameplay footage his character trailer:
https://www.youtube.com/watch?time_continue=13&v=w0qVpaEtEF4
#21: Marth
#21e: Lucina
Name: Critical Hit
Lucina retains her Final Smash from her previous incarnation, and it is mostly unchanged.
This Final Smash is only seen in a screenshot, and her character trailer:
https://www.youtube.com/watch?time_continue=14&v=vQqvKaCne4k
#23: Ganondorf
Name: Ganon, The Demon King
Despite Ganondorf's re-design to his Legend of Zelda: Ocarina of Time incarnation, with his Ganon form and Final Smash name change reflecting that, his Final Smash functions identically to his previous incarnation's. The background of the stage reflects the skies of the final battle against Ganon in The Legend of Zelda: Ocarina of Time.
This Final Smash is mainly seen in screenshots, gameplay, and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=Q7pzoLQlrsM
#24: Mewtwo
#25: Roy
#28e: Dark Pit
#32: Ike
#33-35: Pokemon Trainer
Name: Triple Finish
Pokemon Trainer retains his Final Smash from his previous incarnation, which replaces Charizard's Mega Charizard X Final Smash from SSB4, due to that character rejoining with the trainer. It mostly unchanged from Brawl, but it has noticeable aesthetic differences. The background now turns black with flashing blue, green, and red lights. The textbox now reflects the Gen VII textbox, instead of the Gen III textbox from Brawl. Finally, Charizard now shoots five Fire Blasts instead of six like in Brawl, which reflects the move's PP in the Pokemon games (without using PP Ups). The three Pokemon will also pose at the end of the move.
This Final Smash is only seen in gameplay footage, like here:
https://www.youtube.com/watch?time_continue=404&v=nIZb2C6EMBA
#40: Olimar
#41: Lucario
#43: Toon Link
Name: Triforce Slash
Toon Link retains his Final Smash from his previous incarnations, and it is mostly unchanged. The background becomes black and green now.
This Final Smash is only seen in screenshots and his character trailer:
https://www.youtube.com/watch?time_continue=17&v=62uBiZfw9w0
#45: Villager
#46: Mega Man
Name: Mega Legends
Mega Man retains his Final Smash in this game. The background during the Black Hole Bomb phase of the Final Smash uses an inverted color scheme of the background of the cutscene of the Final Smash. Proto Man and Bass now joins Mega Man in his Final Smash.
This Final Smash was first seen briefly in the "Everyone is Here" trailer, then it showed up in the E3 direct, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=12&v=m4632ulEnNc
#48: Rosalina & Luma
#50: Greninja
Name: Secret Ninja Attack
Greninja's Final Smash is retained and has the same functionality as before. This time around, it will transform into Ash-Greninja while doing it. As Ash-Greninja is can only be obtained male in Pokemon Sun & Moon, this confirms that Smash Bros. Greninja is male as well.
This Final Smash was first hinted in a blog post on the official website, then seen in various gameplay footage:
https://www.youtube.com/watch?v=317ggfbNLdA
#51: Mii Brawler
#52: Mii Swordfighter
#53: Mii Gunner
#54: Palutena
#56: Robin
#57: Shulk
Name: Chain Attack
Shulk retains his Final Smash in this game. Fiora now also appears during this Final Smash, despite only three characters at a time being able to use a Chain Attack in Xenoblade Chronicles. Camera angles have been adjusted to accommodate for her, and Shulk has gained an additional voice clip that calls out her name. Additionally, Riki and Dunban have more detailed models.
This Final Smash is seen at the E3 trailer, screenshots, and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=XWeR6XmzZyI
#58: Bowser Jr.
#59: Duck Hunt [Duo]
#60: Ryu
#61: Cloud
#62: Corrin
Name: Torrential Roar
Corrin retains his Final Smash in this game. The background prior to the actual cutscene is of an unique blue background with spirals.
This Final Smash is seen in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=13&v=7B4w2Tsy9PE
#63: Bayonetta
Name: Mario Finale
Mario retains his Final Smash from his previous incarnations, and it is mostly unchanged. Mario appears angrier using this move than before. The background will now turn black, with red borders in the top of bottom side of the background.
This Final Smash is used numerous times throughout gameplay footage and trailers, which includes his character trailer as well:
https://www.youtube.com/watch?time_continue=13&v=INk1W8OujQI
Mario retains his Final Smash from his previous incarnations, and it is mostly unchanged. Mario appears angrier using this move than before. The background will now turn black, with red borders in the top of bottom side of the background.
This Final Smash is used numerous times throughout gameplay footage and trailers, which includes his character trailer as well:
https://www.youtube.com/watch?time_continue=13&v=INk1W8OujQI
Name: Zero Laser
Samus retains her Final Smash from her previous incarnations, although with a minor improvement: when Samus unleashes Zero Laser, the jets on the back of her suit will now release flames as exhaust. This exhaust can deal damage to anyone standing behind Samus. The background will now also turns white with blue accents around.
This Final Smash is used in gameplay footage and a few times in trailers, which includes her character trailer as well:
https://www.youtube.com/watch?time_continue=16&v=I9tcvSeemVo
Samus retains her Final Smash from her previous incarnations, although with a minor improvement: when Samus unleashes Zero Laser, the jets on the back of her suit will now release flames as exhaust. This exhaust can deal damage to anyone standing behind Samus. The background will now also turns white with blue accents around.
This Final Smash is used in gameplay footage and a few times in trailers, which includes her character trailer as well:
https://www.youtube.com/watch?time_continue=16&v=I9tcvSeemVo
Name: Ultra Sword
Kirby retains his Final Smash from SSB4, and it is mostly unchanged. It now features a special background effect upon usage, in a similar fashion to the use of Super Abilities in Kirby's Return to Dreamland.
This Final Smash is used a few times in gameplay footage. It is also shown in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=1FPJs_c3qY4
Kirby retains his Final Smash from SSB4, and it is mostly unchanged. It now features a special background effect upon usage, in a similar fashion to the use of Super Abilities in Kirby's Return to Dreamland.
This Final Smash is used a few times in gameplay footage. It is also shown in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=1FPJs_c3qY4
Name: Poltergust G-00
Luigi retains his Final Smash from SSB4. It functions very identically from that said game. It has some aesthetic differences: the background now emits a dark-vortex aura, and Luigi now uses his new Poltergust from the upcoming Luigi's Mansion 3, the Poltergust G-00.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=81&v=V9wUSbhEMfQ
Luigi retains his Final Smash from SSB4. It functions very identically from that said game. It has some aesthetic differences: the background now emits a dark-vortex aura, and Luigi now uses his new Poltergust from the upcoming Luigi's Mansion 3, the Poltergust G-00.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=81&v=V9wUSbhEMfQ
Name: Blue Falcon
Captain Falcon retains his Final Smash from his previous incarnations. It remains the same, but with improved visual effects, such as the dark background of the inital appearance of the Blue Falcon (which reflects the one in the cutscene), the Blue Falcon now releases flames on both sides when it's on the racetrack, and the racetrack now sporting a new design, with no side rails.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=113&v=XTbcGukOdbE
Captain Falcon retains his Final Smash from his previous incarnations. It remains the same, but with improved visual effects, such as the dark background of the inital appearance of the Blue Falcon (which reflects the one in the cutscene), the Blue Falcon now releases flames on both sides when it's on the racetrack, and the racetrack now sporting a new design, with no side rails.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=113&v=XTbcGukOdbE

Name: Puff Up
Jigglypuff retains it's Final Smash from it's previous incarnations, but it seems to have been buffed even further. It is now faster than the previous games. When it ends, Jigglypuff aesthetically "pops", and then deflates to normal size, mimicking a balloon. It also has an angry expression while inflating, resembling the face the Jigglypuff from the anime makes when someone falls asleep. Additionally, Jigglypuff shrinks much faster at the end. It now has a second, shockwave-like hitbox at the climax of the move. The background is now black with magenta colored spirals, most likely to express anger
This Final Smash is seen in gameplay footage and it's character trailer:
https://www.youtube.com/watch?time_continue=11&v=IlojAAwCfoA

Name: Peach Blossom
Peach retains her Final Smash from her previous incarnations, and it seems to have been improved. The opponents are now kept asleep much longer, which alongside the longer charges on smash attacks, allows Peach to much more easily KO the opponent and heal around 60% of damage. The portraits are now different from SSB4.
This Final Smash is seen only in gameplay footage:
https://youtu.be/nePUMZB1AdI?t=92

Name: Doctor Finale
Dr. Mario retains his Final Smash from his previous incarnation, and it is mostly unchanged. Like with Mario's Final Smash, he now much more angrier when unleashing this move. Whether his Final Smash is a superior version of Mario's like in SSB4 remains unknown. The background of the move is very dark red, with blue blurs running from left to right (that might change depending on what direction the doc is facing).
This Final Smash is seen in gameplay footage his character trailer:
https://www.youtube.com/watch?time_continue=13&v=w0qVpaEtEF4
Name: Critical Hit
Marth retains his Final Smash from his previous incarnations, and it is mostly unchanged.
This Final Smash is seen numerous times in trailers and gameplay footage, which includes his character trailer as well:
https://www.youtube.com/watch?time_continue=12&v=icuBIlBPYj0
Marth retains his Final Smash from his previous incarnations, and it is mostly unchanged.
This Final Smash is seen numerous times in trailers and gameplay footage, which includes his character trailer as well:
https://www.youtube.com/watch?time_continue=12&v=icuBIlBPYj0

Name: Critical Hit
Lucina retains her Final Smash from her previous incarnation, and it is mostly unchanged.
This Final Smash is only seen in a screenshot, and her character trailer:
https://www.youtube.com/watch?time_continue=14&v=vQqvKaCne4k

Name: Ganon, The Demon King
Despite Ganondorf's re-design to his Legend of Zelda: Ocarina of Time incarnation, with his Ganon form and Final Smash name change reflecting that, his Final Smash functions identically to his previous incarnation's. The background of the stage reflects the skies of the final battle against Ganon in The Legend of Zelda: Ocarina of Time.
This Final Smash is mainly seen in screenshots, gameplay, and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=Q7pzoLQlrsM
Name: Psystrike
Mewtwo retains his Final Smash from his previous incarnation, and it is mostly unchanged. However, it's visual effects have improved: the projectile is now colored purple/white throughout the orb instead of purple at the edge and black/yellow/blue in the center. The center of the orb now resembles a burst of energy instead of a vortex. The move also causes more intense visual effects when it hits an opponent.
This Final Smash is mainly seen in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=14&v=BcCpZHVIv9Q
Mewtwo retains his Final Smash from his previous incarnation, and it is mostly unchanged. However, it's visual effects have improved: the projectile is now colored purple/white throughout the orb instead of purple at the edge and black/yellow/blue in the center. The center of the orb now resembles a burst of energy instead of a vortex. The move also causes more intense visual effects when it hits an opponent.
This Final Smash is mainly seen in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=14&v=BcCpZHVIv9Q
Name: Critical Hit
Roy retains his Final Smash from his previous incarnation, and it seems mostly unchanged. Roy now removes the Binding Blade from his sheath once he has finished sheathing it. It now causes a flaming background to appear once the main hit is unleashed.
Footage of his Final Smash is in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=BcCpZHVIv9Q
Roy retains his Final Smash from his previous incarnation, and it seems mostly unchanged. Roy now removes the Binding Blade from his sheath once he has finished sheathing it. It now causes a flaming background to appear once the main hit is unleashed.
Footage of his Final Smash is in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=BcCpZHVIv9Q
Name: Dark Pit Staff
Dark Pit is retaining his Final Smash from SSB4. It functions very identically from SSB4. It is now featured with a purple background.
This Final Smash is first hinted at in a screenshot, then it was shown in gameplay footage:
https://www.youtube.com/watch?time_continue=107&v=IFhHQPJDrlo
Dark Pit is retaining his Final Smash from SSB4. It functions very identically from SSB4. It is now featured with a purple background.
This Final Smash is first hinted at in a screenshot, then it was shown in gameplay footage:
https://www.youtube.com/watch?time_continue=107&v=IFhHQPJDrlo
Name: Great Aether
Ike retains his Final Smash from his previous incarnations, and it is mostly unchanged from SSB4. This Final Smash is significantly flashier, with a dark blue backdrop alongside flaming visuals. Before the final hit, the victim flashes with blue light, and the landing eruption now appears significantly more cartoony, with fewer smoke effects.
This Final Smash is used in the E3 direct, numerous times during gameplay footage, and his character trailer.
https://www.youtube.com/watch?time_continue=14&v=-aV6h3jWO6c
Ike retains his Final Smash from his previous incarnations, and it is mostly unchanged from SSB4. This Final Smash is significantly flashier, with a dark blue backdrop alongside flaming visuals. Before the final hit, the victim flashes with blue light, and the landing eruption now appears significantly more cartoony, with fewer smoke effects.
This Final Smash is used in the E3 direct, numerous times during gameplay footage, and his character trailer.
https://www.youtube.com/watch?time_continue=14&v=-aV6h3jWO6c
Name: Triple Finish
Pokemon Trainer retains his Final Smash from his previous incarnation, which replaces Charizard's Mega Charizard X Final Smash from SSB4, due to that character rejoining with the trainer. It mostly unchanged from Brawl, but it has noticeable aesthetic differences. The background now turns black with flashing blue, green, and red lights. The textbox now reflects the Gen VII textbox, instead of the Gen III textbox from Brawl. Finally, Charizard now shoots five Fire Blasts instead of six like in Brawl, which reflects the move's PP in the Pokemon games (without using PP Ups). The three Pokemon will also pose at the end of the move.
This Final Smash is only seen in gameplay footage, like here:
https://www.youtube.com/watch?time_continue=404&v=nIZb2C6EMBA
Name: End of Day
Olimar retains his Final Smash from his previous incarnation. It received a buff, as it seems that the Hocotate Ship crashes down much faster. This Final Smash is seen only in his character trailer (link below), and the Bulborbs curiously doesn't show up despite the bite and sound effects returning. They do at the Nintendo Treehouse event 11/1, and at gameplay footage afterwards, so it is most likely not added in at the time.
https://www.youtube.com/watch?time_continue=12&v=AFHgO8rMzcg
Olimar retains his Final Smash from his previous incarnation. It received a buff, as it seems that the Hocotate Ship crashes down much faster. This Final Smash is seen only in his character trailer (link below), and the Bulborbs curiously doesn't show up despite the bite and sound effects returning. They do at the Nintendo Treehouse event 11/1, and at gameplay footage afterwards, so it is most likely not added in at the time.
https://www.youtube.com/watch?time_continue=12&v=AFHgO8rMzcg
Name: Aura Storm
Lucario's Final Smash has been changed back to Aura Storm from Brawl with improved visual effects. The major difference is that Lucario will transform to Mega Lucario prior to doing the move, and shout "Max Aura!" like in SSB4.
This Final Smash is only seen at the Nintendo Treehouse presentation:
https://www.youtube.com/watch?time_continue=321&v=CF9qT_GURyI
Lucario's Final Smash has been changed back to Aura Storm from Brawl with improved visual effects. The major difference is that Lucario will transform to Mega Lucario prior to doing the move, and shout "Max Aura!" like in SSB4.
This Final Smash is only seen at the Nintendo Treehouse presentation:
https://www.youtube.com/watch?time_continue=321&v=CF9qT_GURyI

Name: Triforce Slash
Toon Link retains his Final Smash from his previous incarnations, and it is mostly unchanged. The background becomes black and green now.
This Final Smash is only seen in screenshots and his character trailer:
https://www.youtube.com/watch?time_continue=17&v=62uBiZfw9w0
Name: Dream Home
Villager retains his Final Smash in this game, and it is mostly unchanged. The house now rotates while the Nooks build it. Tom Nook also throws furniture into the building more rapidly. This Final Smash has a unique background of blue and having a green border at the top, then the background transitions to a entirely blue background with a light blue circle at the center once the house is finished.
This Final Smash is seen at gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=11&v=wY_wCijU1Pk
Villager retains his Final Smash in this game, and it is mostly unchanged. The house now rotates while the Nooks build it. Tom Nook also throws furniture into the building more rapidly. This Final Smash has a unique background of blue and having a green border at the top, then the background transitions to a entirely blue background with a light blue circle at the center once the house is finished.
This Final Smash is seen at gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=11&v=wY_wCijU1Pk

Name: Mega Legends
Mega Man retains his Final Smash in this game. The background during the Black Hole Bomb phase of the Final Smash uses an inverted color scheme of the background of the cutscene of the Final Smash. Proto Man and Bass now joins Mega Man in his Final Smash.
This Final Smash was first seen briefly in the "Everyone is Here" trailer, then it showed up in the E3 direct, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=12&v=m4632ulEnNc
Name: Grand Star
Rosalina retains her Final Smash in this game, although it has received some notable changes. Instead of a Power Star like in SSB4 and in early Ultimate footage (like her character trailer), she summons a Grand Star. It now features a starry night background, which is similar to Rainbow Road's (especially during Rosalina's reveal trailer at SSB4). The Final Smash received some notable buffs: the Grand Star now pulls opponents in towards the center of the star, making it significantly harder to escape from, and the actual Grand Star itself grows bigger than before. It does have a shorter duration though.
This Final Smash is seen in gameplay footage:
https://www.youtube.com/watch?time_continue=245&v=YNXcAm1gWM8
Rosalina retains her Final Smash in this game, although it has received some notable changes. Instead of a Power Star like in SSB4 and in early Ultimate footage (like her character trailer), she summons a Grand Star. It now features a starry night background, which is similar to Rainbow Road's (especially during Rosalina's reveal trailer at SSB4). The Final Smash received some notable buffs: the Grand Star now pulls opponents in towards the center of the star, making it significantly harder to escape from, and the actual Grand Star itself grows bigger than before. It does have a shorter duration though.
This Final Smash is seen in gameplay footage:
https://www.youtube.com/watch?time_continue=245&v=YNXcAm1gWM8
Name: Secret Ninja Attack
Greninja's Final Smash is retained and has the same functionality as before. This time around, it will transform into Ash-Greninja while doing it. As Ash-Greninja is can only be obtained male in Pokemon Sun & Moon, this confirms that Smash Bros. Greninja is male as well.
This Final Smash was first hinted in a blog post on the official website, then seen in various gameplay footage:
https://www.youtube.com/watch?v=317ggfbNLdA
Name: Omega Blitz
As seen in the gameplay footage below, Mii Brawler's Final Smash is retained. It functions identically on how it does in SSB4. The Mii Brawler will now stay in one place while throwing a barrage of punches and kicks after dragging the opponent upward. It now features a black background with vertical moving blue borders.
https://www.youtube.com/watch?time_continue=95&v=jjv3HSg4kCI
As seen in the gameplay footage below, Mii Brawler's Final Smash is retained. It functions identically on how it does in SSB4. The Mii Brawler will now stay in one place while throwing a barrage of punches and kicks after dragging the opponent upward. It now features a black background with vertical moving blue borders.
https://www.youtube.com/watch?time_continue=95&v=jjv3HSg4kCI
Name: Final Edge
Mii Swordfighter's Final Smash is retained, but with notable differences. The Swordfighter now furiously slashes instead of simply holding up his sword. The color of the blades now alternate between green, yellow, and red sword beams. The Final Smash purpose has been changed: the move now has very little KO potential unless one is very close to the side blastzones, but it is now one of the most (if not, THE most) damaging Final Smash in the game (it dealt around 71% in the below footage). Additionally, the move now has a longer duration, has a more narrow spread (similar to SSB3DS's version of the move), and it seems harder to escape from as well. The background is now a light blue color.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?time_continue=139&v=R0-mGrt_e2s
Mii Swordfighter's Final Smash is retained, but with notable differences. The Swordfighter now furiously slashes instead of simply holding up his sword. The color of the blades now alternate between green, yellow, and red sword beams. The Final Smash purpose has been changed: the move now has very little KO potential unless one is very close to the side blastzones, but it is now one of the most (if not, THE most) damaging Final Smash in the game (it dealt around 71% in the below footage). Additionally, the move now has a longer duration, has a more narrow spread (similar to SSB3DS's version of the move), and it seems harder to escape from as well. The background is now a light blue color.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?time_continue=139&v=R0-mGrt_e2s
Name: Full Blast
As seen in the gameplay footage below, Mii Gunner's Final Smash is retained. It functions identically on how it does in SSB4. It now features a black background with blurry blue borders.
https://www.youtube.com/watch?time_continue=489&v=UJ6V3Ts82jA
As seen in the gameplay footage below, Mii Gunner's Final Smash is retained. It functions identically on how it does in SSB4. It now features a black background with blurry blue borders.
https://www.youtube.com/watch?time_continue=489&v=UJ6V3Ts82jA
Name: Black Hole Laser
Palutena retains her Final Smash in this game. It has received a notable improvement: the move now produces a larger black hole and a wider laser, making the attack harder to avoid. It now features a background that shares the color scheme of the black hole.
This Final Smash is seen in gameplay footage and her character trailer.
https://www.youtube.com/watch?time_continue=12&v=0yD_B4ZkdME
Palutena retains her Final Smash in this game. It has received a notable improvement: the move now produces a larger black hole and a wider laser, making the attack harder to avoid. It now features a background that shares the color scheme of the black hole.
This Final Smash is seen in gameplay footage and her character trailer.
https://www.youtube.com/watch?time_continue=12&v=0yD_B4ZkdME
Name: Pair Up
Despite Chrom now being in the game as a playable fighter, Robin retains his Final Smash from SSB4. It now has a booming dark background to reflect the ferocity of the move. Chrom shows up even if he is already present in the field, and even uses the same model as the playable version. Strange...
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=109&v=HqZWAdFrnjA
Despite Chrom now being in the game as a playable fighter, Robin retains his Final Smash from SSB4. It now has a booming dark background to reflect the ferocity of the move. Chrom shows up even if he is already present in the field, and even uses the same model as the playable version. Strange...
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=109&v=HqZWAdFrnjA

Name: Chain Attack
Shulk retains his Final Smash in this game. Fiora now also appears during this Final Smash, despite only three characters at a time being able to use a Chain Attack in Xenoblade Chronicles. Camera angles have been adjusted to accommodate for her, and Shulk has gained an additional voice clip that calls out her name. Additionally, Riki and Dunban have more detailed models.
This Final Smash is seen at the E3 trailer, screenshots, and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=XWeR6XmzZyI
Name: Shadow Mario Paint
Bowser Jr. retains his Final Smash in this game. The background appears very similar to the goop in Super Mario Sunshine. The Final Smash has received a notable buff, as the individual hits now pull the opponents to the center of the X. On paper, the shorter duration is a nerf, but it also makes it harder for opponents to escape in time, if it is even possible due to the above-mentioned buff.
This FInal Smash is seen in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=fZ2dm9EoJfE
Bowser Jr. retains his Final Smash in this game. The background appears very similar to the goop in Super Mario Sunshine. The Final Smash has received a notable buff, as the individual hits now pull the opponents to the center of the X. On paper, the shorter duration is a nerf, but it also makes it harder for opponents to escape in time, if it is even possible due to the above-mentioned buff.
This FInal Smash is seen in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=fZ2dm9EoJfE
Name: NES Zapper Posse
Duck Hunt retains his Final Smash from SSB4. It has received a buff: more ducks appear at the beginning of the Final Smash, which increases the move's hitbox. Other than that, it functions identically.
This Final Smash was first hinted in a Smash blog post, but then official revealed in gameplay footage:
https://www.youtube.com/watch?time_continue=110&v=dcldOONcQEA&feature=youtu.be
Duck Hunt retains his Final Smash from SSB4. It has received a buff: more ducks appear at the beginning of the Final Smash, which increases the move's hitbox. Other than that, it functions identically.
This Final Smash was first hinted in a Smash blog post, but then official revealed in gameplay footage:
https://www.youtube.com/watch?time_continue=110&v=dcldOONcQEA&feature=youtu.be
Name: Shinku Hadoken / Shin Shoryuken
Ryu retains his Final Smash(es) in this game. He remains unique for being the only fighter (aside from his echo fighter, Ken) to have two possible Final Smashes. The background for Shin Shoryuken (prior to the finishing uppercut) is black with a blue spiral, while Shinku Hadoken has a dark blue background with blue border lines. From his character trailer, he appears to be able to Super Cancel his command input Hadoken into his Final Smash, a technique carried over from some of his own games. He is shown cancelling his Shakunetsu Hadoken into his Shin Shoryuken. It is not yet known if he can also perform this with the normal or command versions of Shoryuken and if cancelling into Shinku Hadoken is possible.
This Final Smash appears in gameplay footage, screenshots, and his character trailer:
https://www.youtube.com/watch?time_continue=8&v=9LAjpoI-ap8
Ryu retains his Final Smash(es) in this game. He remains unique for being the only fighter (aside from his echo fighter, Ken) to have two possible Final Smashes. The background for Shin Shoryuken (prior to the finishing uppercut) is black with a blue spiral, while Shinku Hadoken has a dark blue background with blue border lines. From his character trailer, he appears to be able to Super Cancel his command input Hadoken into his Final Smash, a technique carried over from some of his own games. He is shown cancelling his Shakunetsu Hadoken into his Shin Shoryuken. It is not yet known if he can also perform this with the normal or command versions of Shoryuken and if cancelling into Shinku Hadoken is possible.
This Final Smash appears in gameplay footage, screenshots, and his character trailer:
https://www.youtube.com/watch?time_continue=8&v=9LAjpoI-ap8
Name: Omnislash
Cloud retains his Final Smash in this game. The background of this move is black with dark blue swirls.
This move was briefly seen in the "Everyone is Here" trailer, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=11&v=hccjmuujoD4
Cloud retains his Final Smash in this game. The background of this move is black with dark blue swirls.
This move was briefly seen in the "Everyone is Here" trailer, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=11&v=hccjmuujoD4

Name: Torrential Roar
Corrin retains his Final Smash in this game. The background prior to the actual cutscene is of an unique blue background with spirals.
This Final Smash is seen in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=13&v=7B4w2Tsy9PE
Name: Infernal Climax
Bayonetta retains her Final Smash in this game, and is seems unchanged.
This Final Smash is seen in gameplay footage (including the infamous MkLeo vs Plup match) and in her character trailer:
https://www.youtube.com/watch?time_continue=15&v=oYe8HpzYebg
Bayonetta retains her Final Smash in this game, and is seems unchanged.
This Final Smash is seen in gameplay footage (including the infamous MkLeo vs Plup match) and in her character trailer:
https://www.youtube.com/watch?time_continue=15&v=oYe8HpzYebg
#8: Pikachu
#10: Ness
Name: PK Starstorm
Ness' Final Smash has been reverted to act similarly to how it similarly to how it functioned in Brawl: he fires meteors that spread out over the stage. The meteors are slower than in Brawl and starts at a single point over Ness, but are much more powerful. It has noticeable aesthetic differences: Paula and Poo (the latter of which being the one to use the move in Earthbound) join Ness as he raises both hands during the move, and PK Starstorm particle effects and the Eight Melodies's background pattern from EarthBound appear during the Final Smash. When used with the Final Smash Meter, it instead functions similar to its SSB4 variant, a beam of meteors that can be angled.
This Final Smash was first seen in the E3 direct, then it was shown in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=jtlUHmonMGQ
#15: Ice Climbers
Name: Iceberg
Ice Climbers retains their Final Smash from their previous incarnation. Although the idea the same, there are some notable changes to it. The iceberg now spins and features a teetering Polar Bear as an aesthetic element. During the move, a Condor will circle around the top of the screen, which the lead Ice Climber can grab onto. When paired, the Ice Climbers no longer make a "clapping" sound upon activating the Final Smash. It also has a shorter duration, but a large buff in power. The move now has a spiraling blue background. I can't wait to see what glitches their Final Smash is going to create in this game lol.
This Final Smash is seen in gameplay footage and it's character trailer:
https://www.youtube.com/watch?time_continue=13&v=FUzcsIjn4LY
#26: Mr. Game & Watch
#36: Diddy Kong
Name: Hyper Rocketbarrel
Diddy Kong's new Final Smash, has a similar theme to Rocketbarrel Barrage, but functions differently. Diddy Kong now flies through the stage in an erratic fashion to collide with his trapped opponents. The final hit is where Diddy Kong does a delayed, aimed punch, dealing heavy knockback. Diddy Kong then lands and deactivates his Rocketbarrel Pack at the spot where he first used the move. This is a big improvement over the previous Final Smash, due to it's more consistent KO power and the move being extremely difficult to avoid.
This Final Smash is seen in gameplay footage:
https://www.youtube.com/watch?time_continue=1005&v=LtT1DsZchW0
#37: Lucas
Name: PK Starstorm
Lucas' Final Smash has been reverted to act similarly to how it similarly to how it functioned in Brawl: he fires meteors inwards towards the center of the stage. The meteors are slower than in Brawl and intersects at a single point at the center of the stage, but are much more powerful. It has noticeable aesthetic differences: Kumatora and Boney (the former of which being the one to use the move in Mother 3; the latter of which is curious, as Boney is unable to use PSI moves in Mother 3) join Lucas as he raises both hands during the move, and the move features graphics from PK Starstorm's animation in the Mother games. When used with the Final Smash Meter, it instead functions similar to its SSB4 variant, a beam of meteors that can be angled.
This Final Smash was first seen in the E3 direct, then it is seen in trailers (mainly the one demonstrating the Final Smash Meter) and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=GWjfyyGNL8c
#38: Sonic
#42: R.O.B.
Name: Guided Robo Beam
R.O.B.'s Final Smash is somewhat retained from SSB4, but it has undergoed many changes (including a name change). R.O.B. first targets several opponents on front of him (in a similar vein to the targets on Snake's Final Smash), then launches powerful missiles against them. Then R.O.B. fires a large green beam that can be angled during the move (which appears to have infinite range), which finishes with a large green beam that deals significant knockback. It is big improvement from the one in SSB4, as it is much harder to avoid this new one. It also has a somewhat transparent green background.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=79&v=SPRPnQlwHxc
#47: Wii Fit Trainer
#55: Pac-Man
Name: Super Pac-Man
Although Pac-Man technically retains his Final Smash, it has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen, slowly building up speed. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles Pac-Man Championship Edition 2, featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.
This Final Smash is first seen in the E3 direct, then it is shown in gameplay footage and at his character trailer:
https://www.youtube.com/watch?time_continue=14&v=NPzo-TuH0C0
Name: Volt Tackle
Pikachu retains his Final Smash from his previous incarnations, although it has some noticeable changes to it. It now involves Pikachu dashing forward quickly while surrounded by a ball of electricity. If this initial attack connects, Pikachu traps the opponent in place and speeds around the stage at different angles, racking up damage before launching opponents with an electric blast at the end of the move. It should be noted that Pikachu could SD if the initial charge misses, similarly to Marth's Final Smash, so be careful.
This Final Smash was teased during the "Everyone is Here" trailer, then it appeared in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=7LfEvnLc3mI
Pikachu retains his Final Smash from his previous incarnations, although it has some noticeable changes to it. It now involves Pikachu dashing forward quickly while surrounded by a ball of electricity. If this initial attack connects, Pikachu traps the opponent in place and speeds around the stage at different angles, racking up damage before launching opponents with an electric blast at the end of the move. It should be noted that Pikachu could SD if the initial charge misses, similarly to Marth's Final Smash, so be careful.
This Final Smash was teased during the "Everyone is Here" trailer, then it appeared in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=7LfEvnLc3mI
Name: PK Starstorm
Ness' Final Smash has been reverted to act similarly to how it similarly to how it functioned in Brawl: he fires meteors that spread out over the stage. The meteors are slower than in Brawl and starts at a single point over Ness, but are much more powerful. It has noticeable aesthetic differences: Paula and Poo (the latter of which being the one to use the move in Earthbound) join Ness as he raises both hands during the move, and PK Starstorm particle effects and the Eight Melodies's background pattern from EarthBound appear during the Final Smash. When used with the Final Smash Meter, it instead functions similar to its SSB4 variant, a beam of meteors that can be angled.
This Final Smash was first seen in the E3 direct, then it was shown in gameplay footage and in his character trailer:
https://www.youtube.com/watch?time_continue=14&v=jtlUHmonMGQ
Name: Iceberg
Ice Climbers retains their Final Smash from their previous incarnation. Although the idea the same, there are some notable changes to it. The iceberg now spins and features a teetering Polar Bear as an aesthetic element. During the move, a Condor will circle around the top of the screen, which the lead Ice Climber can grab onto. When paired, the Ice Climbers no longer make a "clapping" sound upon activating the Final Smash. It also has a shorter duration, but a large buff in power. The move now has a spiraling blue background. I can't wait to see what glitches their Final Smash is going to create in this game lol.
This Final Smash is seen in gameplay footage and it's character trailer:
https://www.youtube.com/watch?time_continue=13&v=FUzcsIjn4LY
Name: Octopus
Mr. Game & Watch retains his Final Smash from his previous incarnations. However, it received a noticeable change: it now grabs opponents and drags them offscreen. While this does increase its KO potential, it also reduces its range. A greenish-beige backdrop similar to that of a Game & Watch game temporarily appears during this Final Smash.
This Final Smash is seen in the E3 direct, gameplay footage, and in his character trailer:
https://www.youtube.com/watch?time_continue=15&v=Ic0xR07DhSY
Mr. Game & Watch retains his Final Smash from his previous incarnations. However, it received a noticeable change: it now grabs opponents and drags them offscreen. While this does increase its KO potential, it also reduces its range. A greenish-beige backdrop similar to that of a Game & Watch game temporarily appears during this Final Smash.
This Final Smash is seen in the E3 direct, gameplay footage, and in his character trailer:
https://www.youtube.com/watch?time_continue=15&v=Ic0xR07DhSY

Name: Hyper Rocketbarrel
Diddy Kong's new Final Smash, has a similar theme to Rocketbarrel Barrage, but functions differently. Diddy Kong now flies through the stage in an erratic fashion to collide with his trapped opponents. The final hit is where Diddy Kong does a delayed, aimed punch, dealing heavy knockback. Diddy Kong then lands and deactivates his Rocketbarrel Pack at the spot where he first used the move. This is a big improvement over the previous Final Smash, due to it's more consistent KO power and the move being extremely difficult to avoid.
This Final Smash is seen in gameplay footage:
https://www.youtube.com/watch?time_continue=1005&v=LtT1DsZchW0
Name: PK Starstorm
Lucas' Final Smash has been reverted to act similarly to how it similarly to how it functioned in Brawl: he fires meteors inwards towards the center of the stage. The meteors are slower than in Brawl and intersects at a single point at the center of the stage, but are much more powerful. It has noticeable aesthetic differences: Kumatora and Boney (the former of which being the one to use the move in Mother 3; the latter of which is curious, as Boney is unable to use PSI moves in Mother 3) join Lucas as he raises both hands during the move, and the move features graphics from PK Starstorm's animation in the Mother games. When used with the Final Smash Meter, it instead functions similar to its SSB4 variant, a beam of meteors that can be angled.
This Final Smash was first seen in the E3 direct, then it is seen in trailers (mainly the one demonstrating the Final Smash Meter) and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=GWjfyyGNL8c
Name: Super Sonic
Sonic retains Super Sonic as his Final Smash. He still launches foes on contact; however, his speed has been drastically increased, and he now moves automatically on the horizontal axis, so only his vertical position can be controlled. A black and dark grey spiraling background is displayed, most likely to contrast Super Sonic's shiny golden glow.
This Final Smash is first seen in the E3 direct, then it is shown in gameplay footage and at his character trailer:
https://www.youtube.com/watch?time_continue=12&v=138MW7zOw0M
Sonic retains Super Sonic as his Final Smash. He still launches foes on contact; however, his speed has been drastically increased, and he now moves automatically on the horizontal axis, so only his vertical position can be controlled. A black and dark grey spiraling background is displayed, most likely to contrast Super Sonic's shiny golden glow.
This Final Smash is first seen in the E3 direct, then it is shown in gameplay footage and at his character trailer:
https://www.youtube.com/watch?time_continue=12&v=138MW7zOw0M

Name: Guided Robo Beam
R.O.B.'s Final Smash is somewhat retained from SSB4, but it has undergoed many changes (including a name change). R.O.B. first targets several opponents on front of him (in a similar vein to the targets on Snake's Final Smash), then launches powerful missiles against them. Then R.O.B. fires a large green beam that can be angled during the move (which appears to have infinite range), which finishes with a large green beam that deals significant knockback. It is big improvement from the one in SSB4, as it is much harder to avoid this new one. It also has a somewhat transparent green background.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=79&v=SPRPnQlwHxc
Name: Wii Fit
Wii Fit Trainer's Final Smash returns, but with notable changes. The initial poses seems to be stronger, but it covers less distance and is a little bit slower. However, the move then concludes with a large Dancer pose appears that moves slowly, but it difficult to dodge and it deals significant knockback. It is an overall buff to the move, and an interesting way to separate her's with Mario's and Dr. Mario's Final Smash. The background is black, but with blue verticals at the top and bottom of the screens.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?time_continue=91&v=dcldOONcQEA&feature=youtu.be
Wii Fit Trainer's Final Smash returns, but with notable changes. The initial poses seems to be stronger, but it covers less distance and is a little bit slower. However, the move then concludes with a large Dancer pose appears that moves slowly, but it difficult to dodge and it deals significant knockback. It is an overall buff to the move, and an interesting way to separate her's with Mario's and Dr. Mario's Final Smash. The background is black, but with blue verticals at the top and bottom of the screens.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?time_continue=91&v=dcldOONcQEA&feature=youtu.be
Name: Super Pac-Man
Although Pac-Man technically retains his Final Smash, it has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen, slowly building up speed. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles Pac-Man Championship Edition 2, featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.
This Final Smash is first seen in the E3 direct, then it is shown in gameplay footage and at his character trailer:
https://www.youtube.com/watch?time_continue=14&v=NPzo-TuH0C0
#2: Donkey Kong
Name: Jungle Rush
Donkey Kong has brand new Final Smash that replaces Konga Beat. It has him delivering a large punch, followed by a flurry of punches on opponents caught on the first punch, then finishes with an uppercut. The move, alongside the comical bongo noises it produces, are based off of Donkey Kong's attacks in Donkey Kong Jungle Beat. This new Final Smash is a vast improvement over Konga Beat, which was notoriously poor in terms of function.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=K7IsUGeFXP0
#3: Link
Name: Ancient Bow and Arrow
Link is receiving a brand new Final Smash that replaces Triforce Slash. It involves him bringing out the Ancient Bow from The Legend of Zelda: Breath of the Wild, and firing off an Ancient Arrow. This Final Smash functions very similarly to Zelda/Sheik's Light Arrow from Brawl and SSB4. The background of this Final Smash resembles background artwork in Breath of the Wild, which includes the Wii U cover of the game.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=16&v=kfeUdBi67G4
#4e: Dark Samus
Name: Phazon Laser
Dark Samus' Final Smash is virtually identical to Samus' Zero Laser. The main aesthetic difference is that the laser itself is colored deep blue, floating rocks can be seen in the background moving right.
This Final Smash is only seen in Dark Samus' reveal trailer during the 8/8/18 Smash Direct:
https://www.youtube.com/watch?time_continue=489&v=P-kQWJrjRV4
#5: Yoshi
Name: Stampede!
Yoshi has a new Final Smash replacing Super Dragon. He headbutts forward, launching opponents to a cutscene where a big horde of Yoshis' stampede towards the opponent. This Final Smash is a direct reference to the opening of Melee, where there was a stampede of Yoshis' in the same background.
This Final Smash is only seen in the 11/1 Smash direct:
https://www.youtube.com/watch?time_continue=932&v=fccgHnBQ0YM
#7: Fox
Name: Team Star Fox
Fox is receiving a brand new Final Smash replacing the Landmaster. He calls upon an Arwing Assault, in which a targeting reticule appears. Anyone hit will be sent into a cutscene where the fighter in his Arwing fires their lasers, creating an explosion which launches the opponent. Upon activating, Fox yells, "It's go time!" If the Arwings successfully catch their target, Fox yells, "Star Fox! Fire at Will!" with it captioned on screen during the cinematic. If Team Star Fox is used against Wolf, Fox will say, "This is the end for you, Wolf!"
This Final Smash is first seen at the E3 direct (link of it below), then it is seen during his character trailer:
https://www.youtube.com/watch?time_continue=1462&v=akohTFyGu88
#13e: Daisy
Name: Daisy Blossom
Daisy's Final Smash is virtually identical to Peach's, but with different visual effects to reflect the character. The peaches are now... well... daisies.
This Final Smash is only seen in gameplay footage:
https://www.youtube.com/watch?time_continue=573&v=LtT1DsZchW0
#14: Bowser
Name: Giga Bowser Punch
Although Bowser technically retains his Final Smash, it's functionality has drastically changed: rather than utilizing Bowser's Brawl moveset like in SSB4, he teleports to the background of the stage as a giant, and aims a single punch that can cause an instant a Screen KO at high percents or launch opponents at low percents. According to Sakurai, the changes made to his Final Smash are an allusion to the boss fight with Baby Bowser at the end of Super Mario World 2: Yoshi's Island.
This Final Smash is first seen in the "Everyone is Here" trailer, then it shows up in numerous trailers, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=liuwszyDhXM
#16: Sheik
Name: Sheikah Dance
Sheik has a brand new Final Smash, replacing Light Arrow. Her new Final Smash now involves her lashing out while the Sheikah symbol flashes on-screen. If it lands, Sheik will trap the opponent and slash repeatedly before finishing with a strong blow, similar to Triforce Slash. This is also the only instance of Sheik using her knife in a Smash game (or any game).
This Final Smash is only seen in gameplay footage:
https://www.youtube.com/watch?v=051NlZBv6R0
#17: Zelda
Name: Triforce of Wisdom
Zelda has a brand new Final Smash, replacing Light Arrow. It involves trapping opponents on-front of her with the Triforce of Wisdom, immobilizing them while dealing damage. If the opponent is at or above 100% damage by the end of the attack, they are instantly KO'd, otherwise it would cause mediocre knockback (all of this is similar to Bayonetta's Final Smash).
This Final Smash first appeared at the E3 direct, then it showed up in gameplay footage and in her character trailer:
https://www.youtube.com/watch?time_continue=13&v=fMDgFn3qQ_c
#19: Pichu
Name: Volt Tackle
Pichu's Final Smash seems very identical to Pikachu's revamped Final Smash: it has Pichu dash quickly around the stage at different angles while surrounded in a ball of electricity, then launching opponents with an electric blast at the end of the move as the ball disappears. It also causes recoil damage, unlike Pikachu's version of the move.
This Final Smash is seen only in gameplay footage and in Pichu's character trailer:
https://www.youtube.com/watch?time_continue=12&v=9ZD89yfBCyE
#20: Falco
Name: Team Star Fox
Falco is receiving a brand new Final Smash replacing the Landmaster,finally preferring the air. Which involves him leading an Arwing strike in a similar manner to Fox's Final Smash, but with a more erratic and aggressive flight pattern. Unlike Fox's version, Falco's sends opponents almost vertically. Upon activating, Falco yells, "Showtime!" If the Arwings successfully catch their target, Falco yells, "We've got multiple bogies inbound!" with it captioned on screen during the cinematic. If the Final Smash is used on an opponent who had previously KO'd him, he will yell "Time for a little payback!", one of Falco's famous quotes from Star Fox 64.
This Final Smash is first seen at the E3 direct (link of it below), then it is seen during gameplay footage and his character trailer.
https://www.youtube.com/watch?time_continue=1475&v=akohTFyGu88
#22: Young Link
#25e: Chrom
Name: Awakening Aether
Chrom has a unique Final Smash, as he will lunge forward and attack with his sword, and any opponent that he hits with it will be caught. If at least one opponent was caught, the camera angle changes to resemble that of attacks in Fire Emblem Awakening. Chrom then attacks the opponent again with a more powerful sword strike, sending them flying. This is directly how Chrom's Aether attack works in Fire Emblem Awakening. He yells either "Anything can change!", "Your time has come!", or "Now I'm angry!" when activating the move, which are some of his lines when performing a critical hit or activating an attacking skill (such as Aether) in Awakening.
His Final Smash is first seen in his reveal trailer during the 8/8/18 Smash Direct, then at gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=17&v=733o521fbdE
#27: Meta Knight
Name: Darkness Illusion
Meta Knight has a new Final Smash that functions similarly to Ike's/Cloud's Final Smash. He releases a shockwave that gathers the opponents, then with four wings, repeatedly slashes them in a directions, and finishes them with horizontal slash. This Final Smash is somewhat similar to his boss fight in Kirby Star Allies.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?v=SYZkzSXmHEM
#28: Pit
Name: Lightning Chariot
Pit has received yet another new Final Smash, replacing the Three Sacred Treasures. This time he uses the Lightning Chariot to ram onto players, in a similar vein to how the Dragoon works, though he comes from the background to the foreground instead. You might be asking: "How did Pit take the Lightning Chariot back from Viridi?" Answer: I have no idea.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=14&v=M_Pszs9I7S4
#29: Zero Suit Samus
Name: Zero Laser
Zero Suit Samus has received yet another new Final Smash, replacing Gunship. She summons her gunship as before, but temporarily dons her Varia Suit (using the same model as the playable version) and fires a laser from the top of the ship. She then fires a beam from the background towards the enemy (somewhat functioning like the reverse of the Final Smash in SSB4).
This Final Smash is seen in gameplay footage and in the E3 direct:
https://www.youtube.com/watch?time_continue=1823&v=akohTFyGu88
#30: Wario
#31: Snake
Name: Covering Fire
Snake has a brand new Final Smash, replacing Grenade Launcher. It involves him throwing a flare grenade to call an airstrike. A crosshair will first appear to mark opponents, before five homing missiles are fired at the marked victims. This resembles the way flare grenades are used in Metal Gear Solid V: The Phantom Pain, where a support helicopter could be called to provide backup, with homing missiles being one of the options. The UI for the missiles bears a resemblance to the one used for the FIM-92 Stinger homing missile launcher.
This Final Smash is first seen in the E3 direct, then at both gameplay footage (like at the image above) and at his character trailer:
https://www.youtube.com/watch?time_continue=14&v=7NLKrPYYQt0
#39: King Dedede
Name: Dede-Rush
King Dedede has received yet another new Final Smash, replacing Dedede Burst. The Final Smash features King Dedede taking his "Masked Dedede" appearance from Kirby Super Star Ultra before trapping opponents inside of a cage as he attacks them with a barrage of missiles and his Jet Hammer. The barrage of missiles appears to be a reference from the missiles Dedede shoots in Kirby's Block ball. In other words, this Final Smash is a cutscene-based. This new Final Smash is a vast improvement over Dedede Burst, as the previous one allowed opponents to escape out of it, even if they get caught in it.
This Final Smash is seen in gameplay footage and the E3 direct:
https://www.youtube.com/watch?time_continue=1546&v=akohTFyGu88
#44: Wolf
Name: Team Star Wolf
Wolf is receiving a brand new Final Smash replacing the Landmaster. It functions similarly to Team Star Fox, Fox's and Falco's new Final Smash. Upon activating, Wolf yells, "Wolf Pack!" Wolf summons his Wolfen, which flies from behind the screen and sweeps through the area directly ahead of Wolf. If it contacts any opponents, a cinematic begins where Wolf and the Star Wolf crew fire laser blasts at the trapped opponents, launching them with an explosion at the end of the move. If the Wolfens successfully catch their target, Wolf yells, "Grahaha! The hunt is on, boys!" with it captioned on screen during the cinematic. If the Wolfens hit Fox, Wolf shouts "I've got you now, Star Fox!" instead in the cinematic.
This Final Smash is briefly seen in the intro of his character trailer, then seen in much more depth in gameplay footage:
https://www.youtube.com/watch?time_continue=97&v=sAOSUMFXREk
#49: Little Mac
Name: Giga Mac Rush
Little Mac's Final Smash has been revamped. Giga Mac, is no longer a transformation, and is now similar to Donkey Kong's new Final Smash. Mac transforms into his Giga Mac form and rushes forward. If he comes into contact with an opponent, he unleashes a rush of punches.
This Final Smash is only seen in the E3 direct:
https://www.youtube.com/watch?time_continue=1887&v=akohTFyGu88
#60e: Ken
Name: Shinryuken / Shippu Jinraikyaku
Like his the fighter he echoes, Ken has two Final Smashes depending on how close he is to the enemy. The farwaway version is completely different that Ryu's: Shinryuken produces a giant pillar of fire with immense vertical range, which is akin to his appearance in the Marvel vs. Capcom series, which reused Street Fighter Alpha sprites in its 2D era games. The version up close, Shippu Jinraikyaku, is virtually identical to Ryu's Shin Shoryuken, but it is done with kicks instead of punches, and he travels more diagonally instead of purely vertical like Ryu's.
This Final Smash is seen in his reveal trailer, later in the 11/1 direct, in gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=9_tQRugeXik
#64: Inkling
Name: Killer Wail
Inkling's Final Smash is summoning the Killer Wail weapon. Inkling pulls out a large megaphone-like machine and places it on the ground. The machine then emits large damaging sound waves which can be angled. While somewhat similar to Zero Laser in function, it differs in allowing Inkling to act normally while the Killer Wail is active. This move also covers surviving victims in ink. The background of the move is in an inky blue color.
This Final Smash is first seen in the E3 direct, then it is seen at gameplay footage and her character trailer:
https://www.youtube.com/watch?time_continue=14&v=O4-7-bJWUsc
#65: Ridley
Name: Plasma Scream
Ridley's Final Smash is cutscene-based, and is similar to King K. Rool's Final Smash. Ridley headbutts his opponents into Samus's gunship; as the gunship flies off, Ridley shoots it down with a laser that engulfs both the ship and the target in an explosion. The gunship can be seen crashing in the background of the stage afterwards. As seen in the Chrom/Dark Samus gameplay footage from Nintendo UK, it can instantly KO at very high percents (the exact percent range is unknown).
This Final Smash is first seen in his reveal trailer, then it is seen numerous times at gameplay footage, and is seen in his character trailer:
https://www.youtube.com/watch?time_continue=13&v=EDi1Zf_vJsY
#66: Simon
Name: Grand Cross
In Simon's Final Smash, a large coffin appears in front of Simon, trapping fighters within it. He then grabs the coffin with his chain whip, and tosses it up in the air, under the moonlight, before unleashing multiple energy crosses from underneath to attack with. The energy crosses is known as the Item Crash move "Grand Cross". This move actually derives from Richter, and the only time Simon is able to use Grand Cross, is him being able to use a weaker version of the move in Castlevania Judgment. The energy like appearance may also be inspired by how it appeared in Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow.
This Final Smash is seen in his reveal trailer, formerly revealed during the 8/8/18 Smash Direct, then in his character trailer:
https://www.youtube.com/watch?time_continue=17&v=RY7WL-n1atg
#66e: Richter
#67: King K. Rool
Name: Blast-O-Matic
King K. Rool's Final Smash is cutscene based, and is similar to Ridley's Final Smash. When this Final Smash is used, King K. Rool will stomp, stunning any nearby opponents, and lunge forward while catching those in his path. If at least one opponent was caught, a cutscene plays in which K. Rool is sitting on his throne in Crocodile Isle and presses a button twice. The Blast-O-Matic cannon on the isle then fires on Donkey Kong Island, which cuts through the stone sculpture of Donkey Kong, destroying the island and dealing massive damage to anyone that was caught for the attack. This Final Smash is heavily inspired by the Game Over sequence of Donkey Kong 64, although this time the device actually fires, instead of it being implied that it fired like in Donkey Kong 64.
This Final Smash is first seen in his reveal trailer, then it is seen in his character trailer (seen below) and gameplay footage.
https://www.youtube.com/watch?time_continue=14&v=pKcXgSV8PTE
#68: Isabelle
Name: Dream Town Hall
Isabelle's Final Smash is identical to Villager's, but the Nooks build the Town Hall instead. The background is now a yellow color instead of the blue one of Villager's Final Smash. Other than that, the function seems to be the same.
This Final Smash is seenin gameplay footage and her character trailer:
https://www.youtube.com/watch?time_continue=17&v=ML8fn3eInnc
#69: Incineroar
Name: Max Malicious Moonsault
For Incineroar's Final Smash, it charges forward to grab someone, and puts the fighter in a cutscene involving a boxing ring. There it slams the opponent into the ropes of the ring, hits the fighter twice in midair, then slams the fighter downwards. This Final Smash is based off of Incineroar's signature Z-Move: Malicious Moonsault, in which a boxing ring is summoned around the opposing Pokemon, and Incineroar bounces off the ropes of the ring and slams the opponent with a dark flame infused belt, creating an explosion similar to the ending of the Final Smash. Sakurai noted it to be faster and fiercer than the original Z-Move... and he wasn't kidding.
This Final Smash is seen in it's character trailer, later in the 11/1 direct, in gameplay footage, and in it's character trailer:
https://www.youtube.com/watch?time_continue=17&v=eE6Agn9d89U
#70: Piranha Plant
Name: Petey Piranha
For Piranha Plant's Final Smash, it summons Petey Piranha. Piranha Plant is able to move around freely while this Final Smash is active. Petey will jump around with cages in it's arms, capturing any fighter that gets to the cages. What Petey does to the fighter afterwards is cloaked in mystery. Petey's appearance is based off of Brawl's Subspace Emissary, where it appears wielding the same two cages, as the first boss of the mode.
This Final Smash is seen first seen in it's reveal trailer, then later in the 11/1 direct:
https://www.youtube.com/watch?time_continue=2074v=fccgHnBQ0YM

Name: Jungle Rush
Donkey Kong has brand new Final Smash that replaces Konga Beat. It has him delivering a large punch, followed by a flurry of punches on opponents caught on the first punch, then finishes with an uppercut. The move, alongside the comical bongo noises it produces, are based off of Donkey Kong's attacks in Donkey Kong Jungle Beat. This new Final Smash is a vast improvement over Konga Beat, which was notoriously poor in terms of function.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=K7IsUGeFXP0

Name: Ancient Bow and Arrow
Link is receiving a brand new Final Smash that replaces Triforce Slash. It involves him bringing out the Ancient Bow from The Legend of Zelda: Breath of the Wild, and firing off an Ancient Arrow. This Final Smash functions very similarly to Zelda/Sheik's Light Arrow from Brawl and SSB4. The background of this Final Smash resembles background artwork in Breath of the Wild, which includes the Wii U cover of the game.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=16&v=kfeUdBi67G4

Name: Phazon Laser
Dark Samus' Final Smash is virtually identical to Samus' Zero Laser. The main aesthetic difference is that the laser itself is colored deep blue, floating rocks can be seen in the background moving right.
This Final Smash is only seen in Dark Samus' reveal trailer during the 8/8/18 Smash Direct:
https://www.youtube.com/watch?time_continue=489&v=P-kQWJrjRV4

Name: Stampede!
Yoshi has a new Final Smash replacing Super Dragon. He headbutts forward, launching opponents to a cutscene where a big horde of Yoshis' stampede towards the opponent. This Final Smash is a direct reference to the opening of Melee, where there was a stampede of Yoshis' in the same background.
This Final Smash is only seen in the 11/1 Smash direct:
https://www.youtube.com/watch?time_continue=932&v=fccgHnBQ0YM

Name: Team Star Fox
Fox is receiving a brand new Final Smash replacing the Landmaster. He calls upon an Arwing Assault, in which a targeting reticule appears. Anyone hit will be sent into a cutscene where the fighter in his Arwing fires their lasers, creating an explosion which launches the opponent. Upon activating, Fox yells, "It's go time!" If the Arwings successfully catch their target, Fox yells, "Star Fox! Fire at Will!" with it captioned on screen during the cinematic. If Team Star Fox is used against Wolf, Fox will say, "This is the end for you, Wolf!"
This Final Smash is first seen at the E3 direct (link of it below), then it is seen during his character trailer:
https://www.youtube.com/watch?time_continue=1462&v=akohTFyGu88

Name: Daisy Blossom
Daisy's Final Smash is virtually identical to Peach's, but with different visual effects to reflect the character. The peaches are now... well... daisies.
This Final Smash is only seen in gameplay footage:
https://www.youtube.com/watch?time_continue=573&v=LtT1DsZchW0
Name: Giga Bowser Punch
Although Bowser technically retains his Final Smash, it's functionality has drastically changed: rather than utilizing Bowser's Brawl moveset like in SSB4, he teleports to the background of the stage as a giant, and aims a single punch that can cause an instant a Screen KO at high percents or launch opponents at low percents. According to Sakurai, the changes made to his Final Smash are an allusion to the boss fight with Baby Bowser at the end of Super Mario World 2: Yoshi's Island.
This Final Smash is first seen in the "Everyone is Here" trailer, then it shows up in numerous trailers, gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=13&v=liuwszyDhXM

Name: Sheikah Dance
Sheik has a brand new Final Smash, replacing Light Arrow. Her new Final Smash now involves her lashing out while the Sheikah symbol flashes on-screen. If it lands, Sheik will trap the opponent and slash repeatedly before finishing with a strong blow, similar to Triforce Slash. This is also the only instance of Sheik using her knife in a Smash game (or any game).
This Final Smash is only seen in gameplay footage:
https://www.youtube.com/watch?v=051NlZBv6R0

Name: Triforce of Wisdom
Zelda has a brand new Final Smash, replacing Light Arrow. It involves trapping opponents on-front of her with the Triforce of Wisdom, immobilizing them while dealing damage. If the opponent is at or above 100% damage by the end of the attack, they are instantly KO'd, otherwise it would cause mediocre knockback (all of this is similar to Bayonetta's Final Smash).
This Final Smash first appeared at the E3 direct, then it showed up in gameplay footage and in her character trailer:
https://www.youtube.com/watch?time_continue=13&v=fMDgFn3qQ_c
Name: Volt Tackle
Pichu's Final Smash seems very identical to Pikachu's revamped Final Smash: it has Pichu dash quickly around the stage at different angles while surrounded in a ball of electricity, then launching opponents with an electric blast at the end of the move as the ball disappears. It also causes recoil damage, unlike Pikachu's version of the move.
This Final Smash is seen only in gameplay footage and in Pichu's character trailer:
https://www.youtube.com/watch?time_continue=12&v=9ZD89yfBCyE

Name: Team Star Fox
Falco is receiving a brand new Final Smash replacing the Landmaster,
This Final Smash is first seen at the E3 direct (link of it below), then it is seen during gameplay footage and his character trailer.
https://www.youtube.com/watch?time_continue=1475&v=akohTFyGu88
Name: Triforce Slash
Young Link now has a Final Slash. It is identical to SSB4 Link's Final Smash, but it has a notable aesthetic difference: the final flourish and slash have altered animations, as Young Link rears his hand back and does an outward slash, instead of a stab.
This Final Smash is only seen only at gameplay footage:
https://www.youtube.com/watch?time_continue=1998&v=LtT1DsZchW0
Young Link now has a Final Slash. It is identical to SSB4 Link's Final Smash, but it has a notable aesthetic difference: the final flourish and slash have altered animations, as Young Link rears his hand back and does an outward slash, instead of a stab.
This Final Smash is only seen only at gameplay footage:
https://www.youtube.com/watch?time_continue=1998&v=LtT1DsZchW0

Name: Awakening Aether
Chrom has a unique Final Smash, as he will lunge forward and attack with his sword, and any opponent that he hits with it will be caught. If at least one opponent was caught, the camera angle changes to resemble that of attacks in Fire Emblem Awakening. Chrom then attacks the opponent again with a more powerful sword strike, sending them flying. This is directly how Chrom's Aether attack works in Fire Emblem Awakening. He yells either "Anything can change!", "Your time has come!", or "Now I'm angry!" when activating the move, which are some of his lines when performing a critical hit or activating an attacking skill (such as Aether) in Awakening.
His Final Smash is first seen in his reveal trailer during the 8/8/18 Smash Direct, then at gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=17&v=733o521fbdE

Name: Darkness Illusion
Meta Knight has a new Final Smash that functions similarly to Ike's/Cloud's Final Smash. He releases a shockwave that gathers the opponents, then with four wings, repeatedly slashes them in a directions, and finishes them with horizontal slash. This Final Smash is somewhat similar to his boss fight in Kirby Star Allies.
This Final Smash is seen only in gameplay footage:
https://www.youtube.com/watch?v=SYZkzSXmHEM

Name: Lightning Chariot
Pit has received yet another new Final Smash, replacing the Three Sacred Treasures. This time he uses the Lightning Chariot to ram onto players, in a similar vein to how the Dragoon works, though he comes from the background to the foreground instead. You might be asking: "How did Pit take the Lightning Chariot back from Viridi?" Answer: I have no idea.
This Final Smash is first seen in the E3 direct, then it shows up in gameplay footage and his character trailer:
https://www.youtube.com/watch?time_continue=14&v=M_Pszs9I7S4

Name: Zero Laser
Zero Suit Samus has received yet another new Final Smash, replacing Gunship. She summons her gunship as before, but temporarily dons her Varia Suit (using the same model as the playable version) and fires a laser from the top of the ship. She then fires a beam from the background towards the enemy (somewhat functioning like the reverse of the Final Smash in SSB4).
This Final Smash is seen in gameplay footage and in the E3 direct:
https://www.youtube.com/watch?time_continue=1823&v=akohTFyGu88
Name: Wario-Man
Wario's Final Smash has been revamped, as Wario-Man is no longer a transformation. Instead, Wario dashes forward and if it connects, Wario-Man performs a cinematic comic book-style attack that launches enemies away at the end. In other words, it is now a cutscene based Final Smash.
This Final Smash is seen only in the E3 direct:
https://www.youtube.com/watch?time_continue=1862&v=akohTFyGu88
Wario's Final Smash has been revamped, as Wario-Man is no longer a transformation. Instead, Wario dashes forward and if it connects, Wario-Man performs a cinematic comic book-style attack that launches enemies away at the end. In other words, it is now a cutscene based Final Smash.
This Final Smash is seen only in the E3 direct:
https://www.youtube.com/watch?time_continue=1862&v=akohTFyGu88

Name: Covering Fire
Snake has a brand new Final Smash, replacing Grenade Launcher. It involves him throwing a flare grenade to call an airstrike. A crosshair will first appear to mark opponents, before five homing missiles are fired at the marked victims. This resembles the way flare grenades are used in Metal Gear Solid V: The Phantom Pain, where a support helicopter could be called to provide backup, with homing missiles being one of the options. The UI for the missiles bears a resemblance to the one used for the FIM-92 Stinger homing missile launcher.
This Final Smash is first seen in the E3 direct, then at both gameplay footage (like at the image above) and at his character trailer:
https://www.youtube.com/watch?time_continue=14&v=7NLKrPYYQt0

Name: Dede-Rush
King Dedede has received yet another new Final Smash, replacing Dedede Burst. The Final Smash features King Dedede taking his "Masked Dedede" appearance from Kirby Super Star Ultra before trapping opponents inside of a cage as he attacks them with a barrage of missiles and his Jet Hammer. The barrage of missiles appears to be a reference from the missiles Dedede shoots in Kirby's Block ball. In other words, this Final Smash is a cutscene-based. This new Final Smash is a vast improvement over Dedede Burst, as the previous one allowed opponents to escape out of it, even if they get caught in it.
This Final Smash is seen in gameplay footage and the E3 direct:
https://www.youtube.com/watch?time_continue=1546&v=akohTFyGu88

Name: Team Star Wolf
Wolf is receiving a brand new Final Smash replacing the Landmaster. It functions similarly to Team Star Fox, Fox's and Falco's new Final Smash. Upon activating, Wolf yells, "Wolf Pack!" Wolf summons his Wolfen, which flies from behind the screen and sweeps through the area directly ahead of Wolf. If it contacts any opponents, a cinematic begins where Wolf and the Star Wolf crew fire laser blasts at the trapped opponents, launching them with an explosion at the end of the move. If the Wolfens successfully catch their target, Wolf yells, "Grahaha! The hunt is on, boys!" with it captioned on screen during the cinematic. If the Wolfens hit Fox, Wolf shouts "I've got you now, Star Fox!" instead in the cinematic.
This Final Smash is briefly seen in the intro of his character trailer, then seen in much more depth in gameplay footage:
https://www.youtube.com/watch?time_continue=97&v=sAOSUMFXREk

Name: Giga Mac Rush
Little Mac's Final Smash has been revamped. Giga Mac, is no longer a transformation, and is now similar to Donkey Kong's new Final Smash. Mac transforms into his Giga Mac form and rushes forward. If he comes into contact with an opponent, he unleashes a rush of punches.
This Final Smash is only seen in the E3 direct:
https://www.youtube.com/watch?time_continue=1887&v=akohTFyGu88


Name: Shinryuken / Shippu Jinraikyaku
Like his the fighter he echoes, Ken has two Final Smashes depending on how close he is to the enemy. The farwaway version is completely different that Ryu's: Shinryuken produces a giant pillar of fire with immense vertical range, which is akin to his appearance in the Marvel vs. Capcom series, which reused Street Fighter Alpha sprites in its 2D era games. The version up close, Shippu Jinraikyaku, is virtually identical to Ryu's Shin Shoryuken, but it is done with kicks instead of punches, and he travels more diagonally instead of purely vertical like Ryu's.
This Final Smash is seen in his reveal trailer, later in the 11/1 direct, in gameplay footage, and his character trailer:
https://www.youtube.com/watch?time_continue=15&v=9_tQRugeXik
Name: Killer Wail
Inkling's Final Smash is summoning the Killer Wail weapon. Inkling pulls out a large megaphone-like machine and places it on the ground. The machine then emits large damaging sound waves which can be angled. While somewhat similar to Zero Laser in function, it differs in allowing Inkling to act normally while the Killer Wail is active. This move also covers surviving victims in ink. The background of the move is in an inky blue color.
This Final Smash is first seen in the E3 direct, then it is seen at gameplay footage and her character trailer:
https://www.youtube.com/watch?time_continue=14&v=O4-7-bJWUsc
Name: Plasma Scream
Ridley's Final Smash is cutscene-based, and is similar to King K. Rool's Final Smash. Ridley headbutts his opponents into Samus's gunship; as the gunship flies off, Ridley shoots it down with a laser that engulfs both the ship and the target in an explosion. The gunship can be seen crashing in the background of the stage afterwards. As seen in the Chrom/Dark Samus gameplay footage from Nintendo UK, it can instantly KO at very high percents (the exact percent range is unknown).
This Final Smash is first seen in his reveal trailer, then it is seen numerous times at gameplay footage, and is seen in his character trailer:
https://www.youtube.com/watch?time_continue=13&v=EDi1Zf_vJsY
Name: Grand Cross
In Simon's Final Smash, a large coffin appears in front of Simon, trapping fighters within it. He then grabs the coffin with his chain whip, and tosses it up in the air, under the moonlight, before unleashing multiple energy crosses from underneath to attack with. The energy crosses is known as the Item Crash move "Grand Cross". This move actually derives from Richter, and the only time Simon is able to use Grand Cross, is him being able to use a weaker version of the move in Castlevania Judgment. The energy like appearance may also be inspired by how it appeared in Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow.
This Final Smash is seen in his reveal trailer, formerly revealed during the 8/8/18 Smash Direct, then in his character trailer:
https://www.youtube.com/watch?time_continue=17&v=RY7WL-n1atg
Name: Grand Cross
Richter's Final Smash is very identical to Simon's in almost very way. Considering that the move itself originally derived from Richter (the move being introduced as the item crash move in Castlevania: Rondo of Blood), it makes sense.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=1764&v=CF9qT_GURyI
Richter's Final Smash is very identical to Simon's in almost very way. Considering that the move itself originally derived from Richter (the move being introduced as the item crash move in Castlevania: Rondo of Blood), it makes sense.
This Final Smash is seen in gameplay footage only:
https://www.youtube.com/watch?time_continue=1764&v=CF9qT_GURyI

Name: Blast-O-Matic
King K. Rool's Final Smash is cutscene based, and is similar to Ridley's Final Smash. When this Final Smash is used, King K. Rool will stomp, stunning any nearby opponents, and lunge forward while catching those in his path. If at least one opponent was caught, a cutscene plays in which K. Rool is sitting on his throne in Crocodile Isle and presses a button twice. The Blast-O-Matic cannon on the isle then fires on Donkey Kong Island, which cuts through the stone sculpture of Donkey Kong, destroying the island and dealing massive damage to anyone that was caught for the attack. This Final Smash is heavily inspired by the Game Over sequence of Donkey Kong 64, although this time the device actually fires, instead of it being implied that it fired like in Donkey Kong 64.
This Final Smash is first seen in his reveal trailer, then it is seen in his character trailer (seen below) and gameplay footage.
https://www.youtube.com/watch?time_continue=14&v=pKcXgSV8PTE
Name: Dream Town Hall
Isabelle's Final Smash is identical to Villager's, but the Nooks build the Town Hall instead. The background is now a yellow color instead of the blue one of Villager's Final Smash. Other than that, the function seems to be the same.
This Final Smash is seenin gameplay footage and her character trailer:
https://www.youtube.com/watch?time_continue=17&v=ML8fn3eInnc

Name: Max Malicious Moonsault
For Incineroar's Final Smash, it charges forward to grab someone, and puts the fighter in a cutscene involving a boxing ring. There it slams the opponent into the ropes of the ring, hits the fighter twice in midair, then slams the fighter downwards. This Final Smash is based off of Incineroar's signature Z-Move: Malicious Moonsault, in which a boxing ring is summoned around the opposing Pokemon, and Incineroar bounces off the ropes of the ring and slams the opponent with a dark flame infused belt, creating an explosion similar to the ending of the Final Smash. Sakurai noted it to be faster and fiercer than the original Z-Move... and he wasn't kidding.
This Final Smash is seen in it's character trailer, later in the 11/1 direct, in gameplay footage, and in it's character trailer:
https://www.youtube.com/watch?time_continue=17&v=eE6Agn9d89U

Name: Petey Piranha
For Piranha Plant's Final Smash, it summons Petey Piranha. Piranha Plant is able to move around freely while this Final Smash is active. Petey will jump around with cages in it's arms, capturing any fighter that gets to the cages. What Petey does to the fighter afterwards is cloaked in mystery. Petey's appearance is based off of Brawl's Subspace Emissary, where it appears wielding the same two cages, as the first boss of the mode.
This Final Smash is seen first seen in it's reveal trailer, then later in the 11/1 direct:
https://www.youtube.com/watch?time_continue=2074v=fccgHnBQ0YM
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