Shadow Light Master
Smash Journeyman
Allow me to propose a new way to metagame. My proposition does not suggest that we start breaking up all tournies like this, but I think we can establish a system in which all sorts of characters are used. Brawl is ending up to be less fair than Melee, with Meta Knight and Snake carrying the most tournament wins. When this happens, however, other characters are relegated to the wayside and the fun is diminished. Allow me to propose... Triple-Tiered Tourneys!
So what is it? Basically, tournaments will be grouped into three categories: Top and Very High, High and Middle, and Low and Bottom. T&VH will only allow characters from those tiers and below. H&M will allow characters only from those tiers or below. L&B will allow characters only from those tiers. By organizing them like this, tournaments can suit all different levels of play. I don't see why it is not possible. In the Pokemon metagame we have the same type of rules, with Uber play (with Pokemon like Mewtwo and Darkrai), Over Used play (main competition), Borderline play (for those too weak for OU), Under Used play (for those too weak for BL), and Never Used Play (for the weakest, like Butterfree and Fearow). It has always been our system and it has always served us well.
The idea came to me when I saw Taj fighting Bombsoldier. However, they weren't using their usual high/top tiered mains, they were using Mewtwo and Mr. Game & Watch! Seeing them played at such a high level gave me an idea, one which would allow players who main characters lower on the tier list to play at a high tactical level as well. What I am not proposing is that weaker characters should not be admitted to regular tournaments, or that they should get special rulings or whatever. What I am suggesting though, is to create three levels of tournament play, where weaker characters can fight each other with the amount of skill that it takes in a Mr. Game & Watch VS Snake fight. Instead of the characters just getting swamped by top tier tyrants, they can play at the peak of their abilities and stand a fighting chance.
What I'm saying is, let's say there are two Gimpyfish. Gimpyfish A uses Ganondorf. Gimpyfish B uses Bowser. These two Gimpyfish want to play competitively, using all their techs and skills, but they would never stand a chance in regular tournies. So instead, they go to a Low & Bottom Tourney, where they can use any Low Tiered or Bottom Tiered character but nothing above that. That way, the competition stays at a competitive point, and they can play to the fullest of their abilities.
I understand that as of now we have no definitive tier list. It will take about another 7 months before we do have one. But given the lack of technical depth in Brawl that was present in Melee, and after much research done by both those at Smash World Forums and GameFAQs, characters are more or less in their established zones and their placement only varies within those zones, generally speaking (Toon Link varies from High to Very High sometimes). I suggest we use Longhornfan's build as the guidelines to character admissions. It is the most revised, spanning multiple editions, and is the most accurate tier list on all of GameFAQs.
Longhornfan's Tier List:
Top Tier:
Snake
Meta Knight
Mr. Game and Watch
Marth
Falco
Very High Tier:
R.O.B.
Pikachu
King Dedede
Zelda
Pit
Toon Link
High Tier:
Wario
Olimar
Wolf
Donkey Kong
Lucario
Diddy Kong
Mid Tier:
Ice Climbers
Fox
Kirby
ZSS
Lucas
Luigi
Mario
Ness
Sheik
Low tier :
Bowser
Sonic
Ike
Peach
Pokemon Trainer
Ganondorf
Bottom Tier:
Yoshi
Link
Jigglypuff
Samus
Captain Falcon
I heard something similar happened to Melee with Lavatron or something along the lines of that, so it'd be great IMO to see something similar.
So what is it? Basically, tournaments will be grouped into three categories: Top and Very High, High and Middle, and Low and Bottom. T&VH will only allow characters from those tiers and below. H&M will allow characters only from those tiers or below. L&B will allow characters only from those tiers. By organizing them like this, tournaments can suit all different levels of play. I don't see why it is not possible. In the Pokemon metagame we have the same type of rules, with Uber play (with Pokemon like Mewtwo and Darkrai), Over Used play (main competition), Borderline play (for those too weak for OU), Under Used play (for those too weak for BL), and Never Used Play (for the weakest, like Butterfree and Fearow). It has always been our system and it has always served us well.
The idea came to me when I saw Taj fighting Bombsoldier. However, they weren't using their usual high/top tiered mains, they were using Mewtwo and Mr. Game & Watch! Seeing them played at such a high level gave me an idea, one which would allow players who main characters lower on the tier list to play at a high tactical level as well. What I am not proposing is that weaker characters should not be admitted to regular tournaments, or that they should get special rulings or whatever. What I am suggesting though, is to create three levels of tournament play, where weaker characters can fight each other with the amount of skill that it takes in a Mr. Game & Watch VS Snake fight. Instead of the characters just getting swamped by top tier tyrants, they can play at the peak of their abilities and stand a fighting chance.
What I'm saying is, let's say there are two Gimpyfish. Gimpyfish A uses Ganondorf. Gimpyfish B uses Bowser. These two Gimpyfish want to play competitively, using all their techs and skills, but they would never stand a chance in regular tournies. So instead, they go to a Low & Bottom Tourney, where they can use any Low Tiered or Bottom Tiered character but nothing above that. That way, the competition stays at a competitive point, and they can play to the fullest of their abilities.
I understand that as of now we have no definitive tier list. It will take about another 7 months before we do have one. But given the lack of technical depth in Brawl that was present in Melee, and after much research done by both those at Smash World Forums and GameFAQs, characters are more or less in their established zones and their placement only varies within those zones, generally speaking (Toon Link varies from High to Very High sometimes). I suggest we use Longhornfan's build as the guidelines to character admissions. It is the most revised, spanning multiple editions, and is the most accurate tier list on all of GameFAQs.
Longhornfan's Tier List:
Top Tier:
Snake
Meta Knight
Mr. Game and Watch
Marth
Falco
Very High Tier:
R.O.B.
Pikachu
King Dedede
Zelda
Pit
Toon Link
High Tier:
Wario
Olimar
Wolf
Donkey Kong
Lucario
Diddy Kong
Mid Tier:
Ice Climbers
Fox
Kirby
ZSS
Lucas
Luigi
Mario
Ness
Sheik
Low tier :
Bowser
Sonic
Ike
Peach
Pokemon Trainer
Ganondorf
Bottom Tier:
Yoshi
Link
Jigglypuff
Samus
Captain Falcon
I heard something similar happened to Melee with Lavatron or something along the lines of that, so it'd be great IMO to see something similar.