Da_BiggesT
Smash Rookie
With this, I can play the TE build:
https://www.youtube.com/watch?v=q5hVn7-PGoY
Thx, the build is great, really clean
https://www.youtube.com/watch?v=q5hVn7-PGoY
Thx, the build is great, really clean
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Glad to hear it.Congrats on the release, I've been looking forward to this for ages!
Edit: had a problem but it was just a case of pebkac
Yeah, my mind was boggled, too... until Yohan1044 figured out that it's just a very strict file size issue. If your issue is small enough file size wise, you can get it to work without crashing.So how did you guys manage to get more than one alt on Castle Siege without the transformations glitching them? I could never figure that out.
Thank you, we worked very hard on that.This is absolutely stunning! The new stages blew my mind!
There is. You can access the .txt version of our codeset, and remove the "boot to CSS" code by Pyotr. Then convert it to a .gct and use it as your new codeset. Keep in mind doing this will desync netplay matches.Is there any way to remove the "Boot Straight to CSS" feature?
Thank you very much, loving the build so far and I appreciate the effort put into it!There is. You can access the .txt version of our codeset, and remove the "boot to CSS" code by Pyotr. Then convert it to a .gct and use it as your new codeset. Keep in mind doing this will desync netplay matches.
Thank you, I'm so glad you're enjoying it. Cynapse is actually working on a version with Smash 3/3C skins, maybe he can weigh in here.I Love This Built!! Is my preferred one over all the ones Ive seen. Have you guys ever thought of using smash 3c character skins? Because that would be so hype!!
That's fantastic. I'm going to be (hopefully) releasing more tourney legal reskin stages separately so you can add them and replace the stages you want to replace. Also remember that omega stages don't necessarily benefit the competitive/tourney community unless they're specifically 1:1 reskins of Final Destination. Great idea, though.I LOVE this pack, I use this for everything. As of right now I'm working on my own music pack for it. My one suggestion is that every other non viable stage should have and omega stage and maybe ones similar to other stages (Ex. The Halberd version of Kirby's Dreamland) but I know that is a lot of work. But either way I love this pack. Thank you and your team so much for working so hard and giving us such a great quality pack.
Thanks! You're probably doing it wrong. IIRC you need to keep holding B in order for it to work.Hi, excellent build, but I have a problem, I don't know why. but I can't do forward final cutter with Kirby.
Does anyone know why? what am I doing wrong?
Thank you! Yes, that issue with the music is an unfortunate byproduct of the boot-directly-to-CSS code. We plan to fix it in the next update.This build is crazy good! Love the alt stages especially and the Z costumes are a nice bonus. The only complaint I had was that when I tried to make the PM NyxTheShield remix the only song that played throughout every menu, the Legacy theme kept starting when you entered the CSS. But I fixed that super easy by deleting X02.brstm and making a copy of X01.brstm and renaming it to X02.brstm
Now the remix plays continuously across the menu just like I wanted, looking forward to the build updates as well!
Please join our Discord, we have dedicated support there. http://discord.gg/legacyHello !
I have tried to launch Ssb Legacy TE (and Ssb Legacy M 3.6) on my pal Wii with USB Loader, but when I start the game there is only a black screen and the game doesn't start. Please help me, I really want to play the game.
You should not modify the sd.raw at all if you want to remain compatible with netplay.If I remove the "Boot Straight to CSS" code from the gct, it breaks the Netplay extra rotating music code. (as in, the extra tracks no longer play).
Please use our Discord for support.Hello, i'm been trying to play this Legacy TE 2.0 on my wiii but all i get is a black screen, i can run Legaxy XP with no issues but no this one, can somebody help me? im using a 2 GB SD card
Thanks for reporting this. How odd.Downloaded the new version and found a bug. Snake's back throw insta-kills (NPC doing it). I tried picking Snake to replicate the bug and Z did absolutely nothing, but shield + A worked and, when doing a backthrow, also instakilled my opponent. Tried in multiple stages vs multiple characters.
I have never tried other versions (besides netplay), so cannot test if the bug was previously existent or not.
Downloaded the new version and found a bug. Snake's back throw insta-kills (NPC doing it). I tried picking Snake to replicate the bug and Z did absolutely nothing, but shield + A worked and, when doing a backthrow, also instakilled my opponent. Tried in multiple stages vs multiple characters.
I have never tried other versions (besides netplay), so cannot test if the bug was previously existent or not.
This worked for me. My bad, forgot to mention the platform. Thanks for the solution.Turn off cheats in Dolphin, if you are using Dolphin.
Did you make sure that you have the full build, and not just the hot patch?OK, i try several times to run TE 2.1 on my wii and i always get the next errors:
Address: Back chain LR save
0x805b4e20 0x805b4e60 0x800b270c
0x805b4e60 0x805b4e80 0x800b23ec
0x805b4e80 0x805b4ea0 0x811a0e50
0x805b4ea0 0x805b4eb0 0x806cacd0
0x805b4eb0 0x805b4ed0 0x8002d27c
0x805b4ed0 0x805b4ef0 0x80017778
Instructions at 0x801ab00c (read from SRR0) attemped to access invalid address OxddO (read from DAR)
My wii is 4.3U, brawl is on a HDD, SD 2G and it only contains the Legacy TE 2.11 package
Can someone help me?
Right here: http://mod.pm/cspWhere do you find the CSProject files?