CelestialMarauder~
Smash Ace
Your mission, if you choose to accept it, is to note who cannot recover if we grab release them without a jump. If we need to ledge grab note it. Sounds easy right?Well, lay it on me, then.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Your mission, if you choose to accept it, is to note who cannot recover if we grab release them without a jump. If we need to ledge grab note it. Sounds easy right?Well, lay it on me, then.
Knew about that already. Don't worry about Chamber 1 lol. I gave the stuff to Delta and FireFly. You'll see what it is when they're done. Its nothing big.Chamber 1 is stage stuff right? Slush showed me how to go beneath BF, SV and FD, although FD is difficult to reach the other ledge.
Lmao get *****.No, it's not.
-.-*
Edit: Wow, what a crappy 2,500th post.
-.-*
Someone said it about Nair already but Uair? Who did you get a Uair on?By using yoshis 2nd jump after footstooling someone yoshi can nair or u-air a lot more people
ex: he can nair marth in the air by using his 2nd jump then nairing him and he can u-air him when he is on the ground by doing the same thing.
ill put up a vid of me doing it and give a list of who all it effects later this week cause i have sols right nowSomeone said it about Nair already but Uair? Who did you get a Uair on?
thank you =) its been forever nowIf you want you can send em to me. I'll upload em.
And gashi Ruins the secret Chell effect. Good job. :< And you better open it, i kinda want it done by Thursday.I got a PM about this, but I haven't opened it yet, Im scared.
Everyone's Jablockable. If they tech they avoid it though. So i only had the characters who couldn't tech it tested for now since we have a definite set up on them. I said at the end that I'll get to the rest later. And yes the beginning is the strongest.So characters who can tech the platform slip are not jab lockable? And the nair, it has to be the ending of the hitbox or the beginning stronger nair hitbox?