If that's the case, then the thread should be retitled to "Does Brawl take as much skill to master as Melee?"The connotation in which the term is being used does not rely upon a definition in a dictionary.
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If that's the case, then the thread should be retitled to "Does Brawl take as much skill to master as Melee?"The connotation in which the term is being used does not rely upon a definition in a dictionary.
Yes, Brawl removes a lot of technical skillBrawl takes different skills than Melee. Therefore you can't compare them on competitiveness.
You can say that one game takes more skill at the game's basic mechanics and gameplay. But you can't say one is more "competitive," unless based on competition.
The discussion's focus has shifted and what the title of the thread is called doesn't really matter.If that's the case, then the thread should be retitled to "Does Brawl take as much skill to master as Melee?"
WTF? Why are you comparing two totally different games? So what Brawl was a sequel to Melee? Its 2008. It's brawl time. Its time to move on. The reason why we're taking so long to find these tactics is because we keep looking back at melee while they are two different games. Whatever you said about the foundation crap has nothing to do with finding new tactics. But of course there are a few things that you carry over from melee to Brawl, such as mind games.I hear people saying to stop comparing the two games. Why not? It's pretty illogical not to... don't you think?
Because, OMFG BRAWL IS A SEQUEL/NEXT GENERATION GAME OF MELEE. To not be able to understand this boggles my mind. It's like saying not to compare the first Matrix movie to the second. If people are comparing things of absolute no relation, then yes you can ***** and moan. But it's the same **** franchise. Comparison and analysis results into a conclusion which offer better solutions.
And to think the "pro-brawl" nubs say to stop comparing while they state: "Brawl needs time to develop! Melee had 6-7 years to develop!" well ****, congrats on contradicting your own sorry *****.
Also to note on my previous statement, people will find ATs (or "glitches" if you are a nub) in the game faster... now that we have a foundation of knowledge from Melee (on how to find them). So we will know how deep/shallow Brawl is in the very near future.
In other words, assuming you don't have anything to compare it against, it's not a worse game than any other.well, i know its hard to no compare them. But as long as you keep playing brawl with the mindset that this is the next melee, you will get bored or frustrated at the game. If you want to see brawl for what it really is, you have to play it with a clean mindset. play it as if you never played melee before, and see how much you like it then.
-hiro
"Ukemi" is a tech, L-canceling was put in SSB and SSBM on purpose and BXR, BXB and Double Shot >_>I definitely agree with you. I am pretty sure Melee's "Advanced Techniques" were not discovered within a month or two. Also, there is a whole lot more to Brawl than people are seeing. First of all, remember that post on the Dojo called "Quick Techniques." That first technique called the Ukemi. Reading about it and looking at one screenshot didn't really make much sense of the technique. Actually trying out shows that there is a whole lot more to it than meets the eye. Just because techniques like that were intentionally put in the game (unlike wavedashing, L-cancelling, etc.) does not mean that it cannot be competitive. All the games in the Halo franchise are considered competitive, and you really don't see many "Advanced Techniques".
The only thing I don't necessarily agree with in your post (that is also a general consensus) is that Brawl is "Slower" than Melee. When I first played Brawl, I thought for a minute it was slower, but I also realized that the animations were much smoother. There are more frames per character added, so the animations look less "jumpy". Really, it seems about the same speed as Melee. The only element I've noticed to be slightly slower is the falling speed of characters.
The bottom line is, Brawl is definitely capable of being competitive. People need to learn that they are two different games, and Brawl was not meant to be "Melee 2.0".