Went ahead and wrote up a guide for Vilgax, to be placed into the original post. I plan on writing one for Mojo Jojo and Ben 10 soon. Still needs stages section, but we here in KY are unsure of a real stagelist, so I chose to leave that section empty for now
[COLLAPSE="Lots of text"]Overview:
Vilgax is an interesting character, to say the least. He is phenomenal at keeping foes out thanks to his huge, sometimes nonsense, moves. As the game guide states, he is a bit slow, but makes up for it by being one of the strongest (if not the strongest) character in the game. He is incredibly good at racking up damage, and thanks to his smash attacks and Punch Time (arguably the best PT in the game), he gets KOs very easily too. We consider Vilgax to be among the best characters in the game.
PROS:
- Fair keeps any character who isn't PPG sized out, with little way to get in
- Down Smash has incredible range and power, including a tipper hit that does 25% uncharged. Kills very early (~110% on most characters)
- All of his moves deal very high damage
- Has the best Punch Time in the game
- Good combos that rack damage incredibly fast
- Practically un-gimpable recovery
CONS:
- Large target
- Ground moves are a bit sluggish
- Has difficulty vs some projectile-based characters, such as Aku and Ben 10
Moves:
-Jab: Upwards slash, horizontal slash, downwards slash
- Hit 1 = 4%, 1 crystal*
- Hit 2 = 5%, 1 crystal*
- Hit 3 = 6%, 1 crystal
-Up Tilt: Quick upwards stab. 14%, 4 crystals
-Down Tilt: Sweeps sword in front of him. 13%, 3 crystals
-Dash Attack: Charges forward, surrounded by red aura. 14%, 4 crystals
-Forward Smash: Slashes straight in front of him. 19%-28%, 4 cystals
-Up Smash: Punches upwards in front of him. 26%-38%, 4 crystals
-Down Smash: Slashes his sword downwards in front of him, then draws it over his head and brings it down behind him. 21%-31% (when hit with blade), 25%-37% (when hit with tip of sword), 4 crystals. Back hit has higher knockback
-Neutral Air: Swings sword in a circle around him. 12%, 3 crystals
-Forward Air: Slashes sword in front of him very quickly. 16%, 4 crystals
-Up Air: Swings sword in a circle above him. 12%, 3 crystals
-Down Air: Thrusts sword below him. 18%, 4 crystals
-Neutral B: Shoots a laser at his feet, and continues it in a rising arc. 6%, 1 crystal. Unlike Aku's laser, nothing changes when used in the air. Shorter than Aku's.
-Side B: Twirls sword in front of him, dealing multiple hits. 8% per hit, 2 crystals per hit. Can trap foe for up to 5 hits
-Up B: Rises up slightly, then jets forward and upward. Rising hit - 7%, 1 crystal. Jet - 15%, 4 crystals. A highly useful recovery move, though it is incredibly hard to hit with the jet.
-Down B: Brings out his shield in front of him, dealing a heavy blow and blocking projectiles. 16%, 4 crystals. Can only be held for a short time.
-Grab: toss enemy in direction of your choice. Decent range, 9%.
-Punch Time: True Vilgax: Vilgax transforms into his "true form", a giant octopus. Completely invincible, swings his tentacles rapidly all around him. Player controls his movement. Each hit does 10%, 2 crystals. Unblockable, impossible to avoid with most characters. Lasts 8 seconds. Generally considered to be the best Punch Time in the game.
* Jab 1 & 2 have two hitboxes on them, both doing the listed amount of damage. Against certain characters, it's possible to have both hits of Jab 1 & 2 connect, doubling the damage of the hits.
Strategy:
Versus taller characters such as K'nuckles, Captain Planet, and Him, Vilgax needs little more than Fair to completely shut those characters down. The same applies to characters such as Aku and Ben 10, when up close, though you have to be careful getting that close, as they both have quick projectiles that make them very dangerous.
Versus just about any character, DSmash is a great option to keep them from getting close to you. DownB is a great option to stop characters who have somehow gotten close to you. Jab and shorthop Dair are also good options when a character gets close.
If a character is above you, Utilt or Uair are good options to hit them. Utilt can combo into itself at low percents and can deal lots of damage quickly. Tossing the opponent into the air and following up with Uairs is a great way to take away your opponent's options, forcing them to land where you want them to, and hitting them with a DSmash for it.
On stages with walk-off edges, it's worth noting that Vilgax' FSmash hits completely horizontal, meaning that if you can pressure your opponent to the edge, you can end their stock fairly early with a good Fsmash.
For those of you unfamiliar with how this game works, when hit in the air, your midair jump(s) are restored. This makes gimping much less viable in this game. Vilgax' Up B, while a poor offensive tool, is an excellent recovery. It is quick and very hard to hit him out of.
One of Vilgax' greatest assets is his incredible Punch Time. It is almost a guaranteed stock from the opponent, and often gets lots of damage on the next stock too. What makes it even more threatening is how easy it is for Vilgax to build meter. Most of his good moves knock 4 crystals out of the enemy, and if you pick them all up, you'll have built up your meter in no time at all. During your PT, you'll knock plenty of crystals out of the opponent, and it's very possibly to build half a meter while using your PT, making it that much scarier.
Stages:
Coming soon
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