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Casual to Advanced

Whuditdew

Smash Rookie
Joined
Mar 28, 2008
Messages
9
I am making this thread for people asking questions while trying to learn the advanced techniques of Brawl.

I didn't see any similar threads and thought that all of these questions should be asked in one topic because most people that post on this site are very advanced.


Here are my questions:

1 What is the best way to short hop? Should I always use x to jump? (Gamecube controller)

2 Is it best to use default controls unless you are taking advantage of wave bouncing?

3 What is the best way to learn edge gaurding? How do you edge hog in Brawl?

4 Is it best to go after and attack an enemy that you knocked in the air or wait for them to come back down and hit them with a ground attack?

5 Is it better to roll to avoid an attack or just shield it?

6 When is the best time to use grabs?

7 Is there a post somewhere that shows the priority of attacks? This would help me a lot.
 

Kirby Redux

Smash Journeyman
Joined
Aug 28, 2007
Messages
369
Location
Southern California
1) The best way to shorthop would be with either x or y, since the control stick can then be mainly used for attacking and movement. However, it also depends on your personal preference.

2) Yes, and also if you are using a character that doesn't take the full advantage of wavebouncing.

3) The best way to edge guard varies from character to character. With characters like Kirby, who has multiple jumps, edge guarding comes naturally through his jumps, while with others, the best thing to do is to meteor smash when the enemy is close to the edge and then edge hog. You edge hog almost the same way in Brawl as you did in Melee. The best way is to run off the edge and smash the stick toward the stage and you will automatically grab it.

4) This depends on the situation. If they are a character like TL or Link, who have a powerful d-air, the best thing to do is not to juggle and to roll out of the way when they come crashing down only to punish them with your attacks while they lagg. If they are stunned and you can get to them quickly enough, it is best to go after them and juggle.

5) This is also situational. Rolling is best for getting behind the other player or dodging major attacks that can break your shield, while shielding is best for minor attacks that you can DI out of.

6) Grabbing is best used to suprise the opponent. If they are attacking and you are shielding, go ahead and grab them. But grabbing is also good for knocking into the air and throwing off the opponent's game. If you want to, learn the reverse grab tech as it can help catch the opponent off guard. Dashing and shielding followed by a grab can be unexpected, but its often more effective to just dash and grab.

7) Not really, but keep checking around, something like that may get posted eventually.
 

SlashMolder

Smash Apprentice
Joined
May 29, 2007
Messages
77
Location
Santa Cruz, California
1 What is the best way to short hop? Just release the jump button fast, it is easiest on X and Y
Should I always use x to jump? (Gamecube controller) I would use Y, it is closer to the B and A button giving you some what of an advantage in that but, it's your choice and it does not matter that much.

2 Is it best to use default controls unless you are taking advantage of wave bouncing? Probably but go what works with you the best.

3 What is the best way to learn edge gaurding? Try it on computers or friends, actually use it in matches.
How do you edge hog in Brawl? Run off the edge and then grab it by smashing towards the edge for some extra speed.

4 Is it best to go after and attack an enemy that you knocked in the air or wait for them to come back down and hit them with a ground attack? Totally depends on the situation but, usually go for hitting them again in the air.

5 Is it better to roll to avoid an attack or just shield it? Situational again, if it is gonna break your shield you want to roll for sure or sidestep. Projectiles are probablly best to shield. Other than that, it really depends on the spacing.

6 When is the best time to use grabs? When your opponent is attacking you and you are shielding and then you just press A at the right time. Also used to punish lag.

7 Is there a post somewhere that shows the priority of attacks? This would help me a lot. Not yet for Brawl (someone correct me if I'm wrong). Just try it out for yourself and get the hang of what attacks are high priority and what are somewhat lower.
 

erasmus_42

Smash Rookie
Joined
Mar 27, 2008
Messages
9
Location
Toronto
1. I set my x button to grab, so I use y for jumping. it's pretty tricky to get short hops down using the joystick, but it can be done.

2. Default controls are set up alright, but there's a lot of repetition, so you can play around.
it's really all personal preference. I've got my c-stick on special, but not for wavebouncing. I main Olimar and it makes it super easy to spam the Pikmin throw when I need to, and helps when switching through my line (order whistle) while falling. Also, as mentioned i set my x button to grab/throw, so I don't have to worry about taking my finger off the R button to hit Z in high pressure situations.

3. search edgehogging in the forums and you're bound to find something good. basic egdehog info: once you grab the ledge you've got about 2/3 secs of invincibility. if that wears out (and you've still got time) you should climb up and then get back on, to avoid getting hit by any dairs or b-ups. edgehugging is a neat brawl tech, where you move just past the edge of the stage, then move the joy stick towards it and you'll grab hold of the edge.

4. generally: air attack damage > ground attack damage. plus way more likely to knock them off. however, risky because of dairs. as olimar, i usually cycle to find a yellow pikmin (electric) and then usmash.

5. rolling is a nice option because you get behind for a quick attack. if you can time it well, shielding can be a great choice, because a properly timed shield (you'll hear a 'chink' sound) can throw the opponent off-guard for a moment, giving you another good attack window.
addition: if you roll downwards (hold R, press downwards), you'll strafe in place. useful for dodging projectiles and a good option of you've got no safe place to roll to.

6. grab beats shield, shield beats sword, sword beats grab. also useful in the lag after many dairs (see toon link's), and can be used for combos by many chars.

Hope that's helpful.
 

Whuditdew

Smash Rookie
Joined
Mar 28, 2008
Messages
9
When training is it possible to "teach" the computers moves? I don't recall the computers ever short hopping until I started doing it, but maybe I just never payed attention before.
 

SFJake

Smash Apprentice
Joined
Feb 27, 2008
Messages
166
Location
Canada, Quebec
Thats quite a funny though.. if you believe computers in this game advance enough to LEARN moves thats quite hilarious. They short hoped naturally. They won't learn anything, trust me.
 

Taymond

Smash Journeyman
Joined
Sep 4, 2007
Messages
494
Location
UIUC/Chicago South Suburbs
joshuathedrummer, that question is very easily answered.

I don't think you should be surprised to hear, either, that the answer is the same no matter what you're trying to get better at in this world, be it Brawl, Tennis, Go Fish, or anything.

The answer is simply to practice. Now, this doesn't mean that you have to sit around for hours on end doing a move over and over and over to get better at it, no. What I mean by practice is simply to make an effort to improve. You need to try to improve in order to improve. If you just play the game without thinking about what is happening and why, if you're content making the same mistakes over and over without learning better, then you aren't going to get better.

But if you pay attention and look objectively at the way you play, if you try to consider why your attack just failed, and think about ways you could've performed better, if you're always on the lookout for little, minor ways to improve your game, then you're going to get better. You need to try to understand everything that you do. You need to understand what attacks to use in what situations, rather than just randomly picking a move, and the only way to learn this is to pay attention to when a move succeeds and when it fails.

Getting better isn't hard, but it isn't easy. It takes work to improve in any activity, and that certainly includes Brawl. All you need to do is try and pay attention, and you'll definitely improve. If you try to learn from your mistakes, you'll eventually stop making them.

Hope this has helped.
 

joshuathedrummer

Smash Rookie
Joined
Mar 30, 2008
Messages
5
Location
California
joshuathedrummer, that question is very easily answered.

I don't think you should be surprised to hear, either, that the answer is the same no matter what you're trying to get better at in this world, be it Brawl, Tennis, Go Fish, or anything.

The answer is simply to practice. Now, this doesn't mean that you have to sit around for hours on end doing a move over and over and over to get better at it, no. What I mean by practice is simply to make an effort to improve. You need to try to improve in order to improve. If you just play the game without thinking about what is happening and why, if you're content making the same mistakes over and over without learning better, then you aren't going to get better.

But if you pay attention and look objectively at the way you play, if you try to consider why your attack just failed, and think about ways you could've performed better, if you're always on the lookout for little, minor ways to improve your game, then you're going to get better. You need to try to understand everything that you do. You need to understand what attacks to use in what situations, rather than just randomly picking a move, and the only way to learn this is to pay attention to when a move succeeds and when it fails.

Getting better isn't hard, but it isn't easy. It takes work to improve in any activity, and that certainly includes Brawl. All you need to do is try and pay attention, and you'll definitely improve. If you try to learn from your mistakes, you'll eventually stop making them.

Hope this has helped.
yea that hepls a lot man. Thanks a lot, i appreciate it
 

AvariceX

Smash Champion
Joined
Nov 30, 2007
Messages
2,116
Location
London, Ontario, Canada
NNID
AvariceX
3DS FC
1177-8001-5699
joshuathedrummer, that question is very easily answered.

I don't think you should be surprised to hear, either, that the answer is the same no matter what you're trying to get better at in this world, be it Brawl, Tennis, Go Fish, or anything.

The answer is simply to practice. Now, this doesn't mean that you have to sit around for hours on end doing a move over and over and over to get better at it, no. What I mean by practice is simply to make an effort to improve. You need to try to improve in order to improve. If you just play the game without thinking about what is happening and why, if you're content making the same mistakes over and over without learning better, then you aren't going to get better.

But if you pay attention and look objectively at the way you play, if you try to consider why your attack just failed, and think about ways you could've performed better, if you're always on the lookout for little, minor ways to improve your game, then you're going to get better. You need to try to understand everything that you do. You need to understand what attacks to use in what situations, rather than just randomly picking a move, and the only way to learn this is to pay attention to when a move succeeds and when it fails.

Getting better isn't hard, but it isn't easy. It takes work to improve in any activity, and that certainly includes Brawl. All you need to do is try and pay attention, and you'll definitely improve. If you try to learn from your mistakes, you'll eventually stop making them.

Hope this has helped.

Just to add to this, you should also mainly practice against a human opponent, not a computer. It works best if your opponent is also following these guidelines and studying his/her own moves to learn new ways to act/react. If both players do this, even if they both start out sub-par, they can both become very good at the game.
 

Whuditdew

Smash Rookie
Joined
Mar 28, 2008
Messages
9
Just to add to this, you should also mainly practice against a human opponent, not a computer. It works best if your opponent is also following these guidelines and studying his/her own moves to learn new ways to act/react. If both players do this, even if they both start out sub-par, they can both become very good at the game.
If anyone wants to do this we can swap friend codes.
 

Heat X

Smash Apprentice
Joined
Jun 24, 2005
Messages
181
Location
Shamballa =D
yea, its alot better to play against a human than i cpu, but according to my experiences, the cpu in brawl is alot smarter than cpu in melee (or maybe i just suck in brawl and thats y i struggle with lvl9's)

cpu's in brawl don't completely fall for those stupid moves that u do over and over again. but kinda dissapoints me in the way they dodge final smashes (look at ice climber' fin smash lol)
 
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