Some of your arguments are sound and correct. Others are wrong. You've also got a real problem recognizing what combos are guaranteed and what aren't if you can't tell by that video that R.O.B. could've gotten out of it.
R.O.B could've airdodged, but would have continued to get hit afterwards at some points in that combo, he did try to Nair most of them, and he tried to Fair once, look again.
Not only is it immediately apparent hitstun ended inbetween each and every single attack from the I.C's, any kind of closer inspection would reveal that R.O.B. didn't DI, didn't Nair/Dair (much faster than his Fair) didn't Up B, didn't Airdodge and tried to Fair (even though it kept failing) between each and every move.
Hitstun did end inbetween hits, but the fact is that R.O.B tried to Nair and couldn't, and had he airdodged, he would've been hit while exiting the airdodge.
I do admit it's much more escapable than I thought it was when my friend told me about it, and less impressive, though it still is impressive.
It's not a combo if they can double jump out of it. If it's a combo that relies on them having lost their double jumps first, then state that. But it still isn't a combo if they can Airdodge, Up B, attack or even just DI out of it.
I know that, but if you can punish the airdodge and you know exactly when they can airdodge, then it's still as good a punishment as a true combo though.
That IC's Combo would've ended after 2-3 hits at the most had the R.O.B. even attempted to DI out of it. And if your Luigi combo is anything like that, then it's not, in any way, a true combo as well.
I don't know if the DI would've made as much of a diffrence as you think it would've, especially since the initial knockback was low, but I'll give you the benefit of the doubt.
I can't help but notice that you once again made a huge mistakes but assumed you were right, anyway, despite me pointing out otherwise and declared my post "too stupid to reply to". For future reference, any time someone points something out to you and provides evidence that you can test out, test it out before declaring them wrong.
I tend to exaggerate, yes, but I never made "Huge mistakes" and most of my arguments to you in any thread were "refuted" by opinions declared as facts, and repeatedly using the same ones while we're in that matter.
If I am making a point that is testable and was tested by my friend, I tend to believe him, in this case we were wrong, and I noticed it and I admit it. it doesn't mean other combos don't work.
Let's see, I most often have people, the game, the facts, videos, anecdotal evidence and even scientifically verifiable examples on my side. What do you have?
actually, no you don't, mostly you consider your own opinions as facts, you give absurdly specific examples and claim them as the ultimate truth and law, I've yet to see you post a video evidence of anything you said, and your "anecdotal evidence" and "scientifically provable" statements are mostly just claims that you expect me to list specific examples against, which there are too many for me to start listing in many cases.
but I'll admit the post I just quoted was a major improvement towards actually listening to what the other side says when you debate, instead of dimissing them, misreading them, and stating opinions as facts like you usually do.
about the combos I mentioned, I had void test some more, and while some points are airdodgeable, the resulting position is easily punishable, and allows you to continue the punishment, so while it is a string and not a combo, it's basically the same effect.