brawls fun but it does feel kinda shallow..>_>
>.> I thought that at first, but once you look into all the possibilities when using the knockback/damage decay to your advantage...
The numbers are, well, staggering.
And they go on for a WHILE.
I mean, M2K is sorta missing out on the whole Brawl deal by just sitting there with Marth whining about how he can't do things he loves to do in Melee.
Its like complaining about the Patriots in the next Madden game, because they can't win the Super Bowl like they could easily do in this last one.
<.< Lack of skill in things that were hard/needed practice to pull of in Melee aren't necessarily enough to slap the "Noob Friendly" sticker on it, it will only make gameplay more intelligent, since now the skill level has been raised for the use of combos and knowing what you're doing.
Its a NEW GAME. Just like how Melee was to SSB. Big deal if they took out a few cancels and made a few little adjustments to things that completely off-kiltered the MetaGame last time around.
I've played it. Not for very long, but I played it. It was a blast. Lucario was great fun, all the characters felt fresh, and the gameplay is smoother than a baby's bottom. Slower? Not as slow as people are making it out to be, but is it REALLY that bad that people can follow whats going on during the match?
Besides, tripping isn't that big of a deal. You trip, get invincibility frames, and get back up. Takes like, 2 seconds.
People just need to calm way the heck down and just let it take its course. Brawl will replace Melee, its pretty much on its way already. Just enjoy it while it lasts.
-DD