[FBC] ESAM
Smash Legend
On slopes/walls it works though! For serious!
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It´s now officially OOK´s "fault" that Green Greens is allowed xDI hear using DTaunt on Green Greens makes the matchup between DeDeDe even.
But to be honest I don't know much about this stage since I don't play it too often. I'll re-read people's opinions and give mine later, when I give the stage a try with DK.
I almost killed myself last tourney trying to set that up lol.Another chaingrab, but well, not in green greens ^^
http://www.youtube.com/watch?v=_fcd1Aj9uos
http://www.youtube.com/watch?v=uBQSrFmMioM&feature=related
I have done this twice, both on pikachus, both 0-death combos, i did CG->punch. Pika died so hard. You couldn't even hear him go "Pika" as he died.Another chaingrab, but well, not in green greens ^^
http://www.youtube.com/watch?v=_fcd1Aj9uos
http://www.youtube.com/watch?v=uBQSrFmMioM&feature=related
I did a while back but I didn't really get a response. I'm willing to take it over, unless someone else would rather do it, that has more experience than I do.Yeah we need someone to volunteer to get discussion going again.
Oh, ok, i'm not used to see the american ruleset. I'm only writing acording to a match of OOK vs MikeHaze from a tourney in Green Greens. Thought that this stage was a CP.It's okay, PeachGuard Chaosgriffin is back on the job, also sorry if I didn't respond to you.
@Seton: Green Greens is now a counterpick stage according to the updated ruleset 3.0: http://www.smashboards.com/showthread.php?t=282811
we got the apple on Green Greens wich we can use as a projectile and we can also space the bair so he cant punish and we have the down b that is safe on sheild we can also down b to make the bomb explode if he try to approach if he gets the lead we can still recover by using the apple and we can punish many of his move with a grab too wich can lead on a 0 to death too from everywhere on the stage except on the platform. also if he doesnt sheild the bair we can connect it with a up b and recover lagless on the platformHe gets a lead and DK loses. He has to approach, and DK doesn't have anything where he can DJ away while hitting his shield without getting punished.
One word: sheildgrabwe got the apple on Green Greens wich we can use as a projectile and we can also space the bair so he cant punish and we have the down b that is safe on sheild we can also down b to make the bomb explode if he try to approach if he gets the lead we can still recover by using the apple and we can punish many of his move with a grab too wich can lead on a 0 to death too from everywhere on the stage except on the platform. also if he doesnt sheild the bair we can connect it with a up b and recover lagless on the platform
he cant sheild grab a downb an apple throw or a spaced bair also he can sheild grab on every stage but Green Greens give tool that we can use against Dedede that's why Green Greens is a good stage against dedede because obviously Dedede can still just infinite us but Green Greens make it harder for him to grab us it give us many tool that we can use against Dedede like a wall CG with the cargo dthrow apple that we can use to throw at him platform that we can use to land lagless when we up b and Dedede doesnt realy have anything on Green Greens that make it a bad CP for DKOne word: sheildgrab
never should have made green greens legal, wtf was wrong with whomever decided that?He is camping on the right side. Apples are PShieldable, we can't down b him. Bair will result in getting shield grabbed. Options?
While in the middle, grab an apple just in case this actually works. Assuming you know when Whispy is going to blow wind, you could attempt one of these:He is camping on the right side. Apples are PShieldable, we can't down b him. Bair will result in getting shield grabbed. Options?
Honestly Dedede is just a hell of a match for DK regardless. Even IF the player weren't confident at PShielding apples, there is always the possibility, depending on DK's distance, of him eitherIt is highly unlikely that we will force the DDD to approach. Especially when he is just throwing out his forward b for pokes. And if there is a wall to block he forward b, his filt can take care of that no sweat. So he wins that scenario.
If he is on one of the sides and we approach him, we are going to get grabbed. Unless we can break his shield with a forward b. Otherwise we are going to eat that CG and take sooo much damage.