Please, Yuna is being an "authoritative" ******* again. We were panicking over half of the cast rendering Ness useless, and this should have been banned for the game's sake. It's not a case of "was this banned in melee?", it's a case of "should it be banned in brawl?" As I said before, chaingrabs in brawl are much better than they ever were in melee due to how easy it is to grab in brawl.
On top of that, Ness and Lucas are fine characters. Ness in melee sucked because ness sucked, not because of one exploit that rendered him useless. If ness really sucked against everyone just because of bad matchups, then fine, but if he was made useless only because of one exploit, then we are obviously going to fight for a ban so we can play ness again.
Now that we see that it's only marth and PT who can do this, it's a little different. Some are still fighting for a ban, but everyone has pretty much calmed down except for those avidly against Ness players.
And again I bring up Laser Locks, Jab Locks and DeDeDe's infinite and chaingrabs. Did
you think and crusade for those things to be banned?
I mean, sure, Laser Locks, Jab Locks and DeDeDe's infinite on most characters require a wall, but they're broken nonetheless. And it still leaves DeDeDe with an infinite and a very powerful chaingrab
even without a wall on a small select number of characters.
Did you crusade for
that to be banned as well? Did you even think it was broken? Or did you only start thinking so when one of your favourite characters got gimped by an infinite/chaingrab?
*blows kiss*
Any character who could effectively stand up to Fox and Falco as well as many other higher-tier characters thanks to excellent aerial and combo ability, safe approaches and all around solid game, despite the high learning curve doesn't deserve that title thank you very much.
At least not in PAL version where Ness was much higher on the tier list thanks to no Sheik chain grab. And I consider the PAL version to be the superior, the most recent (melee edition) and therefore the best.
It always boggled me why it wasn't ever made the primary. PAL melee was so much more balanced.
Pretty much everyone could "effectively combo Fox and Falco" in Melee. That's the price they paid for being fast fallers. Safe approaches and all-around solid game? Not really. At least not more than any other character generally speaking.
Ness is less gimpable in PAL because Falco's Dair doesn't spike during its entire animation, Sheik's chaingrab doesn't exist and Marth's Ken Combo is Meteor Cancelable. Doesn't mean he magically jumped up to Mid Tier. In the cosmic sense, he's still pretty useless. For one thing, he still gets easily ***** by the Tops and Highs.
Ness is not like Zelda, who had pretty good matchups against the Tops and Highs and was so low on the tierlist because pretty much every single Low Tier ***** her. Ness was bad because the higher ups beat him soundly into a bloody pulp.
Ness players have always been fighting an uphill battle. Don't try to change the rules so that your character will jump up in tier, play the game for what it is. If you pick a Low Tier, yay you. But don't think you're better than people who play higher tiers because your character takes "more skill" (a lot of people seem to think this, I've personally been told this by a Swedish Ness-player) or whine about how your character's a Low Tier.
Either stick with your Low Tier because you like them or switch because you don't (you might like their style and the character itself but dislike the way they play, as in that they suck). I don't pick characters based on how "cool" they are or look. I pick them based on how I like how they play (I just happen to naturally like to play characters that are fast and pretty good so I almost always end up choosing Top Tiers or High Tiers without even knowing what the tiers are).