• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Glitch King Dedede (and others) vs Ike

Jorgon

Smash Cadet
Joined
Mar 21, 2008
Messages
29
Location
Merced, Ca
I have no way to get video's up.

It's pretty simple to repeat anyone can do it with two controllers.

Just keep sucking, charge up the charge and let go

Found this when playing some bad people online and just messing around. Man I was loling hard
 

SeriousTyro

Smash Rookie
Joined
Feb 4, 2007
Messages
9
Location
Arcadia,CA
I can vouch for Jorgon. I just tested it out and Ike flew out. Use King Dedede neutral B and when Ike comes at King Dedede, Ike will hit King Dedede but will not stop thus if King Dedede is a bit away from the edge, Ike will fall to his doom.
 

FishkeeperTimmay!

Smash Ace
Joined
Mar 12, 2006
Messages
673
Location
Pembroke, Ontario, Canada
Actually, it CAN happen with Kirby, I just couldn't tell you the exact parameters to make it happen.

I know it can happen with Kirby, as I thought a constantly sucking Kirby would be very nicely countered by a fully charged Quick Draw... then I flew to my doom. >:[
 

Dustero

Smash Journeyman
Joined
Feb 2, 2008
Messages
435
I'll watch out for that whenever I play as Ike against a D3. I shouldn't have to worry though becuase Falco's my main and I can own D3 with him.
 

Jorgon

Smash Cadet
Joined
Mar 21, 2008
Messages
29
Location
Merced, Ca
Actually, it CAN happen with Kirby, I just couldn't tell you the exact parameters to make it happen.

I know it can happen with Kirby, as I thought a constantly sucking Kirby would be very nicely countered by a fully charged Quick Draw... then I flew to my doom. >:[
Hmm was he airborne? I can't get it to work with a grounded one. I'll mess around with it later.

Might test it with other movement altering abiltys later too.

Fox dash thingy

pikachu quick attack and so on
 

Jorgon

Smash Cadet
Joined
Mar 21, 2008
Messages
29
Location
Merced, Ca
I can't seem to repeat the same effects with to many other characters but pretty much any forward momentum move that strikes above his head with always go the full distance on double hits. The exception for this is foxes dash attack which hits the while he is sucked in knocking dedede down and leaving fox standing for free hits...
 

kr3wman

Smash Master
Joined
Feb 16, 2008
Messages
4,639
What happens if the Ike user doesn't charge enough to go off the stage?

Does the whole point of this bug disappears?
 

LouisLeGros

Smash Journeyman
Joined
Jan 23, 2008
Messages
403
Location
Seattle
I've been doing this for few days, constantly taunting one of my friends who plays Ike to use his quick draw.

There are so many show downs where it is him charging his quick draw and me holding inhale (and 1 other player deciding where to get a free smash attack in).
I original ran into this glitch on Halberd, I got 3 Ike kills in a 4 stock brawl :p.

I think it is really dependent on distance, the amount of the charge seems to affect the outcome (as in he won't always slide off to his doom)
 

freeman123

Smash Lord
Joined
Jun 11, 2005
Messages
1,855
Location
GA
NNID
josephf5
That's hilarious. Ike has got to be the most overused character in the game online, so this will definitely be useful.
 

Chrono Centaur

Smash Apprentice
Joined
Feb 18, 2008
Messages
137
Umm, lol, its not a bug at all

Dedede's B has super armor frames, it must be that Ike simply charges through Dedede, does the damage to him, and then just keeps going. I mean, it's not that hard to figure out guys
 

Maldazzar

Smash Cadet
Joined
Mar 24, 2008
Messages
34
Location
Reno, NV
I don't particularly see how this glitch could be overly effective too often. There are many factors taken into account to see if it will work or not. First Ike must be using the ability near the ledge (and facing it) in order to fall to his doom or else he'll just slide around like a fool. Second, I'm not sure that if a third or fourth player was in the game, they'd just sit there and watch this event occur. They're likely to somehow get involved and stop the process from happening (either by hitting Ike or DeDeDe to interrupt one or the other).

It's a glitch, yes, but I don't see it as game breaking as conditions for it to work have to be near perfect.
 

Metaphist

Smash Rookie
Joined
Jun 10, 2002
Messages
7
Location
Winter Park, Florida
Don't most Ikers use the forward-b rather instantly anyway? I've never seen anyone fully charging it except to get back to the stage (in serious matches).
 

DraginHikari

Emerald Star Legacy
Joined
Sep 20, 2007
Messages
2,821
Location
Omaha, NE
NNID
Draginhikari
3DS FC
4940-5455-2427
Switch FC
SW-7120-1891-0342
Don't most Ikers use the forward-b rather instantly anyway? I've never seen anyone fully charging it except to get back to the stage (in serious matches).
Usually, from my own use of Ike and a few I've seen, most of the time Quick Draw I just use for the point of movement or caughting someone off guard who's expecting me to jump into something. It's not really the best offense attack, it mostly just a way to get Ike moving. Either way it's a weakness that good to know exists either way. However, it still seems to situational to me.
 

GenericKen

Smash Cadet
Joined
Mar 10, 2008
Messages
70
Location
Los Angeles
Wait, is it the super armor frames on the suck or the physics pull?

Has anyone tested this out with Link's returning gale boomerang?
 
Top Bottom