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Got a question! Sheik Q&A & FAQ

BlackSoL

Smash Rookie
Joined
Sep 30, 2013
Messages
12
Location
Ontario, Canada
Does Sheik have any advanced techniques that would be useful/worth learning? I already know how to DACUS, vanishglide, and jab-cancel.
 

jau682

Smash Rookie
Joined
Oct 8, 2013
Messages
3
So I've been working on the DACUS and I'm doing alright claw style, I'm just curious why you can't activate the dash attack with A then the up smash with the C-Stick. Is there some technical reason why it wouldnt work? It seems like it would be much easier.
 

saviorslegacy

My avater is not a Sheik avatar.
Joined
Sep 25, 2008
Messages
3,727
Location
Tacoma, WA
Meh, I got use to it. Besides, I've always played with tap jump off so I was changing my scheme before.......
 

Phan7om

ドリームランドの悪夢
Joined
Jun 12, 2013
Messages
1,615
Location
???
Is "needle stopping" or whatever its called known by the sheiks yet? Ive been playing around with needles and realized you can use them to completely stop your dash momentum and jab/ftilt/whatever right out of it. Its about as fast as Yoshi's Dr.... This probably sounds so scrubby if this was discovered in like '08-'09 or something. xD
 

Tristan_win

Not dead.
Joined
Aug 7, 2006
Messages
3,845
Location
Currently Japan
Is "needle stopping" or whatever its called known by the sheiks yet? Ive been playing around with needles and realized you can use them to completely stop your dash momentum and jab/ftilt/whatever right out of it. Its about as fast as Yoshi's Dr.... This probably sounds so scrubby if this was discovered in like '08-'09 or something. xD
Yeah that's known, in fact we have a tech for when it doesn't stop your momentum. It's not really useful though since you have to be running off a ledge or platform to make it work.

I'm going to add a bit more meat to this post.
Try doing full hop fully charged up Needle storms, if your quick enough you be able to double jump before landing.
Needle storm has a big hit box so its easy to catch people out while they are landing as they wont be able to air dodge or shield the whole wave of needles.
You can cancel your tumble(I think it's tumble) with charging needles. Sometimes a good mind game is to get close to the ground while your still tumbling and then start charging needles for a split second before throwing them at your opponent.

edit: Oh you mean Dash into charge needles, canceled, into jab. Ya there was some talk about that... I think frame data proved it wasn't actually helpful, like shielding was faster I think.
 
Last edited:

Phan7om

ドリームランドの悪夢
Joined
Jun 12, 2013
Messages
1,615
Location
???
Yeah that's known, in fact we have a tech for when it doesn't stop your momentum. It's not really useful though since you have to be running off a ledge or platform to make it work.

I'm going to add a bit more meat to this post.
Try doing full hop fully charged up Needle storms, if your quick enough you be able to double jump before landing.
Needle storm has a big hit box so its easy to catch people out while they are landing as they wont be able to air dodge or shield the whole wave of needles.
You can cancel your tumble(I think it's tumble) with charging needles. Sometimes a good mind game is to get close to the ground while your still tumbling and then start charging needles for a split second before throwing them at your opponent.

edit: Oh you mean Dash into charge needles, canceled, into jab. Ya there was some talk about that... I think frame data proved it wasn't actually helpful, like shielding was faster I think.
Ah good to know... and yeah i meant that last part.
 

AquaNinja

Smash Cadet
Joined
Apr 24, 2014
Messages
47
I currently have two mains, Pikachu and Lucario. I was looking for a third main or a secondary character to use in Brawl. I generally like fast characters that can poke at the enemy or do moderate damage. I know Sheik is the kind of character that I like, it's just I'm wondering if you think that Sheik would be a good main for me. I'm not the best Smash player and I'm still practising daily.
 
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