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You had to do that regardless of what wifi launcher method you use. Apparently it still works, but if you can't connect after 24 hours of submitting your info then you need a new save which I have also provided.
To be honest, no ones on any of the private servers basic brawl being AltWFC or wifimmfi ( I think it called that). It's a lot easier to use your FC's.
Really helpful guide. :D Also the servers seem way better than some people made them out to be. :o Might just be the whole it's different for every person thing though.
I agree. My first match on the alternate servers had me believing that they were a very poor substitute to NWFC. But as of recent, they have been outstanding. Most of the matches I played yesterday were pretty close to lagless, save for the occasional freeze spike or two. I'm most definitely impressed with how much they've improved, on my end.
Welcome to the original Brawl-centric guide on using the Wiimmfi custom WFC servers! This thread is regularly updated. Post any questions in this thread, and if we can't answer them, try the original wii-homebrew forums.
Quick note: "(Mirror)" means a download link that has the file you're looking for if the original link is not working.
Step 1) Reserving your Friend Code (MAYBE STILL WORKING?)
Step 1.5) Creating a new Brawl save (if Step 1 does not work for you)
Step 2) Connecting to Custom Servers
STEP 1 - RESERVING YOUR FRIEND CODE
Go to http://wiimmfi.profeibe.at, enter your friend code (remember to include the dashes), and your Game ID (RSBE for NTSC, RSBP for PAL, RSBJ for Japan, RSBK for Korea)
Allow at least 24 hours for it to retrieve your info. If you get error code 60000 after that, it didn't work and you need to do step 1.5.
Old instructions are in the spoiler
Friend codes for Nintendo Wifi games are assigned server-side. The connection between your Wii and its friend code happens via a "profile", which tells Nintendo's servers that wii A belongs to friend code B. Your Wii knows what its corresponding friend code is, and will always attempt to log in with that friend code. The first time you connect to Wifi, your Wii is designated a friend code from Nintendo's servers.
This is a problem for you, because the server is the one doing the assigning. If a new server sees you trying to connect, but doesn't know what your friend code is because it never assigned you one itself, it will try to assign you a new friend code, while your Wii is still trying to use your old one (which may have already been assigned to someone else by this new server). The only way to rectify this is to erase your Brawl save and create a new one, wiping your wii's memory of your old friend code.
However, if you act fast, you won't need to erase your brawl save. Wiimm and MrBean35000VR of the Wii-Homebrew community have 2 ways for you to save your friend code:
A: Wiimm is hosting a DNS server that will collect your profile information as soon as you use it to establish a connection to Nintendo WFC. Because Nintendo WFC is going down, you need to do this before May 20.
B: Wiimm is also hosting a site where you can just input your FC information manually, and his system will retrieve your profile on its own. Because this takes up to 24 hours to complete, no more friend codes will be accepted after May 18.
Go to http://wiimmfi.profeibe.at/ (NTSC Brawl's game ID is RSBE) and input your FC. Input the FC for at least one of your friends in your roster, too, to be on the safe side.
When data about your friend code is collected, it will be used to construct a database for use by new servers, making the new server think it assigned you the friend code you already have. That way, your friend code will still work, and you won't need to make a new Brawl save!
Method 1 will work for yourself, and does not take long to do. You only need to do it once, and you're safe.
However, Method 2 will allow you to not only submit your friend code, but other people's friend codes too.
I urge you to submit as many friend codes as possible. Not only will you be able to keep coming online, but so will all your friends. If as many people submit as many friend codes as possible, the online community will continue to thrive.
If you don't do any of this, you can still connect after May 20, but you will need a new brawl save.
STEP 1.5 - CREATING A NEW BRAWL SAVE
If Step 1 did not work after at least 24 hours...
Here is an explanation why: Friend codes are stored server-side, since the server is the one doing the assigning. If a new server sees you trying to connect, but doesn't know what your friend code is because it never assigned you one itself, it will try to assign you a new friend code, while your Wii is still trying to use your old one (which may have already been assigned to someone else by this new server). If you did not register your friend code before May 18, you will most likely get an error code 60000 when you try to connect. The only way to rectify this is to erase your Brawl save and create a new one, wiping your wii's memory of your old friend code.
If you don't care about your old Brawl save, you can erase it, and then download a Brawl save to an SD card that already has all the characters and stages unlocked, and move it onto your Wii (no homebrew required).
Put the "private" folder to the root of your SD card
put the SD card in the Wii
go to Wii settings from the home menu > Data management > Save data > Wii > SD card, and copy or move the file onto your Wii.
You now have a brand new, never-before-wified save file! (Thanks swordgard!)
You do not need to reformat your entire Wii, just erase your Brawl save file.
STEP 2 - CONNECTING TO A CUSTOM SERVER
!!WARNING!!
If you use a Wii LAN adapter, do NOT connect wirelessly or with another LAN adapter. The server is mistakenly banning people for MAC address changing because it reads the adapter as an individual device. DiddyKong is escalating this issue. Please warn anyone who might be using an adapter. This will give you error code 23915.
I can NOT tell you how much better or worse the lag will be, because like with any other game, it depends on the connections of you and all your opponents. There is no way to change how Brawl handles its netcode, so if your ping is worse than 25 ms, don't expect any improvements over the old servers.
You have tons of options to play Brawl or PM on Wiimm's new server!
Brawl (Hackless method):
You can use Stack Smash to launch either Riivolution or Gecko. If you don't plan on adding any other modifications, it doesn't matter which one you use. Riivolution is generally better and offers greater flexibility.
REMOVE ALL CUSTOM STAGES FROM BRAWL, OTHERWISE YOUR WII WILL CRASH.
Copy the contents of the .zip file you chose onto the root of your SD card.
Load your copy of Brawl and go to Stage Builder.
Your screen should start doing weird stuff. If it is just endlessly loading a custom stage in the vault, reset your wii and try again. It will work after a few tries.
Click "Launch".
The game will reload. You can now connect to Wifi.
Extract its contents (apps and bslug folders) to the root of your SD card.
On your Wii, set your primary DNS to 176.9.146.163, and the secondary DNS to the IP address of your router (you can find this in Windows by running CMD and typing "ipconfig /all", it is the value for "Default gateway") - This step may not be necessary, but if you end up not being able to connect, try it.
Put the SD card in your Wii, launch Homebrew Channel, insert your Brawl disc. Run the Auto Wiimmfi Patcher.
Done!
You must run this app every time you want to use Wifi.
(Thanks Ben Benson!)
Brawl (Homebrew + Riivolution):
For now, use this code: (credit to Diddy Kong and Doqtor Kirby)
You will probably get an error that your code file is longer than 256 lines if you're using a lot of other codes. If you get this error, do the following:
If you don't have a TXT of your currently existing code file, you can download a raw wifi code file: RSBERSBJRSBP
Then, use this program to merge your code file with mine: GCT Fusionizer | (Mirror)
Place the .EXE file in the folder where your .GCT file is located. Download my GCT file, rename it "code.gct", and put it in the folder with your .GCT file. Run the application.
If you don't already have a GCT code file, just use mine. RSBERSBJRSBP
A main.dol patch would be ideal, but is currently not supported, by virtue of riivolution's compatibility issues with Brawl.
If you already have a GCT code file, add this to it:
You will probably get an error that your code file is longer than 256 lines if you're also using the File Patch code. If you get this error, do the following:
If you don't have a TXT of your currently existing code file, you can download a raw wifi code file: RSBERSBJRSBP
Then, use this program to merge your code file with mine: GCT Fusionizer | (Mirror)
Place the .EXE file in the folder where your .GCT file is located. Download my GCT file, rename it "code.gct", and put it in the folder with your .GCT file. Run the application.
If you don't already have a GCT code file, just use mine. RSBERSBJRSBP
Before following the below instructions, you may want to set the primary DNS on your Wii to 176.9.146.163, and the secondary DNS to the IP address of your router (you can find this in Windows by running CMD and typing "ipconfig /all", it is the value for "Default gateway") - This step may not be necessary, but if you end up not being able to connect, try it.
The following steps were adapted from Wiimm's article:
Copy all images you want to patch into this folder.
Windows-User now start the create-image.bat, Linux- and Mac-User start the create-image.sh.
Now all games in the folder get patched. After patching, you find the new images in the folder wiimmfi-images. You can now copy those to your HDD or USB-Stick.
If you haven't done so already, create a folder in the root of your SD called "wbfs" and inside it create another folder that has "[RSBE]" in it somewhere (or [RSBP], [RSBK], [RSBJ], depending on your disc). (you can call it [RSBE] Brawl, whatever you want, just have that ID in there). Put your patched ISO in that folder
Run your USBLoader from the Homebrew channel (note make sure your sd card and usb stick are not in the wii at the same time), and launch Brawl. You're good to go!
Error code 60000 You need a new friend code, proceed to Step 1.5 of this guide. (I can't tell you what exactly caused this error for you. You may have regged your friend code too late or incorrectly, the backup process may not have been able to locate anyone on your friends list, you may have had an empty friends list, are usually the reasons.) Another possibility is that your friend code just has not been retrieved yet. Wait until the form in Step 1 goes down permanently before creating a new save, if you care about your save.
Error code 20110 The patch failed, you may have not installed it correctly or it may be bugged. Try the steps again.
Error code 20100 Internal server error. If you get this error code, it's not because of anything you did. Either try to connect again, or just wait for it to be fixed.
Error code 31020 Server is undergoing maintenance
Error code 23915 "Banned: Abuse using of a console identifier" - This happens when you have used a Wii LAN adapter, and either switched to wireless, or changed LAN adapters. This is NOT intentional and the server devs need to fix it. DiddyKong is escalating the issue. As of June 18 2014 there is no way to fix this error.
Hopefully in the future, everyone working on servers will co-ordinate so that we can have multiple networked servers, meaning less lag for you!
Special thanks to DiddyKong (aka tbtechwiz) for walking me through all this information. He is a real gem in the Smash community who works so far behind the scenes that we have no idea how lucky we are to have him. I am not an authority on this topic, and am just here to present it to the Smash community in a collected and digestible way.
Sorry for sounding like a noob (even though I am), but where do I find "image-patcher.bat" or whatever for the USB Loader method? It's not in the download as originally linked under the USB Loader method. So if you could reply, please do.
Sorry for sounding like a noob (even though I am), but where do I find "image-patcher.bat" or whatever for the USB Loader method? It's not in the download as originally linked under the USB Loader method. So if you could reply, please do.
Hi, im Tock from the wii hb community. I wanted to clarify stuff:
1) Nintendo was so smart that they made the Wii ALWAYS send out the Wifi module's Mac ID. This means you can use 1 Million Lan Adapters and you wont be banned.
2) Even if you change from the Wii to a Wii U or change the Wifi module you still will be able to login because you have more than 1 chance .
3) There is a Wii PID extractor Tool ( maschell.de/pidtool.zip ) for the Wii/vWii which uploads your FC to the server and you can use your profile after around a day.
I'm with the problem that says 256 lines were exceeded. Did not quite understand what to do with gameconfig.txt file. I create a file with that name, and then I copy and paste this code in it? And then I saved where?
Noob question, I'm a bit unclear on all platforms this works on. I want to play PM online running Hackless Wii with PM SD card. What do I have to do to make that happen.
Noob question, I'm a bit unclear on all platforms this works on. I want to play PM online running Hackless Wii with PM SD card. What do I have to do to make that happen.
when it's done open the folder and highlight everything. Copy and paste it straight to your SD card. (The SD card has to be 2GB or less. I made sure my SD card had nothing on it, not sure if that matters)
Make sure you have no custom stages. Then put your SD card in the wii and head to stage builder. You should be sent to a screen that says launch game. Boom you're done.
Going to do the Project M alternate server wifi but I have some replays on my sd card. Does anyone know where these replays would be on it so I can copy it onto my computer?
when it's done open the folder and highlight everything. Copy and paste it straight to your SD card. (The SD card has to be 2GB or less. I made sure my SD card had nothing on it, not sure if that matters)
Make sure you have no custom stages. Then put your SD card in the wii and head to stage builder. You should be sent to a screen that says launch game. Boom you're done.
Going to do the Project M alternate server wifi but I have some replays on my sd card. Does anyone know where these replays would be on it so I can copy it onto my computer?
So if I put my "Project M (Hackless)" on my SD card and launch it via stage builder, how exactly do I put Project M on my wii without taking the SD card out?
Or do I put the Project M (Hackless) and my download from the PRoject M website on at the same time?
It is possible. Only you select the box to enable write mode replays for more than three minutes, and then select the box of wiimmfi code. In my game worked.
Note: Forgiveness. Now I saw that you said in hackless mode. I was talking about Greck OS mode. Sorry.