Ok let me try
10. F throw.
It’s a throw. It inks people. None of Inklings throws are combo or kill throws, but this one will make follow ups more rewarding.
9. D tilt
It looks cool and it’s double hit makes it harder to parry. It’s reach might make it good on ink, since the opponent can’t dash grab you as fast on whiff.
8. Uair
A pretty cool two-hit kill move, but I’m more interested in that first hit box than in the second. In smash 4 Wii Fit could use the first hit of nair to pop up grounded opponents into usmash. It will need some testing, but inkling could do the same thing in ultimate, especially with the reduced landing lag.
7. Dair
I’m not completely if this will work, but it’s likely that you can pop opponents out of the ground with a bomb and true combo that into an offstage down air.
6. Usmash
Another possible grounded combo, with the first hit popping them out and the second hit launching. I have a feeling that won’t work because it’s too powerful, but we’ll see.
5. Splattershot
Sort of like fox’s lasers but you can angle them. Some extra damage here and there, but not a lot. It’s this high because of the fact that it lays down ink without the huge commitment of the roller.
4. Splat Bomb
Used for edgegaurding and against legdeguarding. I never got into brawls meta, but it looks similar to Snake’s grenade and I here a lot of good things about that.
3. Jab
It’s super fast and fully ink the opponent. Nuff said.
2. Roller
Inks the floor, inks enemies, speed boost, triple jump AND buries? I’d be surprised if this wasn’t Inklings most famous move. Just hope that it comes out fast enough to actually hit.
1. Shield + B
You need this to use your special moves and to ink opponents, so it’s kind of required to use this. Nobody ever uses it in the demo and it stresses me out! It will come more naturally to Splatoon players i hope.