Hello!
First off, I'll quickly introduce myself, I'm jaystring, the dude who started not too long ago doing those smash wii U exports
You can see them here:
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=30229&Moderated=All
It's my first post, I just made an account on smashboard today.
I first wanted to let know that I think you are doing super cool mods!
People doing quality mods like you, DSX8, project M team and others is what showed me what was possible to do with brawl/project M modding and what gave me the motivation to start doing it as well.
By reading your tread, I've noticed that you intended to maybe stop modding because of the overwhelming amount of work needed to port those Hyrule warrior's model.
I can totally understand that because i've already taken a look at those HW models and they are huge in polycount, like twice the amount that smash wii U models have.
but even with that, I think they are all totally portable to project M, they only need a lot of work.
I love playing project M and I really wanted to import multiple of them in the game eventually so I was thinking, since we are kind of both wanting to do the same thing, maybe we could team up to try and release those hyrule warriors model!?
I'm curious to see if it's something that could interest you or not. I won't mind at all if your not interested, don't worry.
I totally want to do them eventually but doing them alone is a huge and long task and we all have other stuff to do other that modding so I thought maybe it could be more fun and motivating with someone else because it should go much faster.
I've been doing 3D/photoshop for years now so I know pretty much everything that need to be done in 3dsmax to get those model playable in Project M (Optimization, modeling, Rigging, UV mapping, Texturing, etc) and doing mutiple smash wii U models now i'm getting better at understanding brawlbox stuff (making shaders and materials, filesize limits, debugging etc).
Let me know if it's something that could interest you!