• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Killing with the young boy.

Status
Not open for further replies.

QUIVO

Smash Master
Joined
Jul 24, 2007
Messages
3,297
Location
Columbus Ohio
It's usually mindgame'd smashes.

I also like to go for edgeguards against some characters with nair, fair and even bair stage spike.

One of my favorite kill moves is when I jump over them, bomb-drop/throw a bomb down at them and then wait for them to pop up and hit them with a uair. Sometimes doesn't work due to spacing and DI, but I get alot of kills this way.
 

Dojo

Smash Champion
Joined
Feb 7, 2007
Messages
2,978
Location
Time Chamber, Texas
ps.
santi...are you the guy from texas i played (and lost to...i started with my TL then foolishly swapped to DK, who, fyi, i have abandoned) at Race's garage tourney in cerritos, when was it?? last month, i think??
*accidently posted on Dojo's account*



*signs out*
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
ps.
santi...are you the guy from texas i played (and lost to...i started with my TL then foolishly swapped to DK, who, fyi, i have abandoned) at Race's garage tourney in cerritos, when was it?? last month, i think??
Yep that was me. Yea it was early July.
Good games. Thats pretty cool you remembered that one dude from TX:)

You dropped DK?? Who did you pick up?

Or are you just sticking with TL. Our ditto was pretty close.
 

SKnickers03

Smash Journeyman
Joined
Feb 18, 2008
Messages
209
Location
SoCal
Yep that was me. Yea it was early July.
Good games. Thats pretty cool you remembered that one dude from TX:)

You dropped DK?? Who did you pick up?

Or are you just sticking with TL. Our ditto was pretty close.
yah it was a good match, but your awesomeness overcame my awesomness in the end...you played a clutch round...the dk thing was just me experimenting, i was lookin for a viable secondary...instead ive been workin on my TL and picked up zelda, i play pretty comfortably with her, but we'll see if shell help me as a secondary at the next tourney...lets swap friend codes and play some online matches sometime...playin you could help me pick up my slack
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
yah it was a good match, but your awesomeness overcame my awesomness in the end...you played a clutch round...the dk thing was just me experimenting, i was lookin for a viable secondary...instead ive been workin on my TL and picked up zelda, i play pretty comfortably with her, but we'll see if shell help me as a secondary at the next tourney...lets swap friend codes and play some online matches sometime...playin you could help me pick up my slack
Dk on FD against TL is a tough match for anybody.
Ooo nice.
We have a weekly matchup against Zelda floating around somewhere. I don't know if you've checked it out yet.

Since you play both characters your input can be really helpful.

I dont have Wifi
:/
sorry
 

Yukiwarashi

Smash Champion
Joined
Apr 24, 2005
Messages
2,119
Location
Brampton, Ontario, Canada
Personally, I prefer the air.

Delayed up air for the win. It feels so good to do it.

Other than that, fair and smashes for me. I don't really do anything special. This is something I need to think about...could really help.
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
Personally, I prefer the air.

Delayed up air for the win. It feels so good to do it.

Other than that, fair and smashes for me. I don't really do anything special. This is something I need to think about...could really help.
Yea upair is pretty good just hard to hit on some characters. ESPECIALLY MK!

But its a little easier if the other person is on a platform.



Yea I try to think of creative ways to kill. Moslty when I;m at work and have nothing to do haha.

tricky setups can really catch opponents offguard since thet dont know how to react in that split second against something they have never seen before.
 

Yukiwarashi

Smash Champion
Joined
Apr 24, 2005
Messages
2,119
Location
Brampton, Ontario, Canada
For sure...but it's so difficult to think about. I really want my projectiles to aid my kill in some way. If only the stun time from the bomb was a bit longer...I'm sure there'd be some awesome setups from it.

Sigh. This is the reason I cut myself down to 2 characters. XD We're going to have to dig deep to find a way to land those smashes.

It's so weird. Young Link was pretty weak in Melee, and I hated it. Now we have Toon Link who has powerful smashes, but it can be tricky to set up. If only we had invisible blades on our bodies or near lagless attacks...like two certain characters. >>;
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
For sure...but it's so difficult to think about. I really want my projectiles to aid my kill in some way. If only the stun time from the bomb was a bit longer...I'm sure there'd be some awesome setups from it.

Sigh. This is the reason I cut myself down to 2 characters. XD We're going to have to dig deep to find a way to land those smashes.

It's so weird. Young Link was pretty weak in Melee, and I hated it. Now we have Toon Link who has powerful smashes, but it can be tricky to set up. If only we had invisible blades on our bodies or near lagless attacks...like two certain characters. >>;
Heck yea its hard.
Idk.

Things will come in time. And it either just hits us in our sleep or we do it on accident.

my little setup on the first page I just did on accident one time.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
isnt that the same attack
That's Melee you're thinking, and even then, Z back then for tether users meant a tether attack.

Yea upair is pretty good just hard to hit on some characters. ESPECIALLY MK!
Yeah.

However, it can be easier to land on those with blind spots below them (leik, Marth, since his Dair is no longer beastly because L-canceling don't exist in my Brawl). Simply put them into the air via Utilt, Usmash, U or D throw, or from then DI-ing up from a bomb or whatever. Then force an airdodge by using a Bair, or if you've conditioned them to airdodge near you because you're offensive in the air, they'll usually airdodge by instinct.

From there, you can predict their DI movements and follow it with Uair since it's a lingering hitbox.

It of course doesn't work as well on MK since he has like no blindspots, or Wario because he has godly aerial movement and a very good Dair.

ok cool. Thanks Lobos.
Just dont try the grab release MK if thats what your thinking.
Just so you know. There's a way MK can break out on the ground everytime and I dont want you losing a tourney game cause of us.

I do need to se more U tilt. And its quick too.

I'll consider that water part. I'm going to start counterpicking delfino on Snakes when I learn the stage well and that water part will really help me when I need gimps.

OH CRAP! I totally forgot about corneria. I knew about the dsmash and that really helps on Yoshi but for some dumb reason I thought Yoshi was the only tourney stage that had those kind of slopes. Thanks ZeroXmachine
If Toon Link was taller, he could force MK to always jump break. =/

So...what's the chaingrab? <___<

Utilt comes out faster than Usmash, and it's KO potential is relatively the same. It actually kills roughly 6-8% later than Usmash on Final Destination with isn't much of a difference for a tilt to smash ratio.

Other than Corneria and Yoshi's Island Brawl, Delfino has several places for you to do it. The sandy beach part is great since the Dsmash sends them into the water, giving you the opportunity to gimp. The top of the building with a walk-off to the left and an edge with no hanging ledge to the right is great too. Camp at the right, Dsmash when they get close and they can die from like 6%.
 

Immortal_One

Smash Apprentice
Joined
Jul 15, 2008
Messages
101
Location
Indiana, USA
Boomerang twice or bomb once to destroy the shield, jump up, down A, Z-grab, send them flying up and up B.

If done correctly, your opponent will suffer at least 75-90% damage and should be knocked out of the ring.
^my favorite combo move :D
 

Bomber7

Smash Hero
Joined
Jun 30, 2007
Messages
5,766
Location
Louisiana
I like the air too. I think it gives me extra attacking abilities. Though you have to be careful. Your attacks are less accurate and your left wide open. Otherwise you can rack up some serious damage.
 

Hyro

Smash Lord
Joined
Jul 31, 2008
Messages
1,386
Fair is a great killing move but hard to land. To Yukiwarashi, projectiles can help kill easily. A Boomerang to the face puts your opponents at the perfect height for a fair, I remember a Toon Link that got me with it everytime, it's unexpected since you just tasted boomerang. Also, a bomb thrown down to a fair works too.
 

SKnickers03

Smash Journeyman
Joined
Feb 18, 2008
Messages
209
Location
SoCal
Dk on FD against TL is a tough match for anybody.
Ooo nice.
We have a weekly matchup against Zelda floating around somewhere. I don't know if you've checked it out yet.

Since you play both characters your input can be really helpful.

I dont have Wifi
:/
sorry
weak!!

its cool...ill just hafta wait til im randomly in texas or yer back in cali for my rematch

ill check that zelda matchup out and see what input i could provide
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
If Toon Link was taller, he could force MK to always jump break. =/

So...what's the chaingrab? <___<

Utilt comes out faster than Usmash, and it's KO potential is relatively the same. It actually kills roughly 6-8% later than Usmash on Final Destination with isn't much of a difference for a tilt to smash ratio.
I only wish
:(
It sucks that the MK has the choice whether it wants to break away on the ground or break away in the air from TL's grab.
So dumb.

And thanks for the tid bit on the U tilt.
I had no idea it was so close to the upsmash in killing percentage.

Actually killed with it a couple times today.

weak!!

its cool...ill just hafta wait til im randomly in texas or yer back in cali for my rematch

ill check that zelda matchup out and see what input i could provide

Yea I know.
I need to get some adapter and I'm a slob and never go to the store to get it.

A rematch is very necessary. I might go back to Cali by the end of the year.

Sweet! thanks
 

Jellyfishn

Smash Journeyman
Joined
Feb 5, 2008
Messages
387
Location
Utah
The only thing I can think of that hasn't been stated is to get them off the edge and play your edge games right. XD
Fair is my most common kill move, but thats not saying much.
 

Hyro

Smash Lord
Joined
Jul 31, 2008
Messages
1,386
I don't know how you guys make it to tournaments that aren't local. How do you guys get your parents to drive you out of state to play a game? Or are you guys older?
 

hewetty

Smash Rookie
Joined
May 15, 2008
Messages
9
Location
California
hmmm.... this is actually quite reliable to me.... if they shielding.... i short hop and throw a bomb at them... i zair to catch the bomb and at the same time knocking them back with zair..... i run backwards do a jump cancelled throw at them cuz they usually not expecting that and lower their shield.... when it hits... i finish it off with a fair

-Miso
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
hmmm.... this is actually quite reliable to me.... if they shielding.... i short hop and throw a bomb at them... i zair to catch the bomb and at the same time knocking them back with zair..... i run backwards do a jump cancelled throw at them cuz they usually not expecting that and lower their shield.... when it hits... i finish it off with a fair

-Miso
Sounds pretty nice.
Thanks for telling.

Also if they're shielding you could short hop bomb throw at their shield zair them and then aerial their shield while aslo catching the bomb.

It's kinda the same thing just with an aerial. Its pretty safe and I do it alot.

I think I already posted that in this thread though
ha

oops
:D

But I'm gonna try that out, what you said.
Thanks
 

SonicFire

Smash Apprentice
Joined
Aug 2, 2008
Messages
112
Location
Cali
I usually just go from a bomb->Dair->Uair, or bomb->boomerang->double arrow->Uair/Fair for the ones that won't go down.
 

Bomber7

Smash Hero
Joined
Jun 30, 2007
Messages
5,766
Location
Louisiana
lol yeah though it still wouldn't give us first dibs on all the good games about a year b4 they come out in North america.
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
If only our country was about the size of Japan this would be a lot more convenient for us competitive people huh? xD
That would be awesomeee


But I kinda like driving on the texas highway with the crew.
No parents and you and the crew can do whatever you want.

haha one time me and the crew drove four hours to san antonio then after the tourney ended at midnight we drove another hour and a half to Austin where we chilled at IHOP at 5 in the morning and then slept at Hylian's house.

Cruising the state can be fun sometimes
:)
Just expensive
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
No its true, out of all the competitive players im the only TL user, i think its pretty sweet. So if u guys find out any good techs let me know. haha
Sweet.
Well represent.

If anything is found I'm pretty sure the users in this forum are generous.

All the toon mains seem pretty cool with one another.

Except I do get the vibe every once in a while that other users dont like me.
 

virtuososteve

Smash Apprentice
Joined
Nov 26, 2007
Messages
148
Location
Scottsdale, AZ
Sweet.
Well represent.

If anything is found I'm pretty sure the users in this forum are generous.

All the toon mains seem pretty cool with one another.

Except I do get the vibe every once in a while that other users dont like me.
haha, but hey, how do u record from the wii to the computer cus i have some good matches saved on the wii but i cant change the file type to put them on youtube. How do u do it?
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
haha, but hey, how do u record from the wii to the computer cus i have some good matches saved on the wii but i cant change the file type to put them on youtube. How do u do it?
Me and Dojo just use a capture card.
And if its a replay we just use the capture card on the replays.
No converting needed.
I dont mess around with that stuff.


Now does anyone have anything to say to get us back on topic?
:)
 

Sosuke

Smash Obsessed
Joined
Aug 3, 2007
Messages
25,073
Switch FC
8132-9932-4710
Everyone loves you Santi. =)
Umm back to topic...
One thing that opponents almost never see coming is run away and grab the edge, drop down pull out a bomb, drop it at the edge of the level, (repeat so theres two bombs)
And if they try to approach you, theres 3 possibilities:

-A bomb explodes and hits them->Jump up from the edge and Fair or Uair
-If they try to pick up a bomb, the other ones gonna get em. So same thing.
-You can get back up the level and throw the two bombs at the guy. (so you dont have to pull out any bombs since they're already there) Then follow up with whatever you see fit.

Situational, but works sometimes. =P
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
Everyone loves you Santi. =)
Umm back to topic...
One thing that opponents almost never see coming is run away and grab the edge, drop down pull out a bomb, drop it at the edge of the level, (repeat so theres two bombs)
And if they try to approach you, theres 3 possibilities:

-A bomb explodes and hits them->Jump up from the edge and Fair or Uair
-If they try to pick up a bomb, the other ones gonna get em. So same thing.
-You can get back up the level and throw the two bombs at the guy. (so you dont have to pull out any bombs since they're already there) Then follow up with whatever you see fit.

Situational, but works sometimes. =P
Ha thanks bro :)

ahh niceee.
Now that sounds legexy.
I'm gonna mess around with that.

pretty good mindgame too.

I really need to start putting in some bomb drops into my game.
It's a big surprise to opponents who are used to the down throw .


I was trying out some ledge tricks the other day too with bombs.

I had a bomb in my hand, went straight to the ledge dropped down then jumped straight up and threw the bomb up. I then fell right back to the ledge...waited for the bomb to drop a little ways and jumped on stage with a Nair (caught the bomb) and after my attack landed I was able to connect with the bomb and go from there.

Kinda the same concept except mine isn't legexy and tricky as yours.

Good stuff.
I'm about to try that out.
 

SonicFire

Smash Apprentice
Joined
Aug 2, 2008
Messages
112
Location
Cali
Can someone please tell me at which point the the first arrow is fired in order for the second arrow to be initiated as well in a double arrow? I knew it, now I can't remember it. >.>
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
Can someone please tell me at which point the the first arrow is fired in order for the second arrow to be initiated as well in a double arrow? I knew it, now I can't remember it. >.>
asap


10char
 

ZeroXMachine

Smash Apprentice
Joined
May 15, 2008
Messages
82
Location
Lakewood, CO
I haven't gotten this down to a science or anything, but when you can land a Dair close to the edge of the stage, it will sometimes spike them at an angle off the stage. Now since you're over the stage, missing the dair won't immediately kill you, but the afterlag of landing it on the ground will leave you vulnerable to attack.

And of course there's always Dair spike off-stage... ftw?

What is the consensus on using it off-stage, btw? I'll use it very sparingly against oppoents that I play a lot, simply because they prepare for it and won't give me an opening. Against opponents that are somewhat naive to my play style will usually succumb to it for pretty much a free kill. I have mixed feelings about the move overall as a killing strike (when there's no water under me). It definitely should not be spammed (obviously), but I don't feel like it should be completely ignored either.

There are certain characters where I'll go for the move more liberally against, like Snake or DK, whose recoveries are predictable, but I still won't necessarily try it even once in a serious match against those kind of characters.

What do you guys think?
 

Santi

Smash Lord
Joined
Sep 17, 2006
Messages
1,931
Ha idk how this turned into a Q&A thread.

but the arrow gives me an idea.

SH arrow.....land then hyphen smash?

There should be no lag after the arrow right?
or atleast just a little lag.
And if spaced correctly the arrow and smash could get to the opponents shield around the same time.
and TL should get there quickly if you use the dashing animation like fox trot
Or if you got to the shield first you could attack and then the arrow hit.

Prolly would work best on FD since there is more room.

idk.
Just throwing out random ****



Dair does own sometimes. Ha, prolly the most certain kill move if landed.
There are some characters that are easier for the dair to hit, but I try to footstool before I spike. Or like you mentioned ZeroXMachine I try to hit the dair more than others. Snake ,Falco (Fire), etc. etc.
 

Sosuke

Smash Obsessed
Joined
Aug 3, 2007
Messages
25,073
Switch FC
8132-9932-4710
I haven't gotten this down to a science or anything, but when you can land a Dair close to the edge of the stage, it will sometimes spike them at an angle off the stage. Now since you're over the stage, missing the dair won't immediately kill you, but the afterlag of landing it on the ground will leave you vulnerable to attack.

And of course there's always Dair spike off-stage... ftw?

What is the consensus on using it off-stage, btw? I'll use it very sparingly against oppoents that I play a lot, simply because they prepare for it and won't give me an opening. Against opponents that are somewhat naive to my play style will usually succumb to it for pretty much a free kill. I have mixed feelings about the move overall as a killing strike (when there's no water under me). It definitely should not be spammed (obviously), but I don't feel like it should be completely ignored either.

There are certain characters where I'll go for the move more liberally against, like Snake or DK, whose recoveries are predictable, but I still won't necessarily try it even once in a serious match against those kind of characters.

What do you guys think?
I almost always go for the edge Dair (*cough* combovids*cough* >_>)
I only Dair off the stage to the point where I can imply some soft of mindgame, or if the opponents recovery is predictable (which most are).
Also, in the rare case of Wario, if you miss him and hit his bike, your safe. =D
But Dairs a tricky move. Many things contribute to if I should go for it or not for me. (like opponents possible moves, how long their airdodge lasts/how fast it comes out, how big they are.....stuff like that)
I say don't go for the Dair off the edge unless your pretty **** sure you'll get them or you feel like being really risky. The odds are against you in a normal scenario.
But hey, footstool-> Dair works. Bomb->Dair works. Stuff that guarantees you'll get the Dair are fine.

I'm done. =P
 
Status
Not open for further replies.
Top Bottom