I like to Inhale. Alot.
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Nahh. Don't get me wrong. Fair's okay if there's really not a confrontation going on and you need to set up some pressure; it's fairly safe and it lasts a while...I like to F-air.
Maybe that's why my Kirby is bad...
But kirby has a better taunt. I like melee better than Brawl. Don't know why Brawl was ever made.
Haha, nice one, gave me a good laugh.There ya go, helped clean up that post. =]
Oh I will laugh. Also, I like only doing the down throw > up-tilt, and the up throw randomly sometimes. I hate when I L-cancel my u-airs to early though, thats something I gotta get used to.Edgeguard Link with Stone.
Laugh as they miss the tech.
I've done this to Falco/Fox multiple times. It's rather easy if they're trying to hug the wall for a sweetspot.Edgeguard Link with Stone.
Laugh as they miss the tech.
well i totally agree with you on all those points, but I was thinking it might make him playable (maybe not good lol)No.
10nos.
The root(s) of Kirby's problem(s) is that they gave him poor jumps, no aerial mobility at all, and poor hitboxes on all his moves (except tilts, bair, swallow kind of, and grab). Unfortunately, despite having a good grab, he lacks throws that do... things... which largely nullifies the usefulness of having such a good grab hitbox.
Well, it is a big spinny hammer...How much it would help him would be limited to how many moves could beat it, though.
Because what other Sheiks do dictate your actions?I've actually started using Kirby as a secondary to my main, Sheik, against some characters/players who have played x-million other Sheiks to read me perfectly. <_<
I dunno man, kirby CANT do a lot of things, somehow I dont think that would be easier lol.Maaaan. I've found thinking about what I wish Kirby could do to be a big time waster.
It's a lot easier to acknowledge what you can't do rather than fantasize about what you want to do.
That's.. kinda what I said.I dunno man, kirby CANT do a lot of things, somehow I dont think that would be easier lol.
No, but they don't need to be for the sake of this argument.Really? Every single Sheik player is unique?
That is absolutely, 100% correct. But in SoCal's metagame there are always several viable options in nearly EVERY gameplay scenario that are all reactions to viable options by your opponent. I'm not sure how you guys play over there, but generally a character can be played well using a myriad of possible options it has in many different situations and nearly 100% of the time, both characters have viable options.Reading the way a bunch of different people play the same character can give another player a general concept of how that character is played well.
You say that like its a bad thing. As stated in my previous response, smash is deep enough so that in nearly every situation there are several viable options.It gets to the point where doing things outside of the norm would only be bad for that player.
That's all matchup, bro. Maybe you're better with Kirby vs. X or they're worse with X vs. Kirby than the respective Sheik matchups. Maybe you don't know all of Kirby's or Sheik's available viable options in certain scenarios so you're being predictable.Maybe I don't incorporate enough into my personal game to throw people off, but there are a few characters that I can get significantly better results from when using Kirby against than Sheik.
Consider your original statement. You know, the one I nitpicked at.I don't change as a player, but I change my character. Why is there a difference there, then?
.I've actually started using Kirby as a secondary to my main, Sheik, against some characters/players who have played x-million other Sheiks to read me perfectly. <_<
You play kirby, why would you even need that disclaimer?disclaimer: i'm not good at this game
Powershielding Made Easy
Campy falco's always get to everyone eh? Well characters like jiggs can get round this with ease.
Method:
1) When you see the falco start to sh, crouch.
2) the laser will come towards you, wait for it to pass directly above you.
*The whole laser counts as a hitbox, so it is all powershieldable, so wait for any part of the animation to be above you*
3) Now, you have to let go of crouch, and in the time between getting up and getting hit by the laser, you have to shield.
*The whole shield allows you to powershield, not just the area between you and the edge of the shield*
If you do not let go of crouch, you actually light shield before fullshielding, which does not allow you to powershield.
Applications:
Close range: Wavedash oos to grab is very useful here, as they generally do not expect the grab coming at all, and hence, free uthrow to rest. Or just throw falco off the edge if he's close to the edge. Maybe go for a surprise rest, there are a lot of possibilities as falcos are generally thrown off by their blasters getting reflected back at them.
Long range: Camp the **** out of that spammy *****!!#
Might even make a little video to go along with this hehe
Hopefully, this can help all of you on your falco game, it may be quite hard to get the hang of, but at least jiggs has something remotely technical now
Drephen and MacD.its pretty impossible to find 2 players who have the same patterns and thought processes.
LOL too good.Drephen and MacD.
I saw you post this on the Jiggs forums, I've been doing this for years! Now there's going to be copycats everywhere!Hey guys,
I kinda second Kirby (well, I just use him in low tier tournaments) so I thought Id share this info with you guys to hopefully help you in certain matchups. Im not claiming to have discovered this or anything, I found it on my own but I find it hard to beleive this community has not found this before, but it seems to be an AT that hasn’t been well publicised, nor well known at all from the reaction I got from posting it on the jiggs boards. So here goes.