studly
Smash Ace
i think i need to find a good example of someone successfully ussing fair as an approach.
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If it's airbore he has terrble range or starts airbore to ground, I'm pretty sure falcon punch outranges the airbore suck and all of marth's moves, but yeah it has like less than half the range when airboreIf im playing anyone but marth I approach with inhale lol. Bigger than Kirby's Grab <3
All I know is about everyone esle has a much better way to approach heck I would say doing the same moves d-tilt/fair I think like 70% of the cast can approach better with though moves than kirby can. Compareing to other people yes they are awful. but really someone with decent movement DDing around to d-tilt or fair is better than kirby's really I don't think kirby SHOULd really approach because he can't get much out of it. Kindof wait a lot chipping damage if possible like puff. Kirby camping is better than kirby attackingRunning dtilt and fair aren't awful approaches.
Aerial Inhale has the exact same priority as a grounded one.If it's airborne he has terrible range or starts airborne to ground, I'm pretty sure falcon punch out ranges the airborne suck and all of marth's moves, but yeah it has like less than half the range when airborne
INSANE CARZY GUY;9868894 said:
**** just got real!No, I havent done that, but i have used my Action Replay to check the grab boxes for it.
No, you're just wrong.But yeah I think one of us is just misunderstanding.
But...if Pink Reaper has looked at the actual hitboxes and seen that they are the same....isn't your point invalidated already?I was saying when you B in the air it has less range even after you land it, give me a while and i'll show you on a video.
like i said im just trying to find out if were all on the same subject.It's like this.
Jump a few times, and hit and hold B. Now, when you land, continue holding B. This is the grounded aerial suck.
Compare that to the normal grounded suck.