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Lucario vs. Ike

IkeMaster15

Smash Cadet
Joined
Mar 15, 2008
Messages
27
In my opinion Lucario owns Ike. All you have to do is play defensively using the dodge roll and when at the side of the stage just spam the aura spheres until they get to high damage. Don`t get into the air too often keep your game on the ground. Then finish Ike with your Dsmash or Fsmash and you will win most of your matches.

PLease someone just go to the Ike character forum section and challenge someone from their you will see what I mean. Ike palyers have pretty much no chance against Lucario`s when they are playing defensively. Just challenge someone their who thinks they`re good. And walk away with a victory and they`re pride. l
 

Zeee

Smash Journeyman
Joined
Nov 10, 2006
Messages
352
Location
East Orange NJ
As a good *** Ike player.
If you play defensivly with the gay spam, I'd just shff with either Nair or Fair depending on what your doing.
Dash attacks are pretty lame with ike but its good for knock back leading to an unavoidable air attack.

eff dis reply
I'll play ya right now I'm on T1 i wont lag from NJ
 

CaNuk

Smash Rookie
Joined
Mar 16, 2008
Messages
15
Location
Florida
As a fellow lucario player, I have to say this thread makes me sad that people play my char like that. dodge dodge dodge dodge spam spam dodge dodge grab spam dodge spam = f***ing n00b. And you haven't been playing any good ike players as the above poster said if you are winning. This is a pretty pathetic topic imo, noobish bragging ftl. And fyi throws to aerial combos is one of lucario's strongest tactics while ike is slow and cumbersome when airborne. So staying on the ground ftl as well.
 

Zeee

Smash Journeyman
Joined
Nov 10, 2006
Messages
352
Location
East Orange NJ
lol airborn ike wont get comboed by lucario dude.
counter, dodge, or inferno.

btw i havnt played a good lucario player yet online or offline.
Based off other characters though my ike could beat a good lucario since there's more ways to get out of combos with ike.
Also Ike's range is niice
there's really no point of this thread if its about how to beat a certain person instead of a certain character.
Playstyle vs playstyle can only be settled by videos or matches in real time
 

Dark Paladin X

Smash Journeyman
Joined
Feb 22, 2008
Messages
277
i think ike and lucario are officially rivals
Nah, try having Lucario vs Giant Bowser, he was a total hell for me.

Lucario's rival would most likely be Chuck Norris. :laugh::laugh::laugh::laugh::laugh::laugh:

Ok, enough with that. Ike is fairly easy to beat, he lacks recovery moves and just dodge and block all of his spikes. And don't forget to time your smash attacks correctly.
 

Ekaru

Smash Apprentice
Joined
Sep 6, 2007
Messages
184
Location
Minneapolis MN
In my opinion Lucario owns Ike. All you have to do is play defensively using the dodge roll and when at the side of the stage just spam the aura spheres until they get to high damage. Don`t get into the air too often keep your game on the ground. Then finish Ike with your Dsmash or Fsmash and you will win most of your matches.

PLease someone just go to the Ike character forum section and challenge someone from their you will see what I mean. Ike palyers have pretty much no chance against Lucario`s when they are playing defensively. Just challenge someone their who thinks they`re good. And walk away with a victory and they`re pride. l
...There's a big gap in between Aura Spheres.... So a half-decent Ike player, yes, even half-decent can get to you without taking damage and own your butt when you're shooting an aura sphere, due to the amount of lag you get from using one. Not that big, but big enough for an Ike to roll behind you and hit you with an attack, maybe even a fsmash.

Aura Spheres shouldn't be used against Ike like you're using them. Just when getting ready to approach, they're good for that. Just not spammable like Wolf's blaster, oh, and spamming Wolf's blaster will get you owned too.

There's no given way to beat a certain person. Keep in mind that Lucario isn't super quick, but Ike is slightly slower. The trick to beating Ikes is....

....to play better than them. I actually know some things to help beat them, but spamming Aura Sphere and thus getting your butt kicked IS NOT ONE OF THEM!

P.S. Ike can punish roll spammers, so that's a dumb thing to do too.
 

Baky

Smash Journeyman
Joined
Mar 18, 2008
Messages
427
Location
Okinawa, Japan
Aura Spheres shouldn't be used against Ike like you're using them. Just when getting ready to approach, they're good for that. Just not spammable like Wolf's blaster, oh, and spamming Wolf's blaster will get you owned too.
Wolf's blaster has alot of stall afterwards in comparison to Aura Sphere and a Wolf can basically cancel all ariel attacks by Ike with a short hop blaster if timed correctly and considering Ike's speed, the Wolf player does infact have enough time to hit guard upon landing.

There's no given way to beat a certain person. Keep in mind that Lucario isn't super quick, but Ike is slightly slower. The trick to beating Ikes is....
Slightly slower eh? I disagree. Maybe if you speak of running speeds or maybe fast fall speeds but sure as hell not attacks. On ground...AAA, all tilt moves, and dsmash are each faster than anything Ike can do. In air...fair, dair, uair, nair...and bair in many cases are faster than each and every move Ike can do. The difference? The range. Basically one of the things that separates Ike from the rest of the group.

....to play better than them. I actually know some things to help beat them, but spamming Aura Sphere and thus getting your butt kicked IS NOT ONE OF THEM!
"Spamming Aura Spheres" is a form of CAMPING. Which is infact effective vs Ike. If a character is capable of camping, then they can easily camp Ike. As soon as Ike gets close range, gain distance and camp more. I personally am not suggesting roll spam but of course one of the speed superior moves of Lucario can push Ike away somehow.

but of course, I could be wrong...Ike is super fast, he can jump really high, his moves are like light speed and of course he has projectiles when being camped.....





oh wait....no he doesnt
 

Lupo

Smash Cadet
Joined
Dec 19, 2007
Messages
33
Location
West Palm Beach, Florida
*sigh*

*facepalm*

>_<

Aaaaaanyways.

Lucario vs. Ike, hmm?

Even if I don't spam rolls (I use them effectively, thank you very much) I feel that Lucario is a character that does pretty well with Ike. At least I do. Lucario's range is riiight off the tip of Ike's fsmash, so you can swoop in, FP, then go into beastly aerial combos. Plus, Ike's attacks are easy to see. You can DT them on the spot.
 

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
Messages
2,694
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AZ
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LordDarkDragoon
Yea.
Lucario's range is just SLIGHTLY shorter than Ikes.
Lucario's speed destroy's Ikes.
Therefore, Lucario wins.

Of course, the Lucario has to take this match carefully, and its one of those matches where you need to combo A LOT, because relying on Aura to get you damage won't work- Ike can KO you at like, 70%.

Ike's main approach is B> to A Combo, and B> is canceled by Baby Aura Spheres.
If Ike is dashing, shield grab and combo from a DThrow or something.

Ike isn't a very good character off of Wifi, where he loses the lag advantage.
-DD
 

Emblem Lord

The Legendary Lord
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No.

Ike has slight advantage on Lucario.

Ike kills Lucario befiore he hits a high enough percent to take advantage of his rage system. Lucario can't kill effectively and Ike is heavy so Ike will be living on average until about 130, while Lucario will be dying around 80-90.

Ike takes away another Lucario advantage, that being his disjointed hitboxes. Ragnell doesn't give a **** about Aura. It cuts through Aura like air.

All Lucario has is aura sphere spam. Which is annoying, but not enough to give Lucario advantage.

Also if your character can camp, then you should.

Since that's all high level Brawl is anyway.
 

DarkDragoon

Smash Champion
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LordDarkDragoon
No.

Ike has slight advantage on Lucario.

Ike kills Lucario befiore he hits a high enough percent to take advantage of his rage system. Lucario can't kill effectively and Ike is heavy so Ike will be living on average until about 130, while Lucario will be dying around 80-90.

Ike takes away another Lucario advantage, that being his disjointed hitboxes. Ragnell doesn't give a **** about Aura. It cuts through Aura like air.

All Lucario has is aura sphere spam. Which is annoying, but not enough to give Lucario advantage.

Also if your character can camp, then you should.

Since that's all high level Brawl is anyway.
Thats true about camping.
However, Lucario dies around 80-90 when he actually gets HIT.
>.> If Lucario is inside Ike's range, not at the tip, then Lucario can still hit you. Lucario has more Disjointed boxes than Ike does, just not as far a reach.
Ragnell does not "cut through" Aura. All Ike has to stop Aura are SAFs in his B and B^ moves, which merely prevent knockback.
Like I said, off Wifi where you can shield or dodge instantly and not worry about lag, Ike really can't get much done, and Lucario is much more mobile.

On Wifi, Ike owns, and Lucario should just camp him.

Also, Azen just beat a 70 person tournament using ONLY Lucario. I seriously doubt he camped/Aura Spammed the entire time, so please don't say thats ALL he has.

-DD
 

Emblem Lord

The Legendary Lord
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Yeah.

Azen. He is like a videogame whiz and plays a plethora of characters and ahs massive amounts of experience in competitive play.

I still say this is Ike's advantage.

He outranges Lucario by quite a bit. And why wouldn't Lucario get hit?

That's like me saying, well Lucario can only beat Ike if he gets hit. Well, yeah duh.

you are acting like since Ike is on the slow side Lucario will never get hit. That's ridiculous, considering Ike has fast moves and his fast moves happen to be his best moves.

Someone also mentioned counter before. Counter what? A good Ike won't be throwing out smashes left and right and if you counter an aerial Lucario reappears on the ground.

Also Ike has a counter too.

Both if their counters suck compared to Marth's anyway.

Lucario has to work harder to build damage and stay safe in this match-up. He is an offensive character/pressure heavy character. Yeah he can cmap, but his camping isn't great and not hard to deal with, it's just annoying.

Ike has the tools to put this fight in his favor. That's all.
 

mac holland

Smash Cadet
Joined
May 28, 2005
Messages
63
Location
SoHo
Lucario v. Ike goes a lot like this...

Get him off the stage, throw a ball so he can't f.B, catch his jump with f.Air fastfall f.Air jump f.Air d.A and he cannot get back on the stage.

Win.
 

Pentaoku

Smash Apprentice
Joined
Mar 15, 2008
Messages
172
Ike with the advantage? I'm not so sure. Being limited in approaching, due to projectiles, forces Ike to only use the fast attacks you mentioned. However doing so makes him easier to predict...

I wouldn't give Ike the advantage just yet...
 

dguy6789

Smash Lord
Joined
Jun 25, 2006
Messages
1,585
Location
San Antonio, TX
I still say this is Ike's advantage.
Disagree completely. Lucario can run circles around Ike.


He outranges Lucario by quite a bit. And why wouldn't Lucario get hit?
He outranges Lucario barely and the few moves he has that do outrange Lucario are VERY easily dealt with. Lucario wouldn't get hit because Ike's moves are very easy to predict and avoid. Against a good Lucario, Ike's smashes are not even an option.

Someone also mentioned counter before. Counter what? A good Ike won't be throwing out smashes left and right and if you counter an aerial Lucario reappears on the ground.
What about it? Counter is a very situational move.

Both if their counters suck compared to Marth's anyway.
BS. Lucario's is the only one that kills and it is just as easy to use as Marth's.


Lucario has to work harder to build damage and stay safe in this match-up.
Avoiding Ike's moves is easy, not hard. Staying safe against Ike is easy, not hard. Camping destroys Ike. You can be as good as you want with Ike, but you will be the one who has to approach regardless. Lucario can then battle Ike close range with faster and higher priority moves, better rolls, etc, not to mention run away and camp some more.
 

Emblem Lord

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Well, the more I play my Lucario the more I can see it as his advantage.

The main thing though is Ike kills early, so Lucario has a harder time taking advantage of his rage system.

But a campy Lucario > an aggressive Lucario.

So yeah, ok it's in Lucario's favor, since he can camp.

Edit: Marth and Ike's counter can kill. What are you smoking?
And Lucario and Ike's counter can be stuffed on activation. Marth's can't.

Also saying Lucario will run circles around Ike is very silly, since his movement speed is so low.
 

Pentaoku

Smash Apprentice
Joined
Mar 15, 2008
Messages
172
Lucario and low movement speed? o_O

Isn't he faster than Falco?

EDIT: Woops, apparently he's about the same speed as Falco and Marth.
 

MetalFace

Smash Rookie
Joined
Mar 17, 2008
Messages
21
Lucario v. Ike goes a lot like this...

Get him off the stage, throw a ball so he can't f.B, catch his jump with f.Air fastfall f.Air jump f.Air d.A and he cannot get back on the stage.

Win.
actually its easier to just DI towards stage and up b.
 

dguy6789

Smash Lord
Joined
Jun 25, 2006
Messages
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San Antonio, TX
Well, the more I play my Lucario the more I can see it as his advantage.

The main thing though is Ike kills early, so Lucario has a harder time taking advantage of his rage system.

But a campy Lucario > an aggressive Lucario.

So yeah, ok it's in Lucario's favor, since he can camp.

Edit: Marth and Ike's counter can kill. What are you smoking?
And Lucario and Ike's counter can be stuffed on activation. Marth's can't.

Also saying Lucario will run circles around Ike is very silly, since his movement speed is so low.

Yeah Ike killing early makes things difficult, but he still has to land a move that can kill.

Campy Lucario > Aggressive because it allows you to deal damage while having much less chance of taking damage yourself, this applies to all characters with projectiles.

They can? Interesting, I wasn't aware that their counters killed. Good to know. I mainly say Lucario runs circles around Ike because of his god tier roll and relatively lagless aerials and tilts.
 

FishkeeperTimmay!

Smash Ace
Joined
Mar 12, 2006
Messages
673
Location
Pembroke, Ontario, Canada
For all those who are saying Lucario is BARELY less ranged then Ike hasn't faced him in the air.

I will give that Lucario has some VERY nice hitboxes on his ground moves. His tilts and smashes are very long. But in the Air, Ike wins.

Ike is usually going to be in the air. Most Ike players have learned that the only reliable ground technique Ike has is his Jab, which is usually only used as a follow up from Nair. QD is good only as an approach, I would never use it versus Lucario because of his Spheres.

Your Fair combos, but Ike's fair has way more range and knockback. That means I'll always be able to outspace you in the air.
Your Nair is very fast and hits all around, but so does Ike's.
You Bair kills, but so does Ike's, and Ike's is faster.
Dair...Lucario has a better Dair, I'll admit. MUCH better.
Uair? Ike's is kill move that makes a huge umbrella of pownage above his head. xD
Ike's Counter actually counter aerials. >.>
Aether is a trouble free counter to an aerial coming from above.


Lucario has very little on Ike in the air. On the ground, they are roughly even. Lucario's god rolls are countered by well timed Upsmashes and DownSmashes. If you aren't getting punished, your playing one of the many bad Ike's. xD

The thing that makes the matchup even, though, is the aura sphere. Projectiles always give Ike problems.
 

Hestix

Smash Cadet
Joined
Mar 23, 2008
Messages
59
Location
San Luis Obispo
Online pissing contests ftl. Player skill takes priority over individual characters abilities; with this game so young if will take time but character advantages will become obvious.
 

Tyrael64

Smash Journeyman
Joined
Mar 30, 2007
Messages
357
Location
Californiia, USA
From Day 1 that I bought the game, Ike vs Lucario has been the single most played matchup between me and my roommate. I win about 85% of the time, but he pulls off that occasional win when I screw up. Personally, I alternate my style. I go aggressive at the beginning, then fall back and camp around 60% or so, because I know that I don't need much to go flying.

Counters are fun vs Ike, but it hurts BADLY when punished. I find the Dair great for mindgames or feinting when coming down from above. Fair is great for chasing Ike off the platform. Personally, my Lucario uses a very dodge-and-spotdodge-heavy style, zipping circles around the Ike and doing my ****dest to not get hit. Ping a bit of damage on Ike here, a bit of damage there, zip, I'm off again.

If I could figure out how to record our matches (and then import them properly onto my comp), I would. Freaking 2:00 time limit.
 
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