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back to its 4 frame glory? ive been using it like it's there again lol not sure if it is. it was 7 frame ya? or 6? i forget.Oh yeah, I forgot to mention Dancing Blade is 1.5 to 2 frames faster start up and 3 frames faster cool down.
I think the modifier on dancing blade (which is 2.0) on the start up may have been reduced to 1.5
Does this mean aerial DB1 comes out on frame 5.5 as well? And was I correct that it's still ends on 33?Oh yeah, I forgot to mention Dancing Blade is 1.5 to 2 frames faster start up and 3 frames faster cool down.
I think the modifier on dancing blade (which is 2.0) on the start up may have been reduced to 1.5
He always has been a legit character, at least in my eyes. :3Marth legitimate character or naaaaaaaaaaaaaaaaah?
Yeah heavy blade, along with shield breaker, has extremely long reach and they are transcendent so Marth can definitely challenge DK's wind up B. CS and DS work great too.
That move has super armor nevermind.Pretty sure Marth B move anything will slap DK stupid due to transcendence.
I can never get jab into anything showing up as a combo (not even into itself, lol), but jab into things is feeling a lot more real than before. Jab someone as they're landing and get a sweet sweet ftilt near the ledge that'll kill.Marth legitimate character or naaaaaaaaaaaaaaaaah?
I've been having a lot of success going jab to Dancing Blade. I have troubles getting f-tilt to combo, but I've only tried it with Charizard. Basically though a hit on a jab allows the opponent to either air-dodge or they don't. Either way you get hit by Dancing Blade so it's a combo I recommend. Grant it I'm a much worse player than you (since I lack local tournament experienceI can never get jab into anything showing up as a combo (not even into itself, lol), but jab into things is feeling a lot more real than before. Jab someone as they're landing and get a sweet sweet ftilt near the ledge that'll kill.
Shaya claim on DB1 faster start-up hasn't been proved yet. But jab, Ftilt, and DB1 have 3-4 frames less end lag. Everything else has actually been confirmed to be the same (except the mysterious DB changes to make it combo better).So to consolidate (and finally update the parent post) what are the definitive confirmed changes looking like at the moment?
Must say, haven't tested it myself mainly because I felt the custom was so incredibly useless :D. The best thing is to wait for the data at this point man.Has anyone compared Heavy Blade before and after the patch? I already updated my 3DS for Mewtwo so I can't check myselfAsking because I think it might've gotten a bit faster blah blah placebo verification help.