Judo777
Smash Master
- Joined
- Sep 9, 2008
- Messages
- 3,627
While i realize i misquoted my claim based on the context i think it wasn't too far off. My claim was that most moves in the game are more effective at closer ranges than farther ones. I actually think i can still get away with that argument since strong is such a lose term. Most moves in the game that do the exact same damage work better at closer ranges cause they can be followed up easier. So technically my claim wasn't wrong. Now isn't this a dumb conversation?No its not? I stated for characters i know and play well, which in that case I feel its about 100% accurate.
If i felt like doing others
Snake
-utilt
Kirby
-fsmash
-dsmash
diddy
-none?
Its not hard. and thats besides the point. your claim was the most attacks in the game are weaker at range and thats just completely wrong. For every snake utilt, kirby fsmash etc which is stronger at a base, there are 10 attacks which are the exact same at range.
Also iir Marths usmash can not technically tipper either since the non-tipper hitbox sucks people into the tipper one anyway, it does the exact same damage/knockback. And as for utilt, the tipper does more damage but only the reverse hit of the non-tip has more KO potential. Its a completely unique attack in that regard.
Point is PSing marth isn't hard. Even if you dont you can punish marth's hit on shield. And needles punish every jump. Use those tools and once marth is offstage keep him there which isn't hard. Lastly exploit phantom lag like its ur job.