- Joined
- Oct 27, 2007
- Messages
- 19,484
- NNID
- Super_Sand_Lezbo
- 3DS FC
- 3179-6068-0031
- Switch FC
- SW-7639-0141-7804
Well here is a moveset/changes I(makes shifty eyes) posted earlier.Really I don't care if Mewtwo won't make it, but I do have some questions. First off, how popular is Mewtwo? Second, can someone give me a new moveset for Mewtwo?
Hmm, based on those suggestions, here's how I'd envision his changes....
*Faster running speed, less lag when starting up if nothing else.
*Longer range on grabs, where does it say that mewtwo has to touch it to grab something?
*Gliding ability, see my post above this one i quoted.
*Stronger attacks, mewtwo is known for its TREMENDOUS attack.
*Faster attack speed, Mewtwo is also known for its blindingly fast speed.
*Improved or changed B>, B^ and BV, self explanatory:
My variations:
B> Tri-attack: Mewtwo crossses its arms, and shoots off a 3 colored beam, with the effect
of fire, electricity, or ice. Shorter range than Shadow ball, but much faster.
BV Barrier: Similar to Zelda's B, but repels players inside of its distance as well, with moderate damage. If players run into it, they will be knocked back with minor damage.
B^ Teleport: Same as previous one, but like Meta Knights Bv, attacks once it reappears. If it connects to something in the air, Mewtwo can perform it again.
*Larger size, Mewtwo is only like TWICE Pikachu's size in melee, WTF?? 6'7" vs 1'4"??
*More weight, 269lbs ain't that big, but certainly ain't small.
*More knockback in attacks, so he can send a Rhyhorn flying in the movie, but can't do it to Pichu and Jigglypuff in Melee?
*Different A,A,A attacks, were these ever useful in Melee??
*Keep everything else, floatyness was what made him KING of recovery.
Well, what do ya guys think? MEWTWO FOR BRAWL!!![]()
Hmmm..for a Final smash, I envisioned a mix of these 2...not really, just named Aura sphere..Specials---------
B- Aura Sphere:
Shadow Ball's speed was too slow, Aura Sphere can make a SWEET Hadoken animation, that the longer you charge it the bigger the fireball. The longer you charge it, the bigger the ball, so the more reach it has when people walk into it and get damaged, and can also be canceled like Shadow Ball to be used for later.
Final Smash-Focus Blast:
A very dangerous fireball-like move. He is invulnerable when used, and it starts out him radiating blue flames and he charges a fireball like Aura Sphere, and then he unleashes it right in front of his hands, growing bigger, a lot bigger actually, so it would be VERY effective on smaller stages. Characters that are closer to the core would be KO'd instantly and characters in the outer areas would suffer a good chunk of damage, characters barely outside of it would be pulled in.
Well, it would be like the Psychic ball attack from the 1st pokemon movie, with blue
aura surrounding it, and it can control it, running into every character, kinda like sonic's FS,
but with the option of shooting a beam of energy,
http://www.youtube.com/watch?v=9AUXmwhYNXw
like here on this video, at 4:01