saviorslegacy
My avater is not a Sheik avatar.
So I heard you guys like tech skill.
So I was talking to wasserwipf today and he told me about a new tech that he discovered. We coined it Needle Fidgeting. Basically because Sheik looks like she is having a seizure. Here's a gif providing by wasserwipf.
Now here is what is going on in this gif. As everyone knows Sheik has the ability to cancel her needle charge by air dodging. You can however, charge needles again to cancel the air dodge. This is what is happening in this gif.
Now what we discovered is that you can cancel the air dodge into any B move. This being BF, Vanish, FG and of course as it was already stated, needles.
If you use this in the air this is actually pretty bad since the needle halt your horizontal momentum. When used out of a needle glide however, you get some pretty nice results. Here is what we found.
Needle Glide> Needle Fidget> Airial Vanish Glide
So basically here you get an extended Vanish glide. What makes this a Vanish Glide? Well first lets break down what a Vanish Glide or any glide for that matter is.
You are transferring your run speed into the air when you glide. Your ground momentum becomes airial momentum and you well, glide. This is taking your ground momentum, transferring it into your air momentum, canceling the needles and then transferring that momentum into the Vanish.
It is basically an extension of our normal Vanish Glide.
Inputs are as follows.
dash> needle glide> air dodge> Vanish> you must recover
Needle Glide> Needle Fidget> Bouncing Fish (aka, Fidget Fish)
This is pretty simple. You glide, you kick, you conquer.
You can charge your needles longer to increase the distance.
Inputs are as follows.
dash> needle glide> air dodge> Bouncing Fish> you must recover
Needle Glide> Needle Fidget> Reverse Needle
One of my personal favorites. This allows you to cover people recovering low.
Because the inputs are so difficult wasserwipf and I can barely pull it off. I think I did it correctly once. That being siad, the gif is not perfect. Have fun doing this one guys. Oh, and you have to have your needles charged to 3/4 capacity.
This is basically an easier version of this: https://www.youtube.com/watch?v=eWIboa5zJWI
That one is harder... a lot harder.
Inputs are as follows.
dash> needle glide> air dodge> analog towards the stage> needles> needles again to shoot> you must recover.
Do that in less than a second and you should be good. Try not to use your grenade.
Special Thanks goes to wasserwipf. He made all of these gifs. He learned how to do each tech. He told me about Needle Fidgeting. He is basically awesome.
So I was talking to wasserwipf today and he told me about a new tech that he discovered. We coined it Needle Fidgeting. Basically because Sheik looks like she is having a seizure. Here's a gif providing by wasserwipf.

Now here is what is going on in this gif. As everyone knows Sheik has the ability to cancel her needle charge by air dodging. You can however, charge needles again to cancel the air dodge. This is what is happening in this gif.
Now what we discovered is that you can cancel the air dodge into any B move. This being BF, Vanish, FG and of course as it was already stated, needles.
If you use this in the air this is actually pretty bad since the needle halt your horizontal momentum. When used out of a needle glide however, you get some pretty nice results. Here is what we found.
Needle Glide> Needle Fidget> Airial Vanish Glide

So basically here you get an extended Vanish glide. What makes this a Vanish Glide? Well first lets break down what a Vanish Glide or any glide for that matter is.
You are transferring your run speed into the air when you glide. Your ground momentum becomes airial momentum and you well, glide. This is taking your ground momentum, transferring it into your air momentum, canceling the needles and then transferring that momentum into the Vanish.
It is basically an extension of our normal Vanish Glide.
Inputs are as follows.
dash> needle glide> air dodge> Vanish> you must recover
Needle Glide> Needle Fidget> Bouncing Fish (aka, Fidget Fish)


This is pretty simple. You glide, you kick, you conquer.
You can charge your needles longer to increase the distance.
Inputs are as follows.
dash> needle glide> air dodge> Bouncing Fish> you must recover
Needle Glide> Needle Fidget> Reverse Needle

One of my personal favorites. This allows you to cover people recovering low.
Because the inputs are so difficult wasserwipf and I can barely pull it off. I think I did it correctly once. That being siad, the gif is not perfect. Have fun doing this one guys. Oh, and you have to have your needles charged to 3/4 capacity.
This is basically an easier version of this: https://www.youtube.com/watch?v=eWIboa5zJWI
That one is harder... a lot harder.
Inputs are as follows.
dash> needle glide> air dodge> analog towards the stage> needles> needles again to shoot> you must recover.
Do that in less than a second and you should be good. Try not to use your grenade.
Special Thanks goes to wasserwipf. He made all of these gifs. He learned how to do each tech. He told me about Needle Fidgeting. He is basically awesome.
Last edited: