• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official Next Smash - Speculation & Discussion Thread

GoldenYuiitusin

Smash Lord
Joined
Jan 10, 2024
Messages
1,481
Location
Questioning my existence while asleep
And for Smash 4, I always thought Wii Fit was our surprise and Duck Hunt was our retro, but then some argue that Duck Hunt was the surprise and that Little Mac was the retro pick? And Wii Fit was just its own thing? It feels like revisionism because it’s just easier to draw a line between G&W / R.O.B. / Duck Hunt, since they are all classic characters and “old obscure hardware” reps, but anyone who was around for Wii Fit or Plant know that literally zero people were predicting them, while Duck Hunt was consistently suggested.
How is it revisionism when we know for a fact in Sakurai's design document for Smash 4 that Duck Hunt is listed as the "surprise character" (and is why we have that terminology in the first place)?

People that argued for Wii Fit Trainer being the "surprise character" were just flat out wrong. No revisionism.
Scan-Translation-3.png
 
Last edited:

Golden Icarus

Smash Lord
Joined
Oct 4, 2013
Messages
1,173
Location
USA
How is it revisionism when we know for a fact in Sakurai's design document for Smash 4 that Duck Hunt is listed as the "surprise character" (and is why we have that terminology in the first place)?

People that argued for Wii Fit Trainer being the "surprise character" were just flat out wrong. No revisionism.View attachment 397197
Well fair enough. I don’t think I remembered this statement. I mean if he was explicitly planned as the surprise, then I’ll take the L. I still find the qualifications for “retro” and especially the qualifications for “surprise” to be inconsistent and I don’t fully agree with the weight the community gives them.

Although I notice I often take the stance of “Sakurai’s statements aren’t that useful” and while we shouldn’t disregard them, I do think the community should relax on taking everything too literally when he’s so willing to flip his opinion on things.
 
Last edited:

The Stoopid Unikorn

Spiciest of Guacamoles
Joined
Sep 8, 2014
Messages
77,931
Location
somewhere in Canada
Switch FC
SW-4202-4979-0504
How is it revisionism when we know for a fact in Sakurai's design document for Smash 4 that Duck Hunt is listed as the "surprise character" (and is why we have that terminology in the first place)?

People that argued for Wii Fit Trainer being the "surprise character" were just flat out wrong. No revisionism.View attachment 397197
Yeah, Wii Fit Trainer was a surprise but when you take the time to think about it, she feels more like introducing a series which was not a thing by the time Brawl was developed, much like Shulk from Xenoblade Chronicles.

Was she out of nowhere based on our own speculation? Yes. But given the success of the Wii series as a whole, getting any kind of representative of it makes complete sense in hindsight and shouldn't have been surprising.

And given how people generally expect the Trainee due to Ring Fit Adventure's success, we're clearly intent on not making history repeat itself.
 
Last edited:

StormC

Smash Hero
Joined
Oct 29, 2014
Messages
8,335
You know, I can see why characters that are retro picks would be surprise picks for Smash, I mean, being absent until 4, a character like Duck Hunt would not be expected to join a game like Smash Bros., which makes them more surprising, even if they are retro. I just don't think the retro thing could be ruled out that easily. I am aware of Sakurai's decision and all, and I admit the following is not going to be important because it is not really a good comparison, but Sakurai has made mistakes and has not been accurate to characters that much from different games. That said, while it is official Sakurai picked some retro characters as surprise picks, they are still retro. The surprise pick thing is more important, but Sakurai has had to deal with many characters from different game series as well, and not all of them were done justice, too. It ain't inaccurate to call them surprise picks based on Sakurai's word, and in fact, it can be very accurate, but I do think that because of dealing with many characters from different series, and his overall performance with characters at times, while that may not be a good comparison, a surprise pick can still be retro.

So I would not be surprise if Sakurai let the retro thing slip by him, even if intentionally.

But that is not going to be considered important. I was just saying my peace.

However, the real thing I want to say is...

I mentioned King K. Rool, and how likely he is to be cut before Diddy. One thing I brought up when talking about Geno from Mario RPG is that he and K. Rool have had fan demand on their side. They are different characters as someone else mentioned, but that comparison is not important. The important thing is K. Rool alone having fan demand only. Not actually including Geno here. The thing is, fan demand can only do so much to get a character to stay in Smash in my opinion. Unless K. Rool appears in a new game, fan demand can only do so much to prevent him from being cut, is it not?

I know we were not talking about fan demand in particular, but I just wanted to mention that, if that is okay.
There is no way to know for sure, but Sakurai knows cut characters become popular requests, especially when they’re previously popular like Mewtwo. If K. Rool did get cut that probably means we’re looking at a good chunk of fan favorites are being cut and we’re looking at a very different playing field. I am confident though K. Rool would be a likely DLC candidate if he got cut, but honestly I’m not that worried about him.
 

CannonStreak

Supersonic Warrior
Premium
Joined
Nov 4, 2013
Messages
18,573
Location
Running from the cops in Stardust Speedway.
About the article GoldenYuiitusin posted, what are the odds that was just mistranslation or whatever about what Sakurai said about Duck Hunt?

Don't get me wrong, I am not denying that they were a surprise character, for they are, but I was just curious because mistranslations happen all the time, and...

Wii Fit Trainer was pretty surprising. Not to mention, I am sure there can be more than one surprise character. There is always a chance that more than one character in a fighting game can come as a surprise, like Terry and Mai in Street Fighter 6, if that applies.

There is no way to know for sure, but Sakurai knows cut characters become popular requests, especially when they’re previously popular like Mewtwo. If K. Rool did get cut that probably means we’re looking at a good chunk of fan favorites are being cut and we’re looking at a very different playing field. I am confident though K. Rool would be a likely DLC candidate if he got cut, but honestly I’m not that worried about him.
I am not too worried, either. Anyway, thanks for the response. I mentioned that because I thought it would be nice to bring up that little detail here.
 

Thegameandwatch

Smash Apprentice
Joined
Dec 21, 2024
Messages
78
Anyway, let me ask you all something: Which character who you enjoyed playing as but may be cut next Smash Brothers game would you miss by a lot?
Probably Roy who is the Fire Emblem character that I play the most. Also has a unique gimmick where his sword is the opposite of Marth so he plays differently than most sword characters.

My prediction is that there will be a character that will be cut that will case backslash akin to Mewtwo when it happened in Brawl.
 
Last edited:

Wonder Smash

Smash Champion
Joined
Oct 8, 2013
Messages
2,248
Well fair enough. I don’t think I remembered this statement. I mean if he was explicitly planned as the surprise, then I’ll take the L. I still find the qualifications for “retro” and especially the qualifications for “surprise” to be inconsistent and I don’t fully agree with the weight the community gives them.

Although I notice I often take the stance of “Sakurai’s statements aren’t that useful” and while we shouldn’t disregard them, I do think the community should relax on taking everything too literally when he’s so willing to flip his opinion on things.
The thing is, some people seem to be under the impression that a "surprise" character can't also be a "retro" pick when a surprise character just simply means it's a character that people don't usually expect. That kind of factor wears off after the character is revealed.

As for retro picks, they're characters that represent a past era that they come from. Usually a distant past era. Ice Climbers was added to Melee for that reason while Mr. Game & Watch was the surprise character for that same game. But let's be honest, with his design, moveset, stage, and even his name, there's no way anybody can say Mr. Game & Watch doesn't represent a past era. Everything about him is retro.

As I already said, the surprise factor wears off. But a character will still be retro, no matter what.
 
Last edited:

ScrubReborn

Smash Journeyman
Joined
Mar 6, 2024
Messages
247
My prediction is that there will be a character that will be cut that will case backslash akin to Mewtwo when it happened in Brawl.
I think there'll be more than one.

As for retro picks, they're characters that represent a past era that they come from. Usually a distant past era. Ice Climbers was added to Melee for that reason while Mr. Game & Watch was the surprise character for that same game. But let's be honest, with his design, moveset, stage, and even his name, there's no way anybody can say Mr. Game & Watch doesn't represent a past era. Everything about him is retro.
Worth noting Sakurai literally highlighted Game & Watch's age in Pac-Man's trailer. If he didn't hold value in these character's retroness, then I don't think he would have done that.
 

GoldenYuiitusin

Smash Lord
Joined
Jan 10, 2024
Messages
1,481
Location
Questioning my existence while asleep
Worth noting Sakurai literally highlighted Game & Watch's age in Pac-Man's trailer. If he didn't hold value in these character's retroness, then I don't think he would have done that.
Literally no one is saying that they aren't "retro" or whatever.

What is being said is that there is a specific reason for these characters that does not have to do with being "retro" to which was what :icsmelee: was specifically added for as a token NES/Famicom representative.
For :gawmelee: :rob: :4duckhunt: :ultpiranha: , it was to surprise the player with a fighter that breaks typical expectations and isn't a typical hero/heroine.

Yes, :4wiifit: would be another example of this....except she wasn't meant as a "surprise" like them. Instead she was added for the purpose of providing something new and interesting and disregarding whether the character is a combatant or not (to which was also why we got :4villager: in spite of denying for Brawl). This is why she was an early reveal, not meant to be hidden to the public until release/revealed as a pre-order bonus after the "final new challengers" were all shown (since Ultimate kept no characters secret).
 

The Stoopid Unikorn

Spiciest of Guacamoles
Joined
Sep 8, 2014
Messages
77,931
Location
somewhere in Canada
Switch FC
SW-4202-4979-0504
Time to throw my hat into the ring when it comes to trying to categorize character likeliness because why not :p

Do note that outside of the "untouchable ten" which is clearly the highest of priorities, none of these are in order of priority (so the category right after the untouchables isn’t necessarily the next likeliest outside of them, for example) and I'm simply talking about stuff as I go.

THE GUEST FIGHTERS

:ultsnake::ultsonic::ultmegaman::ultpacman::ultryu::ultken::ultcloud::ultsephiroth::ultbayonetta::ultsimon::ultrichter::ultjoker::ulthero::ultbanjokazooie::ult_terry::ultsteve::ultkazuya::ultsora:

Just lumping them into their own category since the inclusion of (at least) one more company to negotiate with means they are more complicated to properly guess. Some highly beloved characters could be cut while some less desirable ones could return. It all depends on who Nintendo wants to play ball with and which companies accept the invite to play ball.

With that said, Sonic being the only guest to appear in more than just one Smash game (discounting Ultimate) makes him likely to return while the fact that Square Enix almost single-handedly stopped "Everyone is Here!" by making it hard to negotiate Cloud means any of their characters have shaky chances in spite of their popularity.

They're basically wild cards.

THE UNTOUCHABLE TEN

:ultmario::ultluigi::ultbowser::ultdk::ultlink::ultsamus::ultyoshi::ultkirby::ultpikachu::ultmarth:

These are the characters that feel too big when it comes to Nintendo's own IPs, carrying a lot of long-lasting legacy and even being at the very least planned in Smash 64 so Sakurai has had his sights on them since Day 1.

As a result, seeing Smash without any of these ten characters would be ridiculous imo.

Not all of Smash 64's roster is there but you could say that's a result of times changing. Some franchises aren't what they were like in '99.

SMASH LEGACY PICKS

:ultdoc::ultsheik::ultzss::ultfox::ultfalco::ultwolf::ultjigglypuff::ultness::ultfalcon::ultroy::ulticeclimbers:

Characters who are absolutely more famous for being in Smash than they are for their source material. That fame can help with their likeliness and if any of them get cut, they remain a good contender for DLC due to that very fame. Some of them such as Fox or Ness could also fit more categories but I think this would be the reason why any of them would return.

With that said, if Dr. Mario is one of those cuts, I doubt he'll be sold as his own standalone DLC.

THE (FIRST-PARTY) SMASH BALLOT PICKS

:ultkrool::ultdarksamus::ultridley::ultchrom:

First-party characters explicitly known to have made it in thanks to the Smash Ballot, meaning their position as characters with high fan demand might warrant them being brought back. The two Echo Fighters are in a more questionable position since we don't know if the next game will bring back Echo Fighters but if it does, they're going to be pretty high on the returning Echo Fighters list.

Realistically, K. Rool and Ridley could also both be in the "Legendary All-Stars" category and Chrom could be either grouped with the Echo Fighters or be considered unique enough of a clone to stand among the "Rising All-Stars" but I felt the Ballot had a lot of weight in their inclusion and should remain acknowledged.

Speaking of Echo Fighters...

THE ECHO FIGHTERS

:ultdaisy::ultlucina::ultdarkpit:

Highly dependent on if they bring the concept back. And while I don't want to guess the priority of each, I would say Lucina is likely one of the highest ones due to how the lack of tipper hitboxes make her feel completely distinct despite being a full-on clone. So distinct that I think she and Chrom can still return even if the concept of Echoes doesn't; they feel THAT unique.

NINTENDO'S LEGENDARY ALL-STARS

:ultpeach::ultbowserjr::ultdiddy::ultzelda::ultganondorf::ulttoonlink::ultmetaknight::ultkingdedede::ultpokemontrainer::ultmewtwo::ultike::ultgnw::ultwario::ultolimar::ultrob::ultvillager::ultduckhunt:

Characters who are popular even outside of Smash and have had a long-lasting legacy that predates the Wii (which I'm using as the cutoff point for legacy here since GameCube games are getting more remakes lately).

These characters are likely to be very high on the priority list but not 100% guaranteed. If they make a lot of cuts for the next game, I could some of them removed but if it reaches beyond half of them, I expect the number of returning veterans to be outright nuked. However, if any of them are gone, it will absolutely be time constraints.

NINTENDO'S RISING ALL-STARS

:ultrosalina::ultlucario::ultgreninja::ultincineroar::ultrobin::ultcorrinf::ultbylethf::ultpit::ultpalutena::ultwiifittrainer::ultlittlemac::ultisabelle::ultmiifighters::ultshulk::ultpyra::ultmythra::ultinkling::ultminmin

This is mostly odern all-stars from after the GameCube era, though long-standing characters who saw a rising (pun intended) prominence after that era after getting a new game during or after the Wii era are also present here (this is mostly for Kid Icarus but Punch-Out is there too).

They very much have similar likeliness as the category about but I wanted to give them their own category because they generally don't carry as much legacy and instead have the opportunity to build even more legacy as the years go by.

Like the above category, time constraints is more likely to do them in than low priority.

THE OTHERS

:ultpiranha::ultyounglink::ultpichu::ultlucas:

These are the ones I have no idea where to put for various reasons.

Plant was very much Sakurai being silly and we don't know if the joke will stick again. Young Link could fit as a legacy pick but also three Links is a bit much and Toon is more visually distinct. Pichu was always a joke addition. And the latter two are basically Echoes in all but official acknowledgement.

Finally, Lucas has the "honor" of being the only character whose sole game appearance outside of Smash is from a Japan-exclusive game but "Release Mother 3" is such a meme that I can't just say he's exclusively Smash legacy... yet this Japan-exclusivity is also why I doubt he'll return.

FINAL NOTE

I first thought of making a "cutting room floor" category of everyone who ever got cut but I figured different games would have different priorities. After all, the idea of Marth and Bowser not making it back due to time constraints nowadays feels ridiculous but it's exactly what happened in Smash 64. Do I say they're at risk because they've been cut before or acknowledge their legacy is too big to make them budge out of the roster? I chose the latter.
 
Last edited:

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
13,511
Location
Snake Man's stage from Metal Blade Solid
With that, my question is this: What would happen if CPU players in Smash Bros. were literally controlled by AI that was so smart?
There's no reason to do this, as the game won't benefit from an AI built off of machine learning any more than it'd benefit from the current AI we've got, with maybe the exception of copying Killer Instinct's mode where the AI tries to fight like you.

Well, it's about having a similar moveset and serving the same function.

For example, if I were making Capcom vs. Capcom, and wanted to make a replacement for MODOK, I might use, say, Dr. Wily in Wily Capsule 7. Floating around in a little hoverpod, shooting lots of energy projectiles.

Now obviously, Wily wasn't created for CvC. But if his moveset is similar, I can call him a replacement for MODOK.

Or if I wanted to make a replacement for Captain America, I might go with Protoman, or Trojan.
I might be missing the point, but you are creating a new fighter in these examples since Dr. Wily, Proto Man, and Trojan haven't been in a fighting game before. C. Viper on the other hand is using a fully formed moveset from a completely different game.

Also Wily and Proto Man would be terrible picks for MODOK and Captain America clones but that is definitely beside the point.
 

CannonStreak

Supersonic Warrior
Premium
Joined
Nov 4, 2013
Messages
18,573
Location
Running from the cops in Stardust Speedway.
There's no reason to do this, as the game won't benefit from an AI built off of machine learning any more than it'd benefit from the current AI we've got, with maybe the exception of copying Killer Instinct's mode where the AI tries to fight like you.
Thanks for the response. Still, I was only curious, which is why I asked about this. This was more of a what if scenario, if anything.
 

DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,500
I might be missing the point, but you are creating a new fighter in these examples since Dr. Wily, Proto Man, and Trojan haven't been in a fighting game before. C. Viper on the other hand is using a fully formed moveset from a completely different game.
Fair point.

Also Wily and Proto Man would be terrible picks for MODOK and Captain America clones but that is definitely beside the point.
Protoman is a bit of a stretch, but Wily would be a perfect MODOK.

Likelyhood tier list:
S Tier (not ordered)
:ultmario::ultdk::ultlink::ultsamus::ultyoshi::ultkirby::ultfox::ultpikachu::ultluigi::ultness::ultfalcon::ultjigglypuff::ultpeach::ultbowser::ulticeclimbers::ultsheik::ultzelda::ultdoc::ultpichu::ultfalco::ultmarth::ultyounglink::ultganondorf::ultmewtwo::ultroy::ultgnw::ultmetaknight::ultpit::ultzss::ultwario::ultsnake::ultike::ultpokemontrainer::ultdiddy::ultlucas::ultsonic::ultkingdedede::ultolimar::ultlucario::ultrob::ulttoonlink::ultwolf::ultvillager::ultmegaman::ultwiifittrainer::ultrosalina::ultlittlemac::ultgreninja::ultmiifighters::ultpalutena::ultpacman::ultrobin::ultlucina::ultshulk::ultbowserjr::ultdarkpit::ultduckhunt::ultryu::ultcloud::ultcorrin::ultbayonetta1::ultinkling::ultdaisy::ultridley::ultsimon::ultrichter::ultchrom::ultdarksamus::ultkrool::ultisabelle::ultincineroar::ultken::ultpiranha::ultjoker::ulthero3::ultbanjokazooie::ult_terry::ultbyleth::ultminmin:ultsteve::ultsephiroth::ultpyra::ultkazuya::ultsora:
 
Last edited:

SnakeFighter64

Smash Obsessed
Joined
Nov 6, 2018
Messages
31,088
Location
Shadow Moses Island
How would you feel if this was the next Smash roster
smash roster.png
  • Olimar has added Brittany and Louie alts to go with Alph
  • Charlie has an alt for the President
  • Leon and Jill have Chris and Claire alts
  • For the Warriors of Light, you pick four of the six characters before the match to build your party. You switch characters after successfully landing a down special parry, inspired by Sakurai likening that move to you taking your turn after the opponent takes theres. So after that interaction it's your next party member's turn.
 
Last edited:

Wunderwaft

Smash Master
Joined
Mar 21, 2019
Messages
3,502
A bit late but on the topic of Icies....

Yeah if there's extensive cuts happening I will be questioning the logic of the director keeping them while other characters that are popular get the boot. Let me explain a bit, in terms of a "duo fighter" mechanic, we already kind of have that mechanic represented with Rosalina, sure it's not a 1:1 to how the Icies treat the concept but the concept remains. If the Icies are cut then there will still be a character to represent that archetype, and this is just my opinion speaking but honestly Rosalina and Luma executed the duo fighter mechanic way better than the Icies have ever done, just look at the three times we had Icies playable in Smash.

In Melee and Brawl they were given their tools and were massively obnoxious to fight, they were an overtuned and broken character that wasn't fun to fight against with their death grabs. Now let's look at how they're implemented in Ultimate after they were properly toned down and balanced, practically no one plays this character except for a couple of few loyal fans. This isn't a diss on the people who like the character and play them, but without the broken OP **** the character previously had the play rate became low compared to the rest of the cast.

People have already talked about how the Icies are completely irrelevant in the grand scheme of things what with them having one forgotten game from the days of the NES and is only popular because of Smash, but we have to look at the gameplay point of view as well. Adding this character back brings baggage with the dev team, if they give them a slight inch with buffing them to not be bad then that brings the risk of completely breaking the game like previous installments, but if they keep them toned down and neutered then this character becomes unplayable and is ignored by the majority of the player base. It makes me question the reasoning for bringing back this character with all this in mind and how tight the cuts could be in the next game.
 

Noipoi

Howdy!
Joined
Jun 19, 2018
Messages
53,367
Location
Viva La France
How would you feel if this was the next Smash roster
  • Olimar has added Brittany and Louie alts to go with Alph
  • Charlie has an alt for the President
  • Leon and Jill have Chris and Claire alts
  • For the Warriors of Light, you pick four of the six characters before the match to build your party. You switch characters after successfully landing a down special parry, inspired by Sakurai likening that move to you taking your turn after the opponent takes theres. So after that interaction it's your next party member's turn.
-That’s way too many Kanto Pokemon we gotta get rid of a few of those. The Pokemon representation is pretty unbalanced here.
-Where the **** is Robin? Where the **** is Ike? We like Ike!
-This is a nitpick but Geno being right next to Wario makes it look like he’s a Wario character which makes me uncomfortable.
-I dunno who the **** told you Captain N could hang but they told you wrong. Bro is not part of the team.

Aside from that it’s a standard Smashboards user roster.
 

SnakeFighter64

Smash Obsessed
Joined
Nov 6, 2018
Messages
31,088
Location
Shadow Moses Island
-That’s way too many Kanto Pokemon we gotta get rid of a few of those. The Pokemon representation is pretty unbalanced here.
-Where the ** is Robin? Where the ** is Ike? We like Ike!
-This is a nitpick but Geno being right next to Wario makes it look like he’s a Wario character which makes me uncomfortable.
-I dunno who the **** told you Captain N could hang but they told you wrong. Bro is not part of the team.

Aside from that it’s a standard Smashboards user roster.
I told me captain n could hang.
 

TheFirstPoppyBro

ᕦ_(⌐■+|+■)_ᕤ
Joined
Sep 5, 2011
Messages
8,091
Location
Gensokyo
NNID
breloomer236
3DS FC
2449-4708-5381
Switch FC
SW-7045-4156-8715
How would you feel if this was the next Smash roster
  • Olimar has added Brittany and Louie alts to go with Alph
  • Charlie has an alt for the President
  • Leon and Jill have Chris and Claire alts
  • For the Warriors of Light, you pick four of the six characters before the match to build your party. You switch characters after successfully landing a down special parry, inspired by Sakurai likening that move to you taking your turn after the opponent takes theres. So after that interaction it's your next party member's turn.
I'm only gonna say a few things on this, but:
  • Removing Pyra and Mythra is certainly a choice when XB2 is the best selling game in the series, and XB4 Protag is hilarious to me because the gap between 2 and 3 was like 5 years and it's only been 2 years since XB3, so we're probably not seeing 4 until like midway through the Switch 2's life
  • Eevee and Gengar. I would genuinely rather remove Eevee to keep Puff and turn that Gengar stuck in DLC2 for some reason into veteran DLC for Incineroar.
  • I don't know if you intended it to be read that way or not, but the whole "replacing Sheik with Impa" thing gets on my nerves so I hate that lol
  • Space Invaders????
 

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
9,576
How would you feel if this was the next Smash roster
  • Olimar has added Brittany and Louie alts to go with Alph
  • Charlie has an alt for the President
  • Leon and Jill have Chris and Claire alts
  • For the Warriors of Light, you pick four of the six characters before the match to build your party. You switch characters after successfully landing a down special parry, inspired by Sakurai likening that move to you taking your turn after the opponent takes theres. So after that interaction it's your next party member's turn.
The cuts feel weird, especially with the addition of "Gen 10 Pokemon" and "Next Fire Emblem Protag" slots, those always feel incredibly cynical, even more so after cuts.

Other than those gripes, and other gripes like Echoes that should be unique, the rest feels standard, not necessarily bad, just generic.

Not a fan of the addition of Captain N, but I appreciate the audacity.
 
Last edited:

CardiganBoy

Smash Lord
Joined
Aug 11, 2013
Messages
1,766
Location
Naked in Magicant
A bit late but on the topic of Icies....

Yeah if there's extensive cuts happening I will be questioning the logic of the director keeping them while other characters that are popular get the boot. Let me explain a bit, in terms of a "duo fighter" mechanic, we already kind of have that mechanic represented with Rosalina, sure it's not a 1:1 to how the Icies treat the concept but the concept remains. If the Icies are cut then there will still be a character to represent that archetype, and this is just my opinion speaking but honestly Rosalina and Luma executed the duo fighter mechanic way better than the Icies have ever done, just look at the three times we had Icies playable in Smash.

In Melee and Brawl they were given their tools and were massively obnoxious to fight, they were an overtuned and broken character that wasn't fun to fight against with their death grabs. Now let's look at how they're implemented in Ultimate after they were properly toned down and balanced, practically no one plays this character except for a couple of few loyal fans. This isn't a diss on the people who like the character and play them, but without the broken OP **** the character previously had the play rate became low compared to the rest of the cast.

People have already talked about how the Icies are completely irrelevant in the grand scheme of things what with them having one forgotten game from the days of the NES and is only popular because of Smash, but we have to look at the gameplay point of view as well. Adding this character back brings baggage with the dev team, if they give them a slight inch with buffing them to not be bad then that brings the risk of completely breaking the game like previous installments, but if they keep them toned down and neutered then this character becomes unplayable and is ignored by the majority of the player base. It makes me question the reasoning for bringing back this character with all this in mind and how tight the cuts could be in the next game.
Personallly I find Rosalina & Luma's puppet mechanics more fun to play and figure out than Ice Climbers' mechanic of having your attacks duplicated, it is simple and a product of them being the first of their kind, but in a way both are different faces of the dual fighter archetype.
 

Idon

Smash Legend
Joined
May 24, 2018
Messages
17,756
Location
Waxing Moon Ritual
NNID
Miyamoto Iori
Switch FC
SW-4826-9581-3305
People talking about existing characters only being cut previously due to some factor that has since been remedied at a later game entry and won't be cut this time are not acknowledging that they (probably) are gonna be cut for brand spanking new reasons.

Someone's going to be on the chopping block and it's not just going to be young link and pichu I'll guarantee that. Try not to believe all your favs are safe, it'll be tough to see those expectations shattered.
 
Last edited:

The Stoopid Unikorn

Spiciest of Guacamoles
Joined
Sep 8, 2014
Messages
77,931
Location
somewhere in Canada
Switch FC
SW-4202-4979-0504
People talking about existing characters only being cut previously due to some factor that has since been remedied at a later game entry and won't be cut this time are not acknowledging that they (probably) are gonna be cut for brand spanking new reasons.

Someone's going to be on the chopping block and it's not just going to be young link and pichu I'll guarantee that. Try not to believe all your favs are safe, it'll be tough to see those expectations shattered.
Yeah, categorizing characters last night made me realize why cuts are likely going to feel hard; without factors like public reception, it's VERY hard to think about who would get cut because every addition, even the ones people brand as "promotional picks", are generally bangers with few exceptions.

Yeah, there are things like how it's generally agreed we won't see all three Links, but we also had things like Bowser not making it in 64 or Mewtwo cut in Brawl for time constraints. Cuts will hurt because they already have. Only a select amount of characters are safe and chances are it's less than people think.
 
Last edited:

Folezicle Lives!

Smash Cadet
Joined
Aug 15, 2020
Messages
38
Yes he does. Don't you know of the famous theme park, Pirates of the Zebesian?
I think Ridley would just become the most requested again. I think Ridley lost popularity due to them not being a top tier chatacter and heavy. But my god they were the most popular request by far before Ultimate.

I mean things do change?


How would you feel if this was the next Smash roster

smash roster.png

Olimar has added Brittany and Louie alts to go with Alph
Charlie has an alt for the President
Leon and Jill have Chris and Claire alts
For the Warriors of Light, you pick four of the six characters before the match to build your party. You switch characters after successfully landing a down special parry, inspired by Sakurai likening that move to you taking your turn after the opponent takes theres. So after that interaction it's your next party member's turn.

I spot a Tingle ahhhhh
 
Last edited:

Amornal1

Smash Apprentice
Joined
May 15, 2023
Messages
102
Their Mii costumes came out just months apart from each other and the violence didn't stop characters like Bayonetta from getting in Smash, so that's irrelevant. Also, DOOM's legacy in video games, as being the pioneer of the FPS genre and other things plays a major factor in Doom Slayer's chances for being in Smash. Elder Scrolls is not going to change that.

I find it strange how you didn't mention Elder Scrolls in your initial post but it's not until I brought up DOOM was when all of a sudden you decided mention it.
I Dont wants to discuss about this anymore, okay?
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,930
What do you think of the potential of comparatively smaller series that still have some connection to Nintendo like Disgaea, Battletoads, Contra, River City, Chrono, and Octopath Traveller getting a character in Smash? I think we sometimes focus a bit too much on sales of a series when determining the possibility of seeing a franchise get a character in Smash. While there are several more mainstream options than these, I think each offers a lot and they could all bring something unique in a fighter. I think it makes things more fun when we can see a mix of both mainstream and smaller titles get representation.
 
Last edited:

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,930
My hope is that Link has a closer design to his OoT appearance in the next Smash. The blue shirt from BotW and TotK was a nice change for those particular games but they don’t really feel like Link to me. If we’re sticking with the theme of each character using an appearance from a different game, I’d go OoT Link, TP Zelda, TotK Ganondorf, WW Toon Link and SS Impa. Sheik can use a unique Smash design if they keep her but keep it relatively close to what she’s been before. Based on that, I suppose I’d go with Skull Kid over Midna for a second newcomer since he represents a different game not already covered. Ideally, they’d all have alts of all their appearances, but if I had to pick just one, that’s what I’d go with.
 
Last edited:

Laniv

Smash Champion
Joined
Apr 20, 2014
Messages
2,344
A bit late but on the topic of Icies....

Yeah if there's extensive cuts happening I will be questioning the logic of the director keeping them while other characters that are popular get the boot. Let me explain a bit, in terms of a "duo fighter" mechanic, we already kind of have that mechanic represented with Rosalina, sure it's not a 1:1 to how the Icies treat the concept but the concept remains. If the Icies are cut then there will still be a character to represent that archetype, and this is just my opinion speaking but honestly Rosalina and Luma executed the duo fighter mechanic way better than the Icies have ever done, just look at the three times we had Icies playable in Smash.

In Melee and Brawl they were given their tools and were massively obnoxious to fight, they were an overtuned and broken character that wasn't fun to fight against with their death grabs. Now let's look at how they're implemented in Ultimate after they were properly toned down and balanced, practically no one plays this character except for a couple of few loyal fans. This isn't a diss on the people who like the character and play them, but without the broken OP **** the character previously had the play rate became low compared to the rest of the cast.

People have already talked about how the Icies are completely irrelevant in the grand scheme of things what with them having one forgotten game from the days of the NES and is only popular because of Smash, but we have to look at the gameplay point of view as well. Adding this character back brings baggage with the dev team, if they give them a slight inch with buffing them to not be bad then that brings the risk of completely breaking the game like previous installments, but if they keep them toned down and neutered then this character becomes unplayable and is ignored by the majority of the player base. It makes me question the reasoning for bringing back this character with all this in mind and how tight the cuts could be in the next game.
Yeah but they're not the same thing. It's like saying Mega Man is the same thing as Samus because they both have arm cannons.

And the only really overpowered thing they had in Melee and Brawl was grab shenanigans (she-Nana-gans? Anyone?), and that got removed in Smash 4. All we need to do is buff up their raw damage output and they should be fine. Not broken, but still fine.

And I will simply repost this that I said in the Unpopular Smash Opinions thread:
I still say the Ice Climbers have inherent value by dint of being randos that no one would pick otherwise. They can't all be famous retros or the new hotness. And I feel that picking a retro or shock character that's less famous than the one you're thinking of is kinda the point of a shock character.

And if I'm being honest, if Smash Bros didn't choose characters from bad games, we'd have a smaller, less flavorful roster. Ain't nobody doing it like Ice Climbers.

(No, Rosalina doesn't count. That's a similar but separate archetype.)
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,930
Speaking of Ice Climbers and Rosalina, I’d love to see a beast tamer style character that worked in a similar way to either of them fighting both physically themselves and with an animal companion. Here’s a few options that I feel could work for that gimmick:

H’aanit and Linde (Octopath Traveller)
Clive and Torgal (Fantasy XVI)
Nia and Dromarch (Xenoblade 2)
Yuri and Repede (Tales of Vesperia)

I think that could make for a really cool and unique Smash character either way a similar concept as what we’ve had but in a new way.
 

Hadokeyblade

Smash Legend
Joined
Dec 5, 2018
Messages
10,878
My hope is that Link has a closer design to his OoT appearance in the next Smash. The blue shirt from BotW and TotK was a nice change for those particular games but they don’t really feel like Link to me. If we’re sticking with the theme of each character using an appearance from a different game, I’d go OoT Link, TP Zelda, TotK Ganondorf, WW Toon Link and SS Impa. Sheik can use a unique Smash design if they keep her but keep it relatively close to what she’s been before. Based on that, I suppose I’d go with Skull Kid over Midna for a second newcomer since he represents a different game not already covered. Ideally, they’d all have alts of all their appearances, but if I had to pick just one, that’s what I’d go with.
Honestly they should just do both and have them as alts.

Maybe put the Twilight Princess Link as an alt as well for those that like that asthetic.
 

Garteam

Smash Master
Joined
Jul 17, 2014
Messages
3,314
Location
Canada, eh?
NNID
Garteam
Wii Fit Trainer is a "Surprise!"/WTF character. That doesn't even need a Sakurai interview. No one saw this character coming prior to her reveal at E3 2013 and that was a lot of the joke. Even people back in the day were joking that, for as much time as people put into speculation, Sakurai managed to get the one character that no one had thought of or suggested.

Smash for Wii U/3DS just had two "Surprise!" characters between WFT and Duck Hunt.
 

Scrimblo Bimblo

Smash Ace
Joined
Dec 30, 2023
Messages
769
Wii Fit Trainer is a "Surprise!"/WTF character. That doesn't even need a Sakurai interview. No one saw this character coming prior to her reveal at E3 2013 and that was a lot of the joke. Even people back in the day were joking that, for as much time as people put into speculation, Sakurai managed to get the one character that no one had thought of or suggested.

Smash for Wii U/3DS just had two "Surprise!" characters between WFT and Duck Hunt.
About the WFT Sakurai himself said that "nobody could see this character coming", which is pretty much the definition of a surprise.

It's probably more a matter of presentation/marketing.
WFT was announced along with the game, while Duck Hunt was kept secret until way after the game's launch. That might be why one got referred to as the surprise character while the other didn't.
IMHO they wanted to use the Wii Fit Trainer to get the Wii casual users into Smash, thus the super early reveal, while Duck Hunt was more like ROB, a surprise for hardcore/nostalgic Nintendo fans.
 
Top Bottom