Is everyone ok with how final smashes work in Ultimate? Quick and fast to resume the fighting faster with little control influence from player unlike in Brawl and Smash 4.
Also, any final smash ideas for potential characters if they join?
Spyro: Convexity (Aether) element or Power Orb Clash
Crash Bandicoot: Mojo Beatdown or Aku Aku
Shantae: Half Genie Hero
Doom Slayer: BFG 9000
Rayman: Dreams Unite or Rabbids Madness.
Sure, I made a few complete movesets for characters I’d love to see but I’ll just share the Final Smash ideas here:
Battletoads - Wrecking Ball: This could play pretty much exactly like Pikachu’s Final Smash. The Battletoad could turn into a spiked wrecking ball instead of an electric one. Afterwards, all of the Battletoad’s attacks can be their fully powered up transformation versions for a little while regardless of your opponent’s health. Normally their limbs would only transform against opponents with 80% damage or higher.
Jinx - Super Mega Death Rocket: This is her super from 2XKO where she summons a giant pink monkey turret which fires a super mega death rocket that acts similarly to Olimar’s final smash.
Magus - Dark Matter: This is based on Magus’ most powerful skill in Chrono Trigger. Magus envelops the opponent in darkness with his cape. This starts out a lot like Meta Knight’s final Smash. It then transports anyone caught to a cutscene that causes massive damage to each of these opponents with a massive spinning triangle of dark energy.
Sarah Kerrigan - Apocalypse: Kerrigan surrounds herself in a radius of energy. Any opponent that comes within range is struck by an explosion which triggers a cinematic cutscene. This scene mimics the final few seconds of the Betrayal on Kerrigan scene. After landing the initial strike, the opponent is transported to a ruined planet where he or she is surrounded by zergs on all sides. As they reach the target, the screen turns to black. It then returns to the normal battle screen and the opponent takes massive damage and knockback.
Illidan Stormrage - Parasitic Shadowfiends: Illidan strikes his opponent and transitions to a cinematic cutscene where he summons an army of shadowy figures that deal massive damage to anyone caught in the attack as well as recovering some health for Illidan.
Zegram Ghart - Gates of Hell: This is based on Zegram’s ultimate triple team attack from Rogue Galaxy which he performs with the protagonist, Jaster Rogue and one of their partners, Lilika. To initiate the attack, Zegram thrusts his sword in a sweeping motion and anyone caught in range is teleported to a cutscene. Here, Jaster carves a spell circle in the ground while Lilika uses it to summon a huge otherworldly gate from the ground. Zegram slices the gate open with his sword and releases a huge wave of cursed energy which deals massive damage to anyone caught in the initial activation.
Another option for Zegram’s final smash is Jaster’s triple tech, Supernova, that he performs with Zegram and Kisala. In this move, all three dash into the sky and form a giant laser beam with their swords that explodes the planet. Even though this isn’t Zegram’s move specifically, it does feature him as well as the main heroine, Kisala, rather than Lilika, who is more of a side character.