I gave plenty of reasons beyond sales as to why it’s more popular, but ignore that I guess.
Konami is pretty open about the sales numbers of their successful games, if the more recent Contra games don’t have public sales numbers it’s probably because they were not noteworthy. That said, we do have some limited info on games like Hard Corps: Uprising, the Xbox 360 version sold 71,042 units in the span of 9.5 months, which is pathetic, especially when compared to indie games released that same year like Binding of Isaac and Bastion which sold more than that in a smaller period of time.
I can also turn this around on you and point out that we don’t have the sales numbers of the PlayStation version of Cuphead, nor do we have the sales numbers post DLC or post TV show releases. The game could have easily sold a couple million more copies.
Even if the Contra games past 1996 somehow managed to sell 3 million plus copies then congratulations, it took over a dozen games to match the sales of Cuphead, that’s not very impressive. I hope you don’t try to argue that these games could have sold way more than that, at a certain point you have to think critically and realistically.
Why are you trying to act like Cuphead sold so much because of a rising interest in indie games at the time, as if it was a fad? The game got so much attention because it is a god damn marvel, people were blown away by how the game looked, there was nothing else like it, mind blowing stuff. It wasn’t just style either that got people on board, the game was also non stop praised for how fun it was.
Cuphead is currently more popular than Contra, you can try to argue that theoretically Cuphead’s popularity might not last forever, or whatever, but that is such a silly way to dismiss the current popularity of something. Cuphead has been around for almost 8 years now, that’s a pretty significant amount of time Sorry if that’s not enough time for you to determine if its popularity is valid.