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Official Next Smash - Speculation & Discussion Thread

LiveStudioAudience

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Power Pros would be an interesting Konami IP to see in Smash, especially as a sports rep. Although, I still would also like to see someone from Wave Race or 1080° get into Smash.

Speaking of Konami, and it'll probably never happen, but I think it'd be interesting to see Bishi Bashi represented in Smash somehow.
Given the lack of Mario baseball titles in the last 15 years, I'd love to see Konami just develop a full blown crossover between it and Power Pro. Between their experience with baseball releases, being allowed to go deeper than even Sluggers with character selections, and maybe even Konami character cameos you'd have a hell of a game there. At the very least it would be a decent pretext for Power Pro representation in Smash.
 
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GoldenYuiitusin

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A good choice since we need a dual wielding sword user that isn't Pit/Dark Pit, but my only concern is how it'll grab items, ledges, and other fighters?
By things just sticking to either the tips of the blade like how Jigglypuff holds things with the stubs or the flat ends like how R.O.B. holds things.


I think we're at a point where we have enough non-traditional hands to wave the suspension of disbelief.
 

Godzillathewonderdog

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Lesser as in what? I'm just saying there's a difference in the companies here.

You said Cuphead is more popular because it sold more than the Contra series. The thing is, we don't know how much Contra has sold by now. All we got is what they sold way back in 1996. There's no telling how much it has sold since then. Though even with this all this, Contra has been around for a long time where as Cuphead is still a much newer game that was made during a scene that was pretty much on the rise. I wouldn't be so quick to say this one game that just came out is more popular than a whole franchise that continues to entertain fans to this day.
I gave plenty of reasons beyond sales as to why it’s more popular, but ignore that I guess.

Konami is pretty open about the sales numbers of their successful games, if the more recent Contra games don’t have public sales numbers it’s probably because they were not noteworthy. That said, we do have some limited info on games like Hard Corps: Uprising, the Xbox 360 version sold 71,042 units in the span of 9.5 months, which is pathetic, especially when compared to indie games released that same year like Binding of Isaac and Bastion which sold more than that in a smaller period of time.

I can also turn this around on you and point out that we don’t have the sales numbers of the PlayStation version of Cuphead, nor do we have the sales numbers post DLC or post TV show releases. The game could have easily sold a couple million more copies.

Even if the Contra games past 1996 somehow managed to sell 3 million plus copies then congratulations, it took over a dozen games to match the sales of Cuphead, that’s not very impressive. I hope you don’t try to argue that these games could have sold way more than that, at a certain point you have to think critically and realistically.

Why are you trying to act like Cuphead sold so much because of a rising interest in indie games at the time, as if it was a fad? The game got so much attention because it is a god damn marvel, people were blown away by how the game looked, there was nothing else like it, mind blowing stuff. It wasn’t just style either that got people on board, the game was also non stop praised for how fun it was.

Cuphead is currently more popular than Contra, you can try to argue that theoretically Cuphead’s popularity might not last forever, or whatever, but that is such a silly way to dismiss the current popularity of something. Cuphead has been around for almost 8 years now, that’s a pretty significant amount of time Sorry if that’s not enough time for you to determine if its popularity is valid.
 

BrawlX10

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Power Pros could make for a cool AT or/and Mii Costume, tbh!

Like i said before, i wonder this means if Sakurai/Nintendo was negotiating with Konami (:ultsimon: :ultsnake: ) and SEGATLUS (:ultsonic: :ultbayonetta: :ultjoker: ) for Smash 6 at the time and they were able to grab spirits for Ult from them as well? I know i'm splitting hairs here...because it doesn't really explain Zagreus spirit begin there as well...maybe they were just spirits of 3rdparty games Saks liked, if 13 sentinels are anything to go by, but hey who knows, right?
 
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Ivander

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A good choice since we need a dual wielding sword user that isn't Pit/Dark Pit, but my only concern is how it'll grab items, ledges, and other fighters?
For items and fighters, I imagine Poltergeist, since Poltergeist is a move that Ceruledge can learn that manipulates items and whatnot. For ledges, I imagine just having the sword arm on top of the ledge.
 

TheFirstPoppyBro

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Honestly, the Ceruledge grabbing ledge talk just makes me think about how I always imagined if we got T-Rex from Fossil Fighters in Smash, its ledge grab would be it biting the ledge as it fruitlessly attempts to grab at the ledge with its little arms or kick around with enough momentum to help itself back up lol
 

Hadokeyblade

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If we get anymore Mario Party content in the next Smash game, I think either Mario's Rainbow Castle or Western Land could work pretty well as a stage.
Honestly i'm surprised Mario Part never got a stage of any kind, it feels like it's long overdue.


June '24 sounds believable.
The extra spirit events also add up, as aparently it hapened in early 2024.
...I wonder if the extra spirits chosen mean anything for Smash 6 in this case? Possible new Fighers, Mii Costumes, Assists...? Also Power Pros is a Konami propiety and 13 Sentinels a SEGA/ATLUS propiety....hmm....:falco:
Screenshot 2025-02-23 233548.png

My immediate thought is assuming Nintendo's considering giving 13 sentinels more inclusion in the next game.
 

Godzillathewonderdog

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Power Pros could make for a cool AT or/and Mii Costume, tbh!

Like i said before, i wonder this means if Sakurai/Nintendo was negotiating with Konami (:ultsimon: :ultsnake: ) and SEGATLUS (:ultsonic: :ultbayonetta: :ultjoker: ) for Smash 6 at the time and they were able to grab spirits for Ult from them as well? I know i'm splitting hairs here...because it doesn't really explain Zagreus spirit begin there as well...maybe they were just spirits of 3rdparty games Saks liked, if 13 sentinels are anything to go by, but hey who knows, right?
After Zagreus I was kind of surprised we didn’t get an Among Us spirit, but I guess doing so would have made this post quite ironic. People would think Sakurai lied, and that he’s always playing 5D chess with his posts.
IMG_8646.jpeg
 

GoldenYuiitusin

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For items and fighters, I imagine Poltergeist, since Poltergeist is a move that Ceruledge can learn that manipulates items and whatnot. For ledges, I imagine just having the sword arm on top of the ledge.
I really don't think we need to pull a Mewtwo when things just stick to Kirby's and Jigglypuff's fingerless nubs and the sides of R.O.B.'s hands.


Like even with heavy items like the Crate, I'm just picturing Ceruledge clasping them with the flat ends of the blades.
 

The Stoopid Unikorn

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I really don't think we need to pull a Mewtwo when things just stick to Kirby's and Jigglypuff's fingerless nubs and the sides of R.O.B.'s hands.


Like even with heavy items like the Crate, I'm just picturing Ceruledge clasping them with the flat ends of the blades.
You're right but consider this...

 

PlasmaDam

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I hope Link gets more stuff in his moveset I find his ultimate version kinda of underwhelming.He gets a remote control bomb and that's pretty much it
 

Kirby Dragons

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In terms of Pokémon newcomers, I really want something original.

No starters, no trainers, no Pikachu clones.
I want a pseudo-legendary, especially since most of them are Dragon and that's my favorite type. I would also gladly accept our first Mythical, or more Legendaries. And then you have paradoxes, which would be a good way to represent Paldea.

Most of the Pokemon being campaigned for, I would be pretty cool with.
 

SMAASH! Puppy

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I hope Link gets more stuff in his moveset I find his ultimate version kinda of underwhelming.He gets a remote control bomb and that's pretty much it
I kind of expect him to go back to the way he was for the most part since the sequel doesn't have Remote Bombs. This is especially if the little Links don't make the cut.
 

Garteam

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I think it's been a long enough time to justify a new Smash. It'll likely be about 7 years between Ultimate's release and a Smash that releases at the end of 2025. Currently, the longest gap between Smash releases was about 6.33 years between the release of Melee and Brawl. DLC has helped alleviate how long that gap has felt, but I kind of want to see a new game at this point.

I can get being upset that post-2021 Switch games won't be eligible for the launch roster. However, the unfortunately reality is that there will always have to be some cutoff point. Someone is going to have to miss out on playable content if the game is ever to actually release. I'm sure there will be cool characters in the April Direct for the Switch 2, but I don't think that would justify delaying Smash into Switch 2's third year just in the interest of getting those 2 or 3 extra characters in.

Plus, Ultimate shows that DLC can make up some of the difference for characters that would otherwise be cut-off. I think people would be demanding more Nintendo characters from 2017 to 2021 if :ultbyleth:, :ultminmin, and :ultpyra: didn't help in representing a good chunk of that era already.
 

TheFirstPoppyBro

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I think it's been a long enough time to justify a new Smash. It'll likely be about 7 years between Ultimate's release and a Smash that releases at the end of 2025. Currently, the longest gap between Smash releases was about 6.33 years between the release of Melee and Brawl. DLC has helped alleviate how long that gap has felt, but I kind of want to see a new game at this point.

I can get being upset that post-2021 Switch games won't be eligible for the launch roster. However, the unfortunately reality is that there will always have to be some cutoff point. Someone is going to have to miss out on playable content if the game is ever to actually release. I'm sure there will be cool characters in the April Direct for the Switch 2, but I don't think that would justify delaying Smash into Switch 2's third year just in the interest of getting those 2 or 3 extra characters in.

Plus, Ultimate shows that DLC can make up some of the difference for characters that would otherwise be cut-off. I think people would be demanding more Nintendo characters from 2017 to 2021 if :ultbyleth:, :ultminmin, and :ultpyra: didn't help in representing a good chunk of that era already.
As I've stated before in here, I highly (and I mean HIGHLY) doubt Smash would be launch window for Switch 2. Just remember that the Switch 2 Direct is in April and then they need to give it a release date that isn't right around the corner, so it probably wouldn't come out until the halfway point of the year if not later, and then Smash would need to cram all of its insane marketing potential into a few short months even if it's going for a holiday release like Ultimate did for presumably more newcomers than Ultimate had plus all of its veterans and other miscellaneous tidbits.

It would most likely be 2026 at the earliest to maximize its marketing push, and even in the event that Smash started in 2024, it would likely still be revealed in 2026 and have a longer marketing cycle into 2027 or maybe even just late 2026 (though I also doubt that one because I feel like Pokemon will come out as that year's big holiday game).

Also yes, Smash needs a cutoff at some point, but literally halfway through the Switch's life instead of waiting until the system is actually on its way out is kinda ridiculous, no? Because keep in mind that's LITERALLY halfway in this 2017-2025 life cycle, and no other Smash game has ever done that before. They've always started production the year before their console comes out minus the original.

EDIT: Adding on to this, and admittedly this is just based on vibes so to speak, but I also struggle to imagine Nintendo allowing Sakurai to even imply that he's working on a new Smash in something as casual as a Youtube video on his channel since Smash is so high-profile, alongside the "lightning-quick" bit I mentioned earlier.
 
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Dukefire

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Until Switch 2's announcement has passed, Nintendo news excluding Pokémon Direct coming this Thursday are waiting. Unless Nintendo is dropping crumbs via trailers out of nowhere.
Screenshot_20250116_073016_YouTube.jpg
 

DarthEnderX

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Just because they aren’t made or owned by some big corporation doesn’t make them lesser choices.

"Doesn't it though?"

Idk, man....i think Sans could def be playable at this point
Obviously it's possible. I just don't think it's justified.

Also not sure where you got that Cuphead is "more popular than Contra ever was".
I mean...the entire Contra franchise has only sold, like, 4 million copies.

Cuphead has sold 6 million.

That's just proof of its popularity but not more than Contra's.
C'mon man. Bill Rizer is my 2nd most-wanted character. But the numbers don't lie.

In that case, should each character have their own unique victory theme?
I'm fine with characters from the same franchise using the same victory theme.

Do you guys think Ridley is here to stay for the next game after his inclusion in Ultimate, or will he potentially go back to being a boss?
I think he stays. But I hope Mother Brain replaces him as a Boss. Metroid deserves a Boss.

Konami magically summoning 2 million+ unreported Contra sales out of nowhere to beat Cuphead's pre-PS4 port sales
Konami: "Operation Galuga outsold Pokemon!"

TBH my potentially hot take is that I don't actually think Contra is much of a pioneer, per se. It's definitely inspired plenty of games, but I think that's more owed to it being a high-profile and visible example of what it does rather than it actually doing anything really new.
It's the difference between being the Ur-Example and being the Trope Codifier.

According to Sakurai, I believe the project plan for the game was written "lightning-quick" sometime in 2021
Smash 6 Project Plan:
EiH2 + more guys

Sakurai: "I'm spent."

Given the lack of Mario baseball titles in the last 15 years, I'd love to see Konami just develop a full blown crossover between it and Power Pro.
Gimmie Mario's Tecmo Bowl.
 

Wonder Smash

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I gave plenty of reasons beyond sales as to why it’s more popular, but ignore that I guess.

Konami is pretty open about the sales numbers of their successful games, if the more recent Contra games don’t have public sales numbers it’s probably because they were not noteworthy. That said, we do have some limited info on games like Hard Corps: Uprising, the Xbox 360 version sold 71,042 units in the span of 9.5 months, which is pathetic, especially when compared to indie games released that same year like Binding of Isaac and Bastion which sold more than that in a smaller period of time.

I can also turn this around on you and point out that we don’t have the sales numbers of the PlayStation version of Cuphead, nor do we have the sales numbers post DLC or post TV show releases. The game could have easily sold a couple million more copies.

Even if the Contra games past 1996 somehow managed to sell 3 million plus copies then congratulations, it took over a dozen games to match the sales of Cuphead, that’s not very impressive. I hope you don’t try to argue that these games could have sold way more than that, at a certain point you have to think critically and realistically.

Why are you trying to act like Cuphead sold so much because of a rising interest in indie games at the time, as if it was a fad? The game got so much attention because it is a god damn marvel, people were blown away by how the game looked, there was nothing else like it, mind blowing stuff. It wasn’t just style either that got people on board, the game was also non stop praised for how fun it was.

Cuphead is currently more popular than Contra, you can try to argue that theoretically Cuphead’s popularity might not last forever, or whatever, but that is such a silly way to dismiss the current popularity of something. Cuphead has been around for almost 8 years now, that’s a pretty significant amount of time Sorry if that’s not enough time for you to determine if its popularity is valid.
An animated series and merchandise doesn't exactly point to it being "more popular". That's just more exposure to the series.

Turn that back around on me all you want but then you'd just be showing that the whole sales argument was pointless from the start. As we don't know the current numbers for either series, there's no point in making this comparison. Maybe the sales of the PlayStation version of Cuphead was also not noteworthy. It could be anything.

You know, it's funny how after all that talk about sales, now all of a sudden, the Contra series reaching Cuphead's numbers wouldn't be very impressive now. That was literally your point earlier; Cuphead was more popular than the Contra series because it sold more.

You talk about thinking critically and rationally but I hope you don't think those numbers from 1996 are still to this day. The 4 million unit they sold back then is already nothing to laugh at and it shouldn't surprise anybody if it increased even more after that. Now I'm not saying for sure that they're higher than Cuphead's number now but it would be silly and desperate to still use that to say Cuphead is more popular if they really are that close in numbers.

Never said the indie scene was a fad but there's no doubt that it brough more awareness to games like that. Had it been before that era, it may have been overlooked.

We got nothing go on to say Cuphead is more popular than Contra. One thing that is clear that Contra has a legacy that Cuphead will never erase and Cuphead will never actually overshadow Contra, no matter what.
 

BrawlX10

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I think it's been a long enough time to justify a new Smash.
I mean, was anyone saying otherwise? Hell, Joker DLC will turn 6 yo in less than 2 months, it's been a long time.
I think plenty people just don't think it's posible to top Ultimate's content and think a Deluxe version would be the best option (At least for the forseable future), i don't think most people is saying that it hasn't been long enough to justify a sequel.
Smash is in honestly a weird and tight spot right now, probably in a more tight situation than Mario Kart....Mario Kart fans seem to be on board with MK9, so maybe it was never on a tight situation, tbh.
Personally, im still unsure if the next game is going to be Ult Deluxe or a Smash 6 because both would make sense to do depending of what Nintendo values more, but after MK9 reveal, i'm a bit more on the Smash 6 side.
 

TheFirstPoppyBro

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Also if we're talking "this is the longest gap between Smash games" (posting this separate because I don't wanna edit my post again), Melee was November 2001 and Brawl was January 2008, which is six years and two months.

Brawl in January 2008 to Smash 3DS in September 2014 is six years and 8 months.

Ultimate was a special case that started its plan like a year after Smash 4, done at Iwata's request.

If we're talking Ultimate's 2018 launch to next Smash being 2026 or 2027, yes, it does become the longest, HOWEVER, keep in mind that the Switch is Nintendo's longest lasting console, at 8 years. The Gamecube lasted about 5 (2001-2006), the Wii lasted about 6 (2006-2012), the Wii U lasted about 5 (2012-2017), so of course the gap is gonna potentially be bigger than usual when the Switch has lasted EIGHT YEARS and we only get one Smash per console.
 
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LimeTH

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"Doesn't it though?"
Obviously it's possible. I just don't think it's justified.
Nah man. That's a really ****ty mindset to have. Indie games aren't "lesser" just because they weren't made by a corporation. That's ridiculous. There's zero reason they shouldn't be allowed into the conversation just because one of the "big three" didn't make them or whatever.
 

The Stoopid Unikorn

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I think it's been a long enough time to justify a new Smash. It'll likely be about 7 years between Ultimate's release and a Smash that releases at the end of 2025. Currently, the longest gap between Smash releases was about 6.33 years between the release of Melee and Brawl. DLC has helped alleviate how long that gap has felt, but I kind of want to see a new game at this point.

I can get being upset that post-2021 Switch games won't be eligible for the launch roster. However, the unfortunately reality is that there will always have to be some cutoff point. Someone is going to have to miss out on playable content if the game is ever to actually release. I'm sure there will be cool characters in the April Direct for the Switch 2, but I don't think that would justify delaying Smash into Switch 2's third year just in the interest of getting those 2 or 3 extra characters in.

Plus, Ultimate shows that DLC can make up some of the difference for characters that would otherwise be cut-off. I think people would be demanding more Nintendo characters from 2017 to 2021 if :ultbyleth:, :ultminmin, and :ultpyra: didn't help in representing a good chunk of that era already.
There needs to be a cutoff point, yes, but when Nintendo has historically allowed their console to get through the vast majority of their lifespan before starting to consider getting Sakurai to make a new Smash game, I think that's a reliable enough pattern.

Just look at when each Smash game was made and released.
  • Smash 64 had its development begin in 1997, and the original idea for Smash itself came the year before, the literal launch year of the N64. This effectively means the SNES era was the main focus. The fact that it started being developed on the N64's second year rather than before a console was properly launched can be excused by the fact that, well, it's the first one. It's the one where Sakurai initially had the idea.
  • Melee being designed as a launch title for the GameCube with a very short dev time that started almost right after Smash 64 came out allowed for the N64 era to be represented without much issue since it started around the end of that console's life span.
  • Brawl's development starting in 2006 allowed it to cover the vast majority of the GameCube era
  • Smash 4's development started in 2012, which was around the time the Wii was at its last breath.
  • Ultimate's development started not long after Corrin and Bayo dropped in Smash 4 in early 2016, which was around the time the Wii U was pretty much not gonna get anything big anymore.
Based on this, it makes more sense for Sakurai to start working on a new Smash at a later point than 2021-2022 so the Switch's library isn't screwed to the point where Nintendo, Sakurai and his dev team would have to spend most of a Fighters Pass playing catchup just to the Switch isn't underrepped. And that's if they even do that in the first place.

Think about it. Your examples for Ultimate's DLCs were all Switch reps rather than "playing catchup on Wii U reps" so the first-party DLCs very much focused on what's relevant to the console rather than what came before. We've even seen that in Smash 4's DLC with the non-veteran Nintendo offerings being Corrin (a character from a game that was either recently released or upcoming based on where you live) and Bayonetta (a third-party character with a game fully funded by Nintendo that came out recently at the time).

So if the cutoff point is 2021, people like Noah and/or Mio, Alear and many others won't "get a second chance with DLC", they'll just not make it in the roster. Ever. They would've completely missed their chance and the first-party DLCs would instead focus on what the Switch 2 brings to the table, leaving a massive four-year gap in representation in a crossover series that has been very consistent at not making those kinds of gaps. With the only exception being a Paldean Pokemon since that franchise gets special early bird privileges.

I think late 2023 is a good cutoff point for roster choices because that's when big releases start to be more ports and remasters than actually original games.
 
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NotGenerico

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EDIT: Adding on to this, and admittedly this is just based on vibes so to speak, but I also struggle to imagine Nintendo allowing Sakurai to even imply that he's working on a new Smash in something as casual as a Youtube video on his channel since Smash is so high-profile, alongside the "lightning-quick" bit I mentioned earlier.
I’ve been developing the DLC characters for Smash for 3DS/ Wii U. I’ve been very thorough when making these characters, so I needed a lot of time. I haven’t been able to take a vacation since starting this project, but it’s almost over! I want to enjoy every day like it’s a Sunday. However, that doesn’t mean my next job hasn’t been decided already. So it’s less like I’m taking a break, and more like I’m taking a breather for a moment.
I was looking for Sakurai quotes from around the time Smash 4 ended its DLC and I found this. Back then, Sakurai had said on his Famitsu column that his next project, which turned out to be Ultimate, had already been decided. I had totally forgotten about this, but I think it's kind of similar to what he said on his Youtube video.
 

The Stoopid Unikorn

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I was looking for Sakurai quotes from around the time Smash 4 ended its DLC and I found this. Back then, Sakurai had said on his Famitsu column that his next project, which turned out to be Ultimate, had already been decided. I had totally forgotten about this, but I think it's kind of similar to what he said on his Youtube video.
Yeah but just because he used similar words to talk about a then-unannounced Smash game doesn't mean him using those words again are for another Smash game.

Don't let the past decade fool you. The man does more than just whacky wahoo platform fighters, so him saying he's almost done with a project we know nothing about could be literally anything. It doesn't have to be Smash.
 
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TheFirstPoppyBro

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I was looking for Sakurai quotes from around the time Smash 4 ended its DLC and I found this. Back then, Sakurai had said on his Famitsu column that his next project, which turned out to be Ultimate, had already been decided. I had totally forgotten about this, but I think it's kind of similar to what he said on his Youtube video.
That's true, but it's also an official interview with Famitsu and not a random Youtube video that Sakurai made in his off time between projects before production on this 2021/2022 plan had even started lol
 

NotGenerico

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Yeah but just because he used similar words to talk about a then-unannounced Smash game doesn't mean him using those words again are for another Smash game.

Don't let the past decade fool you. The man does more than just whacky wahoo platform fighters, so him saying he's almost done with a project we know nothing about could be literally anything.
Yeah, I get that. I just wanted to show that he has mentioned a secret project before that did turned out to be Smash. I personally believe Sakurai's mysterious project is Smash, but I wouldn't be disappointed at all if he does another game first. I did enjoy Kid Icarus Uprising a lot after all.

Whatever the case, I think it's pretty likely we'll see what he's working on the April Direct.
 

The Stoopid Unikorn

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Yeah, I get that. I just wanted to show that he has mentioned a secret project before that did turned out to be Smash. I personally believe Sakurai's mysterious project is Smash, but I wouldn't be disappointed at all if he does another game first. I did enjoy Kid Icarus Uprising a lot after all.

Whatever the case, I think it's pretty likely we'll see what he's working on the April Direct.
And if it's NOT Smash, I'll expect riots :4pacman:
 

Dukefire

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Nintendo casually announcing an Animal Crossing Direct

People are upset when there's no Smash trailer in it

Truly, fandoms do not change :4pacman:
Their fault they placed their bets in the wrong spot. Some things don't change to repeat an endless cycle.

Also, insult to injury as the direct is literally a day after APRIL FOOLS day.
 
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TheFirstPoppyBro

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Honestly, same. Nothing would being this feeling of "WE'RE SO ****ING BACK" than seeing people whine about there being no Smash.
Honestly, best outcome for me would be either Uprising remake or some new IP said to be made by Sora Ltd. or Sakurai showing something that's not Smash and then being like "Now that this game has been revealed, I can confirm that we are hard at work on the next Super Smash Bros." and that's all we get about it lol
 

The Stoopid Unikorn

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Honestly, best outcome for me would be either Uprising remake or some new IP said to be made by Sora Ltd. or Sakurai showing something that's not Smash and then being like "Now that this game has been revealed, I can confirm that we are hard at work on the next Super Smash Bros." and that's all we get about it lol
The idea that someone at Nintendo would just casually be like "alright, Sakurai's making Smash now" in an attempt to make people stop whining is inherently hilarious to me
 

Dukefire

Smash Master
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The funny part is I've actually seen that for real in the Direct that was meant to reveal the Animal Crossing mobile game
Oh geez....no contingencies in case news isn't what people expected.

Plus, people are still waiting for Shantae Advance coming on April for the GBA. So, something to keep my mind levelheaded.
 

TheFirstPoppyBro

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The idea that someone at Nintendo would just casually be like "alright, Sakurai's making Smash now" in an attempt to make people stop whining is inherently hilarious to me
Yeah I mean I moreso expect the former and then we'll get a teaser in like early 2026 like Ultimate had and then a formal reveal in the summer to really kick the marketing cycle into full gear for the next like year or however long, kinda like a mix of Smash 4 and Ultimate, but Sakurai pulling the Croods meme like "here's my new project! i hope you enjo--" "WHERE'S SMASH BROS" "IN A MINUTE!!!" is hilarious to me lmao
 
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