Jigglymaster
Smash Hero
Jigglypuff's d tilt is worse than Marios.
But Sing isn't a bad move. Last time I checked I hit Dojo with it
But Sing isn't a bad move. Last time I checked I hit Dojo with it
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hmmmYou forgot Toon Link and Pit. >_>
Well, I should give my opinion of how I think the next tier list should look like.
Metaknight
Snake
Wario
Diddy Kong
King Dedede
Falco
Mr.Game and Watch
Marth
Ice Climbers
Olimar
R.O.B
Pit
Pikachu
Kirby
Lucario
Donkey Kong
Zero Suit Samus
Wolf
Peach
Luigi
Fox
Sonic
Zelda/Sheik
Pokemon Trainer
Yoshi
Lucas
Mario
Ness
Ike
Bowser
Jigglypuff
Samus
Link
Captain Falcon
Ganondorf
Mario's Dtilt has absolutely no use. The cooldown is longer than the hitstun it provides, meaning using it at all is unsafe. Dsmash is better in every way. It's been terrible since 64. I don't know about Jiggz' Dtilt, but it's hard to believe that she's got 2 useless attacks.Jigglypuff's d tilt is worse than Marios.
But Sing isn't a bad move. Last time I checked I hit Dojo with it![]()
No way; I thought it would pop people up in N64 Smash for comboing. Either that or pseudo-spike.Mario's Dtilt has absolutely no use. The cooldown is longer than the hitstun it provides, meaning using it at all is unsafe. Dsmash is better in every way. It's been terrible since 64.
I'm probably exaggerating. I never cared enough about 64 to test Dtilt for uses. I know for Melee it was, which prompted vids like this one.No way; I thought it would pop people up in N64 Smash for comboing. Either that or pseudo-spike.
Good luck transforming without getting punished...If they put in a combined Zelda/Sheik (which apparently they haven't) it would likely be closer to Pikachu and Kirby. The combination means they have no hard counters (matchup worse than 60:40 against them) even if you only transform to get to the person who does better against your current enemy. Combining them at the right times gives a very under rated character.
At the beginning of a new stock, you can transform and you'll still have invincibility from the respawn platform.Good luck transforming without getting punished...
Ike 7th worse?Well, I should give my opinion of how I think the next tier list should look like.
Metaknight
Snake
Wario
Diddy Kong
King Dedede
Falco
Mr.Game and Watch
Marth
Ice Climbers
Olimar
R.O.B
Pit
Pikachu
Kirby
Lucario
Donkey Kong
Zero Suit Samus
Wolf
Peach
Luigi
Fox
Sonic
Zelda/Sheik
Pokemon Trainer
Yoshi
Lucas
Mario
Ness
Ike
Bowser
Jigglypuff
Samus
Link
Captain Falcon
Ganondorf
Not hard. Well, it's probably easier for Zelda anyway. And even though you CAN play both or choose mid game, the fact of the matter is that at any given time you can only be playing one very different character or the other. Pokemon Trainer isn't seperated (I think) because of the fatigue. It forces you to switch whether you want to or not, thus 3 characters are treated as one.Good luck transforming without getting punished...
It's not so much the fatigue as it is the fact that you auto-switch when you are KO'd. Otherwise, a lot of people would still just play Squirtle anyway.Not hard. Well, it's probably easier for Zelda anyway. And even though you CAN play both or choose mid game, the fact of the matter is that at any given time you can only be playing very different character or the other. Pokemon Trainer isn't separated (I think) because of the fatigue. It forces you to switch whether you want to or not, thus 3 characters are treated as one.
Something similar, because of how momentum-changing B moves work.Doesn't Zelda and Sheik both have stalling properties with their transformation if they do it whilst jumping/after momentum cancelling a hit? (like if they're hit high up, and down b they won't be following usual gravity)
There is an AT with most of their special moves so that if you do it immediately after a jump out of tumbling, you get a massive vertical momentum boost. The invincibility makes it stupid for anyone but MK to try and get that far out to hit you, so it's pretty safe. You also fall pretty slowly, so it is a fairly safe option give that they both have decent recovery options (Zelda can Fayore's Wind to either the ledge or stage, Sheik has the chain and vanish).Doesn't Zelda and Sheik both have stalling properties with their transformation if they do it whilst jumping/after momentum cancelling a hit? (like if they're hit high up, and down b they won't be following usual gravity)
To be fair, a lot of characters can also punish a successful Kirby swallow. That being said, I still agree that Mario Dtilt is the most useless move in the game, followed very closely by sing.Well there's a difference. If you get hit with Meta Knight's Jab, you won't have the time to punish him for it. If Sing or Mario's DTilt hit you, you can punish them for using it and hitting you, that's how bad they are.![]()
Okay, I think we can all agree that Ganon really sucks, but really, you honestly think he sucks enough to get a separate tier from CF and Link?Jigglypuff
Samus
Link
Captain Falcon
Ganondorf
For some countries it's already the 5th.Tonight at midnight.
Ike is pretty bad, honestly. Way too predictable.Ike 7th worse?
lol.
More like "anticipating the new Tier List."I am so exited!!!
Not really though...It means nothing....
I guess he is... Unless your opponent knows NOT to use his slow attacks and sticks to jabs, grabs and fair/bairs. Then he's a fast, spammy character.Ike is pretty bad, honestly. Way too predictable.
grabs for punishing shields, and fast attacks for punishing everything else.Ike isn't predictable if he sticks with three attacks and his grabs? What, is every Ike player equivalent to Drephen or something?
Exactly!That's like winning 50 Rock-Paper-Scissors games in a row with the strategy "I'm going to go Rock every single time but you probably won't realize this until it's too late!"
I can make baseless statements as well.Yoshi is pretty bad, honestly. Way too predictable.
Gee, I wonder what attack he's going to use first?I can make baseless statements as well.
If Ike is predictable, why have I yet to seen two Ikes with the same playing style? He looks predictable to those who don't main him.
And then they lose. Seriously, he's not that predictable. Heck, even in his jab canceling he isn't predictable, and everyone and their mother knows about it.
1) Full Jab Combo
2) Jab1 -> FJC
3) Jab1 -> Jab1 -> FJC
4) Jab 1 -> Jab 2 -> Jab 1 -> FJC
5) Jab -> Grab
6) Jab -> Pivot Grab
7) Jab -> Dash Grab
8) Jab -> Dsmash
9) Jab -> Utilt
10) Jab -> Bair
11) Jab 1 -> Jab 1 -> Grab
12) Jab 1 -> Jab 1 -> Pivot Grab
13) Jab 1 -> Jab1 -> Dash Grab
14) Jab 1 -> Jab 1 -> Dsmash
15) Jab 1 -> Jab 1 -> Utilt
16) Jab 1 -> Jab 1 -> Bair
17) Jab -> Dtilt
18) Jab 1 -> Jab 1 -> Dtilt
19) Jab 1 -> Jab 2 -> Grab
20) Jab 1 -> Jab 2 -> Pivot Grab
21) Jab 1 -> Jab 2 -> Dash Grab
You can stick Nair in front of all of those at low %s. And then if we grab you at the end and there is a low platform above us, we have these options.
1) Dthrow -> Uair
2) Dthrow -> Utilt
3) Dthrow -> Bair
4) Dthrow -> Fair
5) Dthrow -> Nair
6) Uthrow -> Uair
7) Uthrow -> Utilt
8) Uthrow -> Bair
9) Uthrow -> Fair
10) Uthrow -> Nair
11) Dthrow -> Aether
12) Uthrow -> Aether
Or, you know, we could just screw the platform above us and do this.
1) Bthrow -> Dash Attack
2) Fthrow -> Dash Attack
3) Bthrow -> Quick Draw
4) Fthrow -> Quick Draw
5) Bthrow -> Ftilt
6) Wall Chaingrab
Or if we are on a ledge, we can use one of our many grab releases, depending on the character. Seeing as he has a little under 40, chances are we have something we can use on you.
I don't want to get into a dumb debate, I'm really tired at the moment.lol words