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NGamer gives SSBB a 9.3/10

Rash

Smash Ace
Joined
Jun 20, 2006
Messages
974
Location
Massachusetts
man im tired of these stupid online reviews...
they get people who dont even play the game half as in depthly as any of us to play it once and then say how they feel... when we dont want to here the nub opinion. They keep looking for the flaws, they say how brawl isnt innovative, was halo 3 innovative? or was it halo 2.5, just like brawl is melee.5 why change a game when nothings wrong with it? im tired of over opinionated negative nancies...
I actually partially agree with this. In the end SSBB will probably end up with an average review score below Halo 3's, even though it does just as much if not more for the Smash Brothers series than Halo 3 did for the Halo series.

I'm not going to say that SSBB doesn't deserve a 9.3, because I haven't played it. However, in general, comparitively, it just looks like for some reason people will be rating it based on what it's missing, whereas Halo 3 was pretty much rated based on the fact alone that "Halo roXXors."
 

Fatmanonice

Banned via Warnings
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Fatmanonice
Yeah, they must be SO proud beating on brawl and being the first to give it less than a 10, they probably can't accept that it's the greatest game of all time.
You're suffocating us with your fanboyism... please stop. Brawl is an awesome game but in essence it really doesn't revolutionize anything like Chrono Trigger and Ocarina of Time did. Granted, people are going to play it for years but Brawl will only be held on pedestal if SSB4 completely sucks in comparison much like how uplift the Halo 2 over Halo 3.
 

GaryCXJk

Smash Lord
Joined
Jun 2, 2006
Messages
1,809
****ing ****.

This game has a higher score than it deserves.

Link's swings his sword almost like he's cutting grass. Ike swings it like he's butchering a cow. Pit swings his like he's a Prince of Persia on crack.
This.

As a fan of NGamer, I feel I should clear a few things up.

For those who don't know, NGamer is a popular British Nintendo magazine. Wikipedia article

They're known for being quite harsh in their reviews, and try to give an honest opinion when they review games. Here's an example of some of their past scores:

NiGHTS - 70%
Pokémon Battle Revolution - 59%
Phoenix Wright - 79%

Now even the fans on the NGamer forums were surpirsed at the low score they gave Brawl, since they've been calling it 'game of the forever' for months. But they've used the same review technique as they did when they reviewed Twilight Princess - rather than going on for 10 pages about the many different reasons why the game is brilliant, they've simply stated that it's brilliant and then given the reasons why it's not 100%-worthy.

I'm not trying to defend them, just trying to explain why they gave it such a 'low' score. And I agree that some of the remarks are idiotic (especially the Dedede/Bowser one).

And hey, it got 93%. Any game with that score is a must-buy. People are just thinking that Famitsu's 40/40 means that every other review in the world MUST be a perfect score or they're stupid. This is not a bad score, ESPECIALLY for NGamer. A 93 from them puts it above Wind Waker, Animal Crossing, Metroid Prime 1, 2 & 3, Pikmin 2, and New Super Mario Bros in their rankings.

So all I'm saying is, yes, the review is idiotic at times, but a 93 from NGamer is FAR from a bad score.
And this.

Seriously, Super Smash Bros. is overrated. I've said it numerous times, and I say it again.

NGamer did state their points and opinions. Whether they're valid or not is not the point. They review this game in a professional way, not in a fanboyish way.

Brawl indeed has nothing innovative in terms of stages. People were disappointed that they're not tournament legal? I was disappointed there weren't any more stages like Pictochat or WarioWare, or even Electroplankton.

And seriously, the Summit innovative? I wouldn't even call it original. There's not much happening aside from the sliding and the sinking and the rising. Three basic animations which could have been done without the many effects used. Sliding could just be done by tilting the stage and adding an extra upwards sidewards gravity in addition to the normal gravity. Sinking could be done by adding a water level. Rising could be done by removing the water again.

Mushroomy Kingdom? If people think Big Blue was ****, why would they like Mushroomy Kingdom? It's just a sliding stage quite similar to Rainbow Cruise / Rainbow Ride. Distant planet? One stage hazard, one slippery slope, and perhaps the rain that makes it original, but nothing else. Delfino Plaza? Look at Port Town Aerial Dive and Mute City.

I'd rather have NGamer's review than that assbuttholeplumping ****s of a reviews you fanboys could ever make.
 

ARX-7 Arbalest

Smash Journeyman
Joined
Aug 13, 2007
Messages
304
Location
Temple Hills, Maryland or University of MD, Baltim
me personally im not mad with the review, while it is sad to see that it isnt a perfect score, its still a 9.3 out of 10.

and to be honest...guys...are we even gonna listen to a review at this point?
we've been drooling over this game since its announcement...like X-Play said "We'll give you our full review when...oh hell, you're probably gonna buy the game regardless"

i mean, we've seen it in action, chances are a few of us have played it, at this point who gives a **** what a review says, we're gonna buy it cuz we're smash heads
 

Repryx

Smash Champion
Joined
May 30, 2007
Messages
2,853
Location
Skyrim
Pit combines the ferocity of Link with Peach's awesome flight range, and between his three 'mon the Pokémon Trainer delivers the greatest hits of Kirby, Bowser and Yoshi
Ok, Kirby Bowser and Yoshi....Play Nothing like Squirtle Ivysaur and Charizard, Respectively.
Pit plays nothing like Link except for the Similar Upsmash, and non charge needed controllable Bow.

Signature moves aside, it's hard to see where Dedede differs from Bowser, and if Link, Ike and Pit weren't programmed by the same guy, we'll eat our sword flurry.
Dunno How to say this but...D3 has a hammer and a completly different moveset...Maybe "Heavyweight Stimulus Generalization"? Ok maybe he meant they are both Kings or something...

Link Ike and Pit have different movesets, plain and simple...different properties, different animations...DIFFERENT CHARACTERS. I think alot of things coming from this review is just petty. Yet one might not expect one who takes the game so lightly to care about the differences between a thrust and slash. Or a Counter and Sheild



Repetition is Brawl's only real crime
It is SMASH'S true crime...Yet I havent found this to be true being a regular tourney goer and neither have the people that go to tourneys....In fact if you get competitive with the game...you are less likely to get bored of it...Likewise if you play just with your lil brother or with the same 6 people...It gets boring because of the lack of new play styles.

but were put off when our 'sure thing' Samus got well and truly pwned by Olimar
Goes to show that the game is Balanced...Nomore Tier Johns. Like I said before casual players tend to think "Ahh I got Captain Falcon Im a Shoo-in" Where a tourney Mentality is "Im Skilled and Ill kick ur @$$ with anyone" I.E Azen...

Controls are an issue, too. Vertical remote is no substitute for classic controller or - our pad of choice - the GameCube pad. The D-pad is no match for an analogue stick and the button-starved design means that no matter how you calibrate, a key action will be relegated to the unreachable minus button.

The nunchuk and remote are button-friendlier, but the lack of a second analogue stick removes quick access to smash attacks - powerful hits performed with a quick directional jab paired with the attack button, wisely mapped onto the C-stick in Melee. And maybe it's the muscle memory from playing Melee, but for the first time on Wii, hands apart just doesn't feel right.
Yeah True but then again not many games have worked well w. the Wii's nunchuck and side controller....Fire Emblem did will with the sideways one and thats about it...The game was made for one to have an actual controller in their hands...

some lovely retro boss battles - even though these scraps feel like reskinned versions of the classic mode's Master Hand encounter
Only Master Hand-esque boss is Ridley...and Maybe Crazy Hand....Maybe



Also, using as it does the control mechanics of the fights, you have to manoeuvre tricky platforming segments with controls designed for arena combat. Bad idea.
They must have gotten owned Because it seems like a very good Idea... Almost infact reminescent of kirby, yes, except it has become a sidescrolling beat-em up mixed with mario kirby-esque traps and such... Who doesnt like a Beat 'em up?



All this being said it seems that True RPG or plain Sidescrolling fans will like the SSE...yet casual gamers are going to find a certain amount of flaws one way or another.

As Far as gameplay goes once again, casual gamers will like the game for the next 2 years with friends and tourney goers will play it for another 7 years...its the mindset you have with the game.

Smash is fun to play with DIFFERENT people so there is always a new experience...which is why Sakurai included Wi-fi...

Has the game been overrated? to an extent yes...But does it live up to at least 97% of the hype? Yes! This game is all a smash fan (and newcomer) could want...yet to those that played smash cuz it was there, its gonna suck.

The end.





-Ciao
 

Wiseguy

Smash Champion
Joined
Mar 28, 2007
Messages
2,245
Location
Saint John, New Brunswick, Canada (Proud
Seriously, Super Smash Bros. is overrated. I've said it numerous times, and I say it again.
Those words... is it possible to put them in a sentence together like that?!

Seriously though, I repsectfully disagree. If anything, Smash Bros has been underrated by the gaming press since SSB64.

NGamer did state their points and opinions. Whether they're valid or not is not the point. They review this game in a professional way, not in a fanboyish way.
Sure, they are entitled to dish out criticisms where they see fit. It's kinda their job to be criticial. I just think its pretty strange that they failed to mention the map creator: which negates their criticiism about the lack of creative stages since there is acyually an INFINITE number of creative stages waiting to be created.

Brawl indeed has nothing innovative in terms of stages. People were disappointed that they're not tournament legal? I was disappointed there weren't any more stages like Pictochat or WarioWare, or even Electroplankton.

And seriously, the Summit innovative? I wouldn't even call it original. There's not much happening aside from the sliding and the sinking and the rising. Three basic animations which could have been done without the many effects used. Sliding could just be done by tilting the stage and adding an extra upwards sidewards gravity in addition to the normal gravity. Sinking could be done by adding a water level. Rising could be done by removing the water again.

Mushroomy Kingdom? If people think Big Blue was ****, why would they like Mushroomy Kingdom? It's just a sliding stage quite similar to Rainbow Cruise / Rainbow Ride. Distant planet? One stage hazard, one slippery slope, and perhaps the rain that makes it original, but nothing else. Delfino Plaza? Look at Port Town Aerial Dive and Mute City.
There are stages that are innovative (Big Blue, Brinstar Depths, etc.) and then there are stages that are fun to play on. Clearly, Sakuari listened to the majority of Smash fans and put most of his efforts into cool stages that people would stilll want to play on years from now - while still including some wacky creations (Wario Ware, Electroplancton, etc.) as well as the stage builder - which as I mentioned lets plays make all the crazy stages they want.

What some people fail to graps, I think, is that Brawl is not trying to reinvent the wheel. What is it doing, from all accounts, is perfecting an existing formulae - one that people including myself consider to be the best in the videogame industry.

I'd rather have NGamer's review than that assbuttholeplumping ****s of a reviews you fanboys could ever make.
Clearly, you just want to start a flame war. That disappoints me, because you have some interesting arguments and good debates are harrd to find round these parts.
 

iNiGhTmAr3

Smash Apprentice
Joined
Oct 13, 2007
Messages
112
Location
L.I. NY
I actually partially agree with this. In the end SSBB will probably end up with an average review score below Halo 3's, even though it does just as much if not more for the Smash Brothers series than Halo 3 did for the Halo series.

I'm not going to say that SSBB doesn't deserve a 9.3, because I haven't played it. However, in general, comparitively, it just looks like for some reason people will be rating it based on what it's missing, whereas Halo 3 was pretty much rated based on the fact alone that "Halo roXXors."
I'm definitely going to have to agree with this. Halo 3 was WAY overrated. I loved Halo 1 and 2. In fact, I went to tournaments and MLG for it because I liked it that much. But I absolutely HATE Halo 3. That game got "nerfed" badly...


Noob weapons, crappy maps, STUPID equipment, terrible hit boxes, and the list goes on and on.

That game got like 9.5 out of 10 on many sites and it's just sad. I played the game for a week and stopped playing it.
 

GaryCXJk

Smash Lord
Joined
Jun 2, 2006
Messages
1,809
I'm sorry, but fanboy behaviour just ticks me off. And I don't care if you're a XBot or a Gaystation fan or a Wiibo. I don't like this fanboyish reasoning. NGamer KNOWS what they're talking about. At least that guy is a certified reviewer, and he knows about Nintendo games enough that he can give a well-argumented opinion.

By the way, Halo 3: 93% according to Game Rankings. Easily surpassed by now.
 

Rhubarbo

Smash Champion
Joined
Jun 21, 2007
Messages
2,035
They probably played the game for one hour then went and drooled at Street Fighter. I agree that certain stages are bland, but they're decent when it boils down to it. They obviously suck at the game if they think Pit, Link and IKE are the same.
 

:034:

Smash Hero
Joined
Jun 9, 2007
Messages
7,562
Location
Netherlands
"If you were going to make the mother of all changes, surely they would arrive on the console that is the mother of all hardware changes? Instead we find Smash Bros stubbornly sitting on Wii..."
...

wut

But they were right about the rest, save the roster part.
 

§leepy God

Smash Master
Joined
Oct 11, 2007
Messages
3,301
Location
On The Move....
Too late, at least in that regard. If Brawl gets anything less then a perfect score from even the smallest site, you can bet that people will piss and moan about it.
lol, that is true. But then again, this is the first site to give it just a superb score. If Smash Bros Brawl didn't get overhyped then maybe they would had rated higher. Not all gamerating sites rate the same, matter in fact, it's impossible to get a perfect score in a overall game anymore
 

ConeZone

Smash Ace
Joined
Feb 16, 2008
Messages
619
Location
Salem
yes the dedede and bowser comment is a little surprising, i haven't heard that about dedede from anybody else so i wouldn't go with this review. famitsu seems the best source but i can't read japanese..
 

Fatmanonice

Banned via Warnings
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Jul 27, 2006
Messages
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Fatmanonice
lol, that is true. But then again, this is the first site to give it just a superb score. If Smash Bros Brawl didn't get overhyped then maybe they would had rated higher. Not all gamerating sites rate the same, matter in fact, it's impossible to get a perfect score in a overall game anymore
Which is a concept that most people can't seem to grasp. Ugh... it's Twilight Princess all over again...
 
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