Yooka-Laylee looks nice, but at the end of the day, it's a game that rode the legacy of Banjo-Kazooie. It's developed by former RARE guys who wanted to make another collectathon platformer because they can't work on Banjo anymore. And it shows. That's not to say there's anything wrong with that, or that it won't be good, but as an avid Banjo fan it feels like a bit of an imitation.
That's why Kickstarter games like Shantae and Shovel Knight appeal to me more. People funded Yooka-Laylee knowing that it's the closest they were gonna get to Banjo 3. I'm sure the game's going to be great, but it doesn't make the game or characters super noteworthy. Shovel Knight, on the other hand, payed tribute to several classic and modern games while creating its own identity, and when Shantae 1 was released it got a lot of attention for its dancing mechanics/animation, and for having a fun main character. Both of them are a lot more daring.