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I feel like they could have done enough with his moveset if they wanted. They used the fire hydrant, which is just ridiculous. It's an obscure reference, but it makes a neat move. He's got lots of other moves as well he could have used. I think the Namco moves are more there just to make him a representative of Namco in general, which I don't mind.I see this as more of a both sides were right kind of situation.
For one thing Pac Man was totally obvious, but on the other hand people were right in that he didn't have enough going for him to have an interesting moveset (hence having to borrow from other Namco arcade titles).
I felt the same, but I was more indifferent vs. dislike. One thing I'm really liking about this game so far is that the team is making me really like characters I either had no opinion of (Pac-man, Mega Man) or outright despised. (Rosalina, Little Mac, Mii) Kudos.While at first I didn't expect or want him, when I saw the trailer, my opinion of him changed completely. I think my dislike of him came from me never really playing a Pac-Man game past the original one, plus the whole SFxT fiasco.
I was wrong, but I don't consider that a bad thing. I think he blends well.
Yeah, it seems like Pac Land was what he was based off of. His jumping for one. And the boots. That and some classic Pac-Man stuff. Thank god they used a good design for this. I'm OK with this.I'm so hyped that they went with the Pac-Man World design and the stage is based on Pac-Land. So, are you glad to be proved wrong because Pac-Man is so awesome!![]()
It sure was.Oh, and the trailer was adorable. I loved the ending.