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Full or demo doesn't change. Pikachu is not having so much trouble killing characters, also he is super fast and has ranged and accurate grab(yeah it really is, if you played the demo you should know)In the end having a good neutral game will be more important than killing, and the main characters who owned pika in neutral were taken out or nerfed (diddy, olimar, ICs). Vs characters like lucario and GW who mightve punished and killed pika earlier and were kinda tough, but were able to just be outplayed. Of course theres new characters or maybe a newly buffed character that might give pika trouble.
Also it doesnt seem like pikachu is worse off than other characters on killing imo, but I dont know if anyone has the full version.
Most characters got nerfed more than he did, while Pikachu kept everything that was fundamentally stupid about his neutral and trap game for the most part. Oh and his throws are STILL good in a a game where most of them are meh.Pretty much what Psyant said. He's basically a worse version of his Brawl self.
He was really bad in Melee.Nerfs and buffa aside, Pikachu has never been a bad character in Smash. Talk that as you will, but he has something others lack: consistency.
Actually, I can beat Metaknight without bigger problems, prob is at tourneys, MK and Pikachu never met in the finals.Most characters got nerfed more than he did, while Pikachu kept everything that was fundamentally stupid about his neutral and trap game for the most part. Oh and his throws are STILL good in a a game where most of them are meh.
In a game where there's no Brawl Metaknight...yeah. Pikachu is scary. Brawl Falco had poor KO setups. Top tier character due to neutral game.
He was really bad in Melee.![]()
Axe says hiHe was really bad in Melee.![]()
I noticed the same thing. He's fun and great to play, but hard to get the kill. Most of my KOs happen just from edge-guarding.Honestly, he seems great at first and I was really pleased. Then I started noticing how difficult it is to close out a stock. Really difficult. People living longer seems to be a global thing with Smash 4, but Pikachu really has it bad from what I can tell. Even his strongest smash attack, fsmash, doesn't kill until about 120% (on non-heavy characters), and nair isn't as strong as it was in Brawl either. Outside of edge-guarding the characters that have reasonable recoveries, it's just really hard to finish anyone off with him.
Getting Thunder kills isn't that hard if you bait it well. Up Smash is also a pretty clean kill move IMO.I noticed the same thing. He's fun and great to play, but hard to get the kill. Most of my KOs happen just from edge-guarding.
Pikachu's power in Brawl is largely irrelevant. The entire cast had KO power reduced in general, so that comparison doesn't help to define Pikachu's strength in this game. His KO power compared to other characters in smash 4 is far more important... and it's certainly leagues above, say, Sheik's KO potential. Pikachu feels decidedly average in terms of smash 4 benchmarks-- certainly no Bowser, but that shouldn't be anyone's expectation. XDHonestly, he seems great at first and I was really pleased. Then I started noticing how difficult it is to close out a stock. Really difficult. People living longer seems to be a global thing with Smash 4, but Pikachu really has it bad from what I can tell. Even his strongest smash attack, fsmash, doesn't kill until about 120% (on non-heavy characters), and nair isn't as strong as it was in Brawl either. Outside of edge-guarding the characters that have reasonable recoveries, it's just really hard to finish anyone off with him.
Sweetspot fsmash can kill as early as 70 by the edge.
dettadeus was talking about a scenario where you f-smash them from the edge towards the closest blast zone and in your case it seems you launched your friend in the other direction. Also spacing plays an important part to it as well; stand too close and you won't even kill G&W at 180.Just today this evening my friend let me hit him with an F-smash at 140% as villager... and he didn't make it off screen, just to the other side of the stage.
It was never normal lol, even way back in melee it had different hitboxes. It's more unusual for a move to not have any sourspot/sweetspot hitboxes than to have multiple.Ok, I stand corrected. Since pika's fsmashes USED to be perfectly normal, I just threw it out expecting to kill at normal ranges. Its cute that they decided to give him marths F smash.
Kill moves
-Fsmash( sweet spot)
-Dash attack
-Backthrow
-Up smash
anything else?