Deception
Smash Ace
Hey, Card, I have a better quality pic of PT's Final Smash Trophy.
Credit goes to Brawl Central.

Credit goes to Brawl Central.
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Yeah Brawl Central has a really good trophy guide.Hey, Card, I have a better quality pic of PT's Final Smash Trophy.
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Credit goes to Brawl Central.
What are their getting up off the ground, getting up off the ledge and getting up off the ledge at over 100% attacks?!?!
I'll see what I can do about the Get-up attacks.While we're on that subject, non-attacking ledge properties would be good too. Ledge rolls, etc.
I believe the direction you hold the analog stick bears a slight impact on the curve of Razor Leaf. Again, if I don't write about it in my guide, it is because I am not entirely sure, and I cannot test with frame data.What are the properties of the curve of Razor Leaf?
I can't figure out how to control it...is it completely random?
As to the farting, *cough*WARIO*cough*. And, if you want cute, try pickachu or even jigglypuff. Squirtle sounds cool and a little intimidating, which I like, yet it still retains a certian amount of cute, which I also like. Also who said Ivysaur should sound 'cute.' I like how it sounds almost like Venasaur, yet not quite. Bulbasaur, maybe, would have sounded cute, but I really like that the programmers didn't try to reinforce the 'pokemon is cute, it's for little kids' idea. Instead, you get a really cool sounding pokemon, which is just awsome.The Pokemon themselves sounded a lot... cuter in Japanese, though. The sound of a character isn't really that unimportant... imagine playing a character who farts all the time!
But now that I think about it, those are the same voices as the ones they had in the anime, aren't they? If so, I should be safe... the German voices aren't too bad. So as long as the PAL release date isn't too far in the future...
Good point with Ivysaur...that might actually be a safer option than Squirtle's aerials due to the range.I'd stay away from Charizard, especially if you'll be playing PT for the first time. He's big so he gets hit easily, and his attacks are on the slower side compared to the other two. Squirtle is a good option with his ability to dodge and fast aerials, and his f-air and b-air would easily KO. Ivysaur would be really good as well actually, because his/her grab range is so big that it's easy to get a shieldgrab off, especially on another new opponent.
The Ivysaur Bullet seed looks little unclear but otherwise the rest are good.Massive Moveset Images Update!!!!
I took the time to take screencaps of every single move each Pokemon can do. (Thats a lot of images... believe me). After cropping, resizing, saving, and uploading each one, I've finally finished and got them all in the guide.
Just when I thought this guide couldn't get any more descriptive...
Take a look... Please!
Also; I would like some of my readers feedback. What are your thoughts on the images I've added to each move. Does it look nice? Are they too small? Unclear perhaps? Should some images be bigger while others smaller?
Another thing.. I've got every image here full sized as well, so if someone wants a full sized image of one of the attacks for a signature or wallpaper or something.. Just ask I'll post it up.
You are partially correct, and partially wrong at the same time.would i be right in saying that...
Squirtle's more useful when... you and your opponent are both on low percentages (better combo capabilities, you don't get knocked around too far);
Ivysaur's more useful when... you're on a lower percentage (you can rack up damage, and Ivy's poor recovery won't be exploited), and;
Char's more useful when... you're both on high percentages (because of his tanking abilities- great recovery and knockback, etc) ?
Also, would i be right if i said that ivy's and squirtle's roles are somewhat similar- racking up damage? In which case would it make sense to switch between them quickly while racking up damage, and use Char as the finisher? Or...would too much switching be impractical? I mean, i've seen more than one video where PT only lost stocks when he changed character...
Bullet Seed out of Shield works, but its still a risky move. Mainly because if you are too far and you miss the "pop" effect, you'll get punished HARD. If your opponent knows how to space his aerials properly, he should always be out of range for an out of shield Bullet Seed, so it isn't THAT effective as you might imagine, but it still works very very well.Hey, I am going to ask this question again. How is bullet seed out of a shield? Apparently, every move can be done out of a shield, so I wanna ask about this one specifically. Does the "pop" effect work? How hard is powersheilding in this game?
Powershielding is much much easier to do in Brawl. It happens quite often with me. I remember once during Ike's triple-jab combo, I did;
Power Shield - first hit
Side-Step - second hit
Power Shield - third hit
Out-of-Shield Bullet Seed
pain and complaining ensued![]()
GrabI wish I had a video.
Ok, dang, I was kinda expecting it to be a bit of a GTFO/**** your mind kinda move. Well, since Ivysaur needs some spacing in its moves, what moves do you like to use if you consider bullet seed to be too risky (I guess with rest's hitbox, you can't expect much).
Yeah, thanks plenty. But those "general situations" i meantioned earlier are for the most part correct? I posted them just so i'd get a general idea of what i'd be looking for to switch into / out of, i you get what i mean.As you can see, its about ADAPTING to your current situation, on the current level, against the current opponent. There is no way that you can use a "set order" and do a "set task" as such. But on the other hand, it is definitely possible for the order which you stated above to work, in fact it works many times during my game play, and I end up switching 3 times per 1 stock. But like I said, you are partially right, partially wrong. If any of the above situations happened, you need to have the ability to adapt to the situation, and turn the tables in your favor.
Hope this advice was helpful![]()
now that I think about it, by 3 times I actually meant 2 timesYeah, thanks plenty. But those "general situations" i meantioned earlier are for the most part correct? I posted them just so i'd get a general idea of what i'd be looking for to switch into / out of, i you get what i mean.
And switching three times per one stock seems a bit extreme compared to a lot of the videos i've seen where they only change when they get KO'd and switch automatically... but at the same time i'm glad, because someone's doing it.
So it is worth switching into a specific advantageous situation? Like you said, you switch a lot, but isn't that awfully difficult, or do you only switch when you knock someone waay back?
Sorry if you've answered that ten times already >.<
yeah, i didn't notice that either ^^;; but i got what you meantnow that I think about it, by 3 times I actually meant 2 times![]()
great, that's what i was looking for. in every video i've seen where a PT player switched, the player could never seem to make up their decision quickly and always seemed to get bashed for it. I really wanted to know whether or not it could be achieved without getting bashed, lol.Firstly it requires that you are really quick with your Down+B. You've got to know ahead of time that you want to switch. You've got to be telling yourself "Ok, I need to make this next attack give me a window to safe switch." that way the INSTANT you land the attack and the opponent is flying, you switch.