saviorslegacy
My avater is not a Sheik avatar.
U-Throw is epic against Snake since it doesn't blow up his Nades.
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B-Throw is not a BETTER option as mush as it is ANOTHER option.back throw is better since it doesn't blow up his nades, and deals more damage, and sets up better for follows and edge guards and it has a lower cool down meaning less time for you to get hit by that nades natural timer...
As for sheiks grab game over all. amazing. some one mentioned it for mix ups. correct. sheiks grab and dash grab are both 5 frames until activation. as fast as ftilt and dash attack. very fast. from a grab you put ever character in a bad situation. get forward aired or air dodge into the ground. for a second regrab. and a continuation of the little mind game.
Her pummels, albeit slow deal around 3 damage each? not horrible at all. not to mention grab release options on a bunch of characters.
now when you combine these with a shield and a crazy short opening dash animation you have a character who can get really close inside of your spacing and shield grab to punish things that on any other character would be fine and safe to do.
fair to say. I'll give you this.B-Throw is not a BETTER option as mush as it is ANOTHER option.
You forgot an option.This is what I have listed in the Diary:
Tricks with the throws/grabs release’s:
On Lucas and Ness you can ground grab release> f-tilt> regrab.
You can also ground release> regrab.
You can air release> regrab on Lucas, Squirtle and Meta Knight.
You can air grab release> Fair/Nair on Mr. Game and Watch, Wario and Ness.
You can air grab release> Needle Storm on Meta Knight, Squirtle
You can air grab release> DACUS on Meta Knight, Mario, Popo, Pikachu, Squirtle and Lucas.
You can air grab release> Dash Attack on Lucas, Meta Knight and Squirtle.
(They have to input a jump)
You can air grab release> DACUS on Bowser, Donkey Kong, Diddy Kong, Link, Ganondorf, Zero Suit Samus, Pit, Falco, Captain Falcon, Charizard, Ike, Snake and Sonic.
(They has to input a jump)
You can air grab release> Dash Attack on Sheik, Falco and Captain Falcon.
You can air grab release> Hyped Smash on Wario.
You can air grab release> f-tilt on Wario.
You can do a sort of tech chase by using D-Throw. It barely puts them into the air and you can usually get a regrab when they land. While doing this observe their DI habits.
F-Throw can be a combo into something if they air dodge. Throw them forward a few times (or perform D-Throw). While they are in the air perform one auto canceled Uair. One of the times predict and air dodge and do this: F-Throw> *they air dodge*> Bair> Bair> f-tilt/???
You can perform B-Throw at the ledge in hopes they will DI in and you can follow up with Bair.
You can perform F-Throw at the ledge in hopes they DI in and you can perform DACUS.
I didn't take the time to read it though so let me know if there is anything wrong.
I lol at those options because they will never happen and aren't worth listing.You forgot an option.
You can air grab release> DACUS on G&W and Toon Link (maybe others? I can't check right now) on uphill slants such as on Halberd, Frigate, and Pirate ship.
Considering they very well COULD happen, as Halberd is one of our prime CPs, it probably IS a good idea to list them. There's no reason to NOT list something if its possible and guaranteed. True?I lol at those options because they will never happen and aren't worth listing.
(but) I guess I should list them.....