standardtoaster
It starts out with just you, the darkness and a lit torch lying on the floor.
Once you pick up the torch you notice a crevasse or something like that, filled with some murky liquid. You light the liquid on fire, and it turns out to be oil. The crevasse is some sort of a lighting system that once lit lights up the entire place and reveals your location to be a crypt of some sort.
Now you have a torch in your hand and a maze with it's walls lit to explore. There are barely any sounds, except your silent footsteps. After a small walk through some corridors you come across a larger, open area. It has 3 doors in it, on each an ancient-typish picture, and some grey box-like things. The pictures on the doors depict and eye, a nose and a mouth. Upon closer inspection you notice the door with an eye on it is cracked. By picking up, and throwing one of the grey boxes at it, the door breaks, and you're free venture deeper.
Once again you light the oil ducts by the walls, and notice that you're now in a corridor that has eyes all over its walls. As you carry on you come across a tile that's slightly different in color from the rest. Stepping on it makes a tiny clicking noise. Carrying on you find a seemingly bottomless pit. You go back to place a grey box on the differing tile, and when you come back a bridge has emerged over the pit. Walking across it, you soon face a black chest. You open it, and from within jumps a strange creature pops out. It consists of a black orb that has a pair of eyes and feet. It seems elated you let it out. As you start walking the creature starts following you. The soundscape is expanded by occasional drops of water.
Once you reach the large open space once again, the creature goes to examine the door with a nose on it and somehow opens it. It seems elated again. Going in, the walls are covered in noses and the creature keeps up with you. Suddenly it starts shivering in fear. The road ahead is blocked by a trap of arrows shooting from the walls. You solve the problem by placing a black box there to block them. Deeper you find another black chest. Open it, and you find another strange creature, this time a black ball with a nose and two arms that it uses to walk. The balls seem happy. The sound of distant wind picks up.
Return to the open space again, and the nosed creature somehow opens the third door and motions you to go in. The three of you go in the mouth-painted corridor and soon you come across a classic box pushing puzzle. Solve it, an the balls dance joyously. You find a third black chest ahead. From inside you find a third black ball, this time with a mouth and a tail that it uses o propel itself in a snake-like fashion. The three things dance around you. The sounds of wind and water get stronger
Again you return to open space. The balls take a triangle shaped formation and suddenly a staircase leading upwards appears. The three run into it ahead of you. But then you hear a strange roar. Going up the stairs you come face to face with a massive root-like monster that hangs from the ceiling. It has captured the three. It swings with its roots, but its most massive ones are occupied with strangling the creatures, so it can only push you back. You burn it to cinders with your torch. Another upwards leading set of stairs is found from behind it.
The three pull themselves together after the monster has been slain. They start a happy dance around you, but slowly start dancing around each other more and more. They speed up, until they're indistinguishable from each other. A mighty black poof happens from, and from it appears a huge beast with massive eyes, nose and mouth. It eats you. Black screen. Credits roll.
-The puzzles are a place holder.
-This was kinda fun.
-Never having made a game myself, I can't tell how much work even such a simple piece would be. I'd imagine the root would be quite an undertaking, the balls would too, but the crypt itself would be relatively simple.