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It's still less efficient than just attaching an arcade joystick with full analog capability. You have to hit a bunch of extra buttons to do a tilt, then more to angle the tilt, or if you want precise wd control, whatever. It's just straight up easier to do that stuff with one stick, instead of 8 buttons.
CORY
basically he talks about what we already knew, buttons are more efficient and ergonomic than holding a gamecube controller and then he gives a little insight into how the tilt modifiers work
the biggest issue with picking up the controller is probably the ability to figure out how to move all that muscle memory and "game intuition" from a thumbstick to a bunch of buttons
also it looks like you'll run into "the piano problem" a little more than a normal hitbox but with enough practice that might/should fade
http://smashboards.com/threads/project-m-social-thread-gold.339825/page-1495#post-18421811sounds like you shoulda went to evo
bumpSo I say this every ****ing year and like 80% of you weebs don't go
PROJECT M SOCIAL THREAD MEET UP AT EVO, WHO'S DOWN
I disagree, DDing is crazy hard with a stick. You will always be faster and put less strain on your hand with your controller. When you remap your hotkeys in an RTS, you don't slowly transition a few keys at a time. You switch to the most efficient & ergonomic scheme, learning it all at once. The only thing that is harder is angling recovery & spacies f-tilt, all normal tilts are simpiler (and more importantly pivoting is way ezier). This is so obvious if you are a Marth main, and probably worth picking up if you don't have but want to start working on spacies.It'
It's still less efficient than just attaching an arcade joystick with full analog capability. You have to hit a bunch of extra buttons to do a tilt, then more to angle the tilt, or if you want precise wd control, whatever. It's just straight up easier to do that stuff with one stick, instead of 8 buttons.
A GC stick or with an arcade joystick? I can't really see it being incredibly difficult to move your hand back and forth in the proper speed and timing, along with not having to hit an extra three buttons so you can tilt, angle a wavedash or not fast fall from dropping ledge or something.I disagree, DDing is crazy hard with a stick.
dont run up to him and immediately hack away at him or you're gonna have a bad timeHere I am wanting to explore this old city and hunt some beasties and this mofo gets in a hissy fits and starts shooting at me from a roof with a gatling gun. What a ****ing coward. When I get to him imma parry the ******* so hard.
**** this game lmao.
a foot and a half long box with literally twenty buttons is not exactly my idea of either of those thingsmore efficient and ergonomic
Just realized this meme would be better with PPMD or some other person with bad tournament attendance.playing smash on a hitbox wouldn't be that different in terms of left hand movements than rocketjumping in tf2
edit: god bless r/kappa
When you don't want to #CatchEmAll, condoms help prevent pregnancy and STDs. #PokemonGO https://t.co/pSXlC9cpsZ pic.twitter.com/FrgWRMc7rD
— Planned Parenthood Minnesota Advocate (@ppmn) July 13, 2016
It is in terms of minimal hand movement, and equally distributing input load between all your hands. Playing smash on a GC controller is like trying to play a piano with 2 fingers. Just wait until someone uses this to pull of consistent pivot tech with Marth. RIP jigs.a foot and a half long box with literally twenty buttons is not exactly my idea of either of those things
>implying melee's scene will ever accept anything other than french vanilla gcc.It is in terms of minimal hand movement, and equally distributing input load between all your hands. Playing smash on a GC controller is like trying to play a piano with 2 fingers. Just wait until someone uses this to pull of consistent pivot tech with Marth. RIP jigs.
It will happen at a local. Then steam monsters will cry. /initiate drama>implying melee's scene will ever accept anything other than pure vanilla gcc.
it's really not that bad - even the people where playing fox supposedly destroyed their hands, the problem is likely more to do with their grip than the fact that they're pushing buttons quicklyPlaying smash on a GC controller is like trying to play a piano with 2 fingers.
....but why?When you don't want to #CatchEmAll, condoms help prevent pregnancy and STDs. #PokemonGO https://t.co/pSXlC9cpsZ pic.twitter.com/FrgWRMc7rD
— Planned Parenthood Minnesota Advocate (@ppmn) July 13, 2016
Look. DDing is hard and tiring regardless of grip. Tech isn't the most important thing in Smash, but if I spent a lot of time on this game, had the money, and decided I would like to start from scratch from a tech perspective ( which would probably help me get rid of my bad habits). To me it is obvious that moving your thumb repeatedly side to side, when it is primarily meant to move forward and back to grip things, is very tiring. You would be better off alternating buttons with independent fingers.it's really not that bad - even the people where playing fox supposedly destroyed their hands, the problem is likely more to do with their grip than the fact that they're pushing buttons quickly
this whole shebang about the gamecube controller suddenly not being "efficient" or whatever sounds like when people were suddenly especially concerned about "input lag" - a whole lotta johns based on a whole lotta nothing
If I had kids, I'd just build them a MAME cabinet with some CPS2 stuff on it. I will mold them into the best SFA3 players on the planet, tho by then they just might be the only SFA3 players on the planet.Look. DDing is hard and tiring regardless of grip. Tech isn't the most important thing in Smash, but if I spent a lot of time on this game, had the money, and decided I would like to start from scratch from a tech perspective ( which would probably help me get rid of my bad habits). To me it is obvious that moving your thumb repeatedly side to side, when it is primarily meant to move forward and back to grip things, you would be better off alternating buttons with independent fingers.
If someone says they can't win because they have bad tech with X controller it's a John. If someone say this controller affords me advantages in competition, or my inputs 1/60 sec faster, THAT IS A MEASURABLE QUANTIFIABLE REAL ADVANTAGE.
TRY RACING A BIKE FROM WALMART WITH A STEEL FRAME AND NO GEARS AGAINST CARBON ROAD BIKES. TELL ME THAT YOUR BIKE ISN'T A FACTOR IN YOUR ABILITY TO COMPETE.
This would be an amazing christmas present for kids.
http://www.nintendolife.com/news/20...tion_coming_this_november_ships_with_30_games
You can use the controller for Wii VC games! Please make snes controllers too!
Well apparently I'm a monkey because my thumb doesn't like that. I see what you are saying about carpal tunnel. Def easier tho.Pretty sure you'd get hand problems a lot faster from DDing on the smashbox than on the gcc. Just try it, instant carpal tunnel. Our thumb moves just fine left to right, that's exactly what separates us from other mammals lmfao
if you're DDing enough that it's causing your thumb to tire, you're DDing too muchLook. DDing is hard and tiring regardless of grip.
something being measurable does not necessarily mean it is applicableIf someone say this controller affords me advantages in competition, or my inputs 1/60 sec faster, THAT IS A MEASURABLE QUANTIFIABLE REAL ADVANTAGE.
the problem with your argument is that the premise is that the melee fightstick or whatever they're calling it is objectively better, and your supporting evidence is that it's betterA John is an excuse for losing out of your control. Reflecting on improvements you can make in your play or ability to execute, be it adopting claw grip or whatever isn't a john. You are't making an excuse for previous losses, you are taking steps to avoid losing in the future, and Identifying what is going wrong is the first step You are right, a control scheme won't make you good, but you can't say that makes it worthless. Bleck, why are you of all people fighting this? This is the logical conclusion to modding controllers.
this comparison is irrelevant, because you haven't really demonstrated that the fightstick is objectively superior in any reasonable capacityTRY RACING A BIKE FROM WALMART WITH A STEEL FRAME AND NO GEARS AGAINST CARBON ROAD BIKES. TELL ME THAT YOUR BIKE ISN'T A FACTOR IN YOUR ABILITY TO COMPETE.
fairif you're DDing enough that it's causing your thumb to tire, you're DDing too much
something being measurable does not necessarily mean it is applicable
if I played Melee against Mango and he had a 1/60th of a second delay on his controller, I'm pretty sure he would still beat me
the problem with your argument is that the premise is that the melee fightstick or whatever they're calling it is objectively better, and your supporting evidence is that it's better
this comparison is irrelevant, because you haven't really demonstrated that the fightstick is objectively superior in any reasonable capacity